Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
AlemanMAQE
Set
Level 106
God Stats
26W - 32L
1,454 SR
Queue Stats
191W - 210L
1,542 Elo+
Party 1
Cerberus
Cerberus
Chapperly
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,487 Elo+
Party 3
Hercules
Hercules
Ole A Burnsy
Hercules
Level 68
God Stats
11W - 15L
1,562 SR
Queue Stats
179W - 165L
1,522 Elo+
Party 3
Jing Wei
Jing Wei
TuToxicoMami
Jing Wei
Level 6
God Stats
5W - 11L
1,500 SR
Queue Stats
77W - 78L
1,556 Elo+
Party 1
Team Averages
Level 43
1,503 SR
1,521 Elo+

VS

Team Averages
Level 5
1,423 SR
1,371 Elo+
Anubis
Anubis
AvidElSapo
Anubis
Level 4
God Stats
2W - 3L
1,367 SR
Queue Stats
5W - 13L
1,345 Elo+
Party 2
Charybdis
Charybdis
CogwynnElite
Charybdis
Level 8
God Stats
4W - 12L
1,272 SR
Queue Stats
14W - 19L
1,326 Elo+
Solo
Yemoja
Yemoja
Guama
Yemoja
Level 3
God Stats
3W - 5L
1,677 SR
Queue Stats
4W - 10L
1,345 Elo+
Party 2
Horus
Horus
KlebsiellAspp
Horus
Level 6
God Stats
2W - 6L
1,298 SR
Queue Stats
12W - 19L
1,493 Elo+
Party 2
Guan Yu
Guan Yu
joaquin74292
Guan Yu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 0 / 7
7,624
635
6,529
3,812
1,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 0 / 5
8,144
679
4,395
5,768
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Chapperly
Cerberus
11
4 / 1 / 4
7,107
592
4,003
8,012
9,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Ole A Burnsy
Hercules
10
4 / 0 / 13
7,008
584
6,556
8,507
3,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
TuToxicoMami
Jing Wei
12
10 / 0 / 8
8,263
689
6,283
5,294
1,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AvidElSapo
Anubis
7
0 / 7 / 0
4,517
376
2,464
8,734
3,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
CogwynnElite
Charybdis
2
0 / 2 / 0
3,936
328
410
1,734
147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Guama
Yemoja
6
0 / 7 / 0
4,614
385
2,952
9,005
5,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 4 / 1
5,340
445
2,890
8,691
4,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
joaquin74292
Guan Yu
9
1 / 5 / 0
5,827
486
2,868
7,704
4,323
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
2
25
Kills
1
1
Deaths
25
37
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
7
6.5
W
4
0
5
6.5
L
Anubis
AvidElSapo
Anubis
0
7
0
0
W
Cerberus
Chapperly
Cerberus
4
1
4
6
L
Charybdis
CogwynnElite
Charybdis
0
2
0
0
L
Yemoja
Guama
Yemoja
0
7
0
0
L
0
4
1
0.13
W
Hercules
Ole A Burnsy
Hercules
4
0
13
10.5
W
Jing Wei
TuToxicoMami
Jing Wei
10
0
8
14
L
Guan Yu
joaquin74292
Guan Yu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,766
Damage
11,584
31,393
Taken
35,868
19,371
Mitigated
18,324
12,523
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,529
1,834
0
2,649
3,812
1,502
5,041
707
3,105
46,777
0
W
4,395
1,675
0
2,612
5,768
3,081
718
481
5,287
0
59,454
L
Anubis
AvidElSapo
Anubis
2,464
429
0
612
8,734
3,838
0
3,023
5,711
14,222
0
W
Cerberus
Chapperly
Cerberus
4,003
155
0
3,267
8,012
9,475
458
828
7,184
28,322
0
L
Charybdis
CogwynnElite
Charybdis
410
296
0
209
1,734
147
0
0
1,734
0
2,278
L
Yemoja
Guama
Yemoja
2,952
619
679
254
9,005
5,343
104
2,133
6,872
10,798
0
L
2,890
1,661
437
1,612
8,691
4,673
0
1,968
6,723
0
23,026
W
Hercules
Ole A Burnsy
Hercules
6,556
1,992
0
1,740
8,507
3,555
1,027
2,507
6,000
0
14,430
W
Jing Wei
TuToxicoMami
Jing Wei
6,283
4,659
0
2,255
5,294
1,758
4,426
893
4,401
0
38,048
L
Guan Yu
joaquin74292
Guan Yu
2,868
1,039
105
1,667
7,704
4,323
0
3,408
4,296
0
21,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,146
Gold Earned
24,234
369
Minions Killed
135
0
Camps Cleared
0
1,141,577
Distance Traveled
917,736
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,624
635
82
7
0
220,156
3
W
Set
8,144
679
112
9
0
241,810
0
L
Anubis
4,517
376
20
2
0
204,915
0
W
Cerberus
7,107
592
84
7
0
202,230
2
L
Charybdis
3,936
328
7
1
0
43,894
0
L
Yemoja
4,614
385
13
1
0
183,886
1
L
Horus
5,340
445
45
4
0
252,492
4
W
Hercules
7,008
584
19
2
0
235,024
0
W
Jing Wei
8,263
689
72
6
0
242,357
3
L
Guan Yu
5,827
486
50
4
0
232,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role