Player Matchup

Janus
Janus
Compy Kibble
Janus
Level 112
God Stats
0W - 1L
1,246 SR
Queue Stats
96W - 88L
1,642 Elo+
Party 1
Sylvanus
Sylvanus
MechanoidDragon
Sylvanus
Level 109
God Stats
11W - 13L
1,624 SR
Queue Stats
89W - 87L
1,623 Elo+
Party 1
Ullr
Ullr
Sqittlz
Ullr
Level 123
God Stats
0W - 2L
1,795 SR
Queue Stats
14W - 9L
1,861 Elo+
Party 1
Team Averages
Level 115
1,555 SR
1,709 Elo+

VS

Team Averages
Level 148
1,486 SR
1,537 Elo+
Morgan Le Fay
Morgan Le Fay
Castaway6911
Morgan Le Fay
Level 155
God Stats
1W - 1L
1,401 SR
Queue Stats
5W - 6L
1,560 Elo+
Party 2
Charybdis
Charybdis
JoeAl
Charybdis
Level 159
God Stats
40W - 41L
1,558 SR
Queue Stats
701W - 601L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
xMaG1C5BrAnd0nx
Gilgamesh
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,955
632
7,750
10,596
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
8
0 / 6 / 2
6,432
585
4,407
14,226
9,956
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
Sqittlz
Ullr
11
2 / 2 / 0
7,620
693
7,023
9,868
3,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Castaway6911
Morgan Le Fay
12
5 / 1 / 8
8,639
785
12,355
8,181
3,368
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
JoeAl
Charybdis
13
8 / 1 / 4
8,975
816
12,086
8,680
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
xMaG1C5BrAnd0nx
Gilgamesh
11
0 / 1 / 12
7,460
678
7,597
11,202
5,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
13
13
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Castaway6911
Morgan Le Fay
5
1
8
9
L
1
5
2
0.4
W
Charybdis
JoeAl
Charybdis
8
1
4
10
L
Sylvanus
0
6
2
0.17
L
Ullr
Sqittlz
Ullr
2
2
0
1
W
Gilgamesh
xMaG1C5BrAnd0nx
Gilgamesh
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,180
Damage
32,038
34,690
Taken
28,063
16,437
Mitigated
11,686
8,123
Healing
12,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Castaway6911
Morgan Le Fay
12,355
962
109
4,241
8,181
3,368
765
4,489
3,428
36,655
0
L
7,750
498
0
2,030
10,596
3,156
0
3,455
7,141
25,251
0
W
Charybdis
JoeAl
Charybdis
12,086
7,687
0
3,264
8,680
2,998
1,855
2,789
5,773
0
46,060
L
Sylvanus
4,407
405
2,629
3,006
14,226
9,956
50
5,074
9,152
6,500
0
L
Ullr
Sqittlz
Ullr
7,023
2,744
0
458
9,868
3,325
0
4,068
5,800
0
24,871
W
Gilgamesh
xMaG1C5BrAnd0nx
Gilgamesh
7,597
1,069
0
4,409
11,202
5,320
311
5,044
5,968
0
11,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,007
Gold Earned
25,074
104
Minions Killed
133
5
Camps Cleared
4
601,151
Distance Traveled
648,246
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,639
785
40
4
3
219,577
5
L
Janus
6,955
632
46
4
2
186,215
4
W
Charybdis
8,975
816
83
8
1
199,438
4
L
Sylvanus
6,432
585
8
1
0
207,489
1
L
Ullr
7,620
693
50
5
3
207,447
3
W
Gilgamesh
7,460
678
10
1
0
229,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role