Player Matchup

Agni
Agni
BrettBombay
Agni
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Chaac
Chaac
Callofthekibble
Chaac
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,522 Elo+
Party 2
Kukulkan
Kukulkan
JabibyJones
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 34
1,500 SR
1,507 Elo+

VS

Team Averages
Level 72
1,485 SR
1,466 Elo+
Kukulkan
Kukulkan
COMBATMUSHROOMS
Kukulkan
Level 64
God Stats
1W - 5L
1,358 SR
Queue Stats
174W - 206L
1,391 Elo+
Solo
Ymir
Ymir
DabombJose
Ymir
Level 23
God Stats
26W - 17L
1,637 SR
Queue Stats
72W - 51L
1,516 Elo+
Party 1
Medusa
Medusa
TheLastSZurvivor
Medusa
Level 129
God Stats
6W - 6L
1,461 SR
Queue Stats
250W - 232L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
8,139
678
5,679
8,062
2,995
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 4 / 3
7,407
617
4,964
10,731
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
JabibyJones
Kukulkan
9
0 / 9 / 4
7,078
590
2,727
11,087
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
13 / 0 / 6
10,506
876
15,304
2,968
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 3 / 12
8,735
728
4,851
13,630
10,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 1 / 12
9,091
758
6,278
7,622
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
4
Kills
19
19
Deaths
4
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Kukulkan
13
0
6
16
L
1
4
3
0.63
W
3
3
12
3
L
Kukulkan
JabibyJones
Kukulkan
0
9
4
0.22
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,370
Damage
26,433
29,880
Taken
24,220
15,855
Mitigated
14,545
2,817
Healing
2,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,679
363
0
248
8,062
2,995
0
4,924
3,138
22,905
0
W
Kukulkan
15,304
223
0
828
2,968
1,064
736
1,959
927
36,285
0
L
4,964
566
0
1,999
10,731
8,723
0
7,162
3,569
0
19,330
W
4,851
915
0
791
13,630
10,608
202
3,430
9,679
12,418
0
L
Kukulkan
JabibyJones
Kukulkan
2,727
1,227
0
570
11,087
4,137
0
8,211
2,876
12,737
0
W
6,278
1,393
0
1,029
7,622
2,873
1,382
3,595
3,990
0
50,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,624
Gold Earned
28,332
104
Minions Killed
146
3
Camps Cleared
7
590,234
Distance Traveled
659,643
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,139
678
42
4
1
193,903
3
W
Kukulkan
10,506
876
63
5
1
234,423
5
L
Chaac
7,407
617
28
2
2
230,968
5
W
Ymir
8,735
728
14
1
0
198,846
3
L
Kukulkan
7,078
590
34
3
0
165,363
3
W
Medusa
9,091
758
69
6
6
226,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role