Player Matchup

Anhur
Anhur
Gov3y
Anhur
Level 32
God Stats
9W - 3L
1,687 SR
Queue Stats
46W - 24L
1,595 Elo+
Party 2
Eset
Eset
The_Royal_Spade
Eset
Level 103
God Stats
21W - 13L
1,669 SR
Queue Stats
343W - 373L
1,502 Elo+
Party 2
Ra
Ra
shmoneydance332
Ra
Level 29
God Stats
8W - 7L
1,496 SR
Queue Stats
39W - 33L
1,509 Elo+
Party 2
Team Averages
Level 55
1,617 SR
1,535 Elo+

VS

Team Averages
Level 21
1,463 SR
1,338 Elo+
Sol
Sol
DeeksGaming
Sol
Level 27
God Stats
18W - 24L
1,215 SR
Queue Stats
40W - 63L
1,309 Elo+
Party 1
Neith
Neith
Sadrows
Neith
Level 11
God Stats
1W - 4L
1,674 SR
Queue Stats
12W - 20L
1,406 Elo+
Party 1
Sobek
Sobek
Vain85
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gov3y
Anhur
14
15 / 2 / 9
10,338
940
17,159
11,290
4,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 2 / 16
9,079
825
8,487
8,048
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 2 / 10
8,553
778
5,593
6,306
2,195
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
7,275
661
7,718
9,720
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Sadrows
Neith
10
2 / 10 / 3
7,458
678
5,504
11,143
3,421
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Vain85
Sobek
9
1 / 8 / 2
6,975
634
3,663
14,806
14,105
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
25
Kills
5
6
Deaths
25
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Anhur
Gov3y
Anhur
15
2
9
9.75
L
Neith
Sadrows
Neith
2
10
3
0.35
W
5
2
16
6.5
L
Sobek
Vain85
Sobek
1
8
2
0.25
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,239
Damage
16,885
25,644
Taken
35,669
9,615
Mitigated
19,757
8,417
Healing
2,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,718
1,458
0
709
9,720
2,231
0
3,709
6,011
25,083
0
W
Anhur
Gov3y
Anhur
17,159
9,095
0
1,921
11,290
4,039
1,094
5,282
5,697
0
31,664
L
Neith
Sadrows
Neith
5,504
1,810
0
440
11,143
3,421
0
6,115
5,028
0
12,719
W
8,487
338
1,129
1,875
8,048
3,381
839
3,467
4,350
28,583
0
L
Sobek
Vain85
Sobek
3,663
1,063
0
921
14,806
14,105
0
4,357
10,449
9,624
0
W
5,593
370
2,467
1,025
6,306
2,195
254
2,462
3,719
31,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,970
Gold Earned
21,708
125
Minions Killed
75
8
Camps Cleared
1
582,515
Distance Traveled
497,404
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,275
661
38
3
1
168,362
0
W
Anhur
10,338
940
30
3
2
195,172
0
L
Neith
7,458
678
17
2
0
156,301
4
W
Eset
9,079
825
46
4
2
176,362
4
L
Sobek
6,975
634
20
2
0
172,741
2
W
Ra
8,553
778
49
4
4
210,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role