Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
JorgeNorge
Charybdis
Level 62
God Stats
31W - 28L
1,658 SR
Queue Stats
109W - 78L
1,562 Elo+
Party 1
Olorun
Olorun
antitankflosh45
Olorun
Level 86
God Stats
3W - 1L
1,549 SR
Queue Stats
96W - 75L
1,550 Elo+
Party 1
Team Averages
Level 89
1,569 SR
1,537 Elo+

VS

Team Averages
Level 112
1,605 SR
1,452 Elo+
Tyr
Tyr
Jmarty17
Tyr
Level 129
God Stats
1W - 1L
1,716 SR
Queue Stats
46W - 61L
1,399 Elo+
Party 2
Cernunnos
Cernunnos
Magysuswaken28
Cernunnos
Level 119
God Stats
10W - 6L
1,599 SR
Queue Stats
205W - 149L
1,543 Elo+
Solo
Persephone
Persephone
MrStealYourDownn
Persephone
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 192L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 5 / 7
8,199
745
7,090
11,716
3,584
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
JorgeNorge
Charybdis
12
4 / 3 / 8
8,263
751
9,204
7,807
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 1 / 8
8,482
771
5,120
4,594
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 3
7,893
718
6,445
11,865
9,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Magysuswaken28
Cernunnos
12
4 / 2 / 3
8,454
769
6,195
6,625
2,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
MrStealYourDownn
Persephone
11
2 / 4 / 2
7,765
706
6,494
7,167
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
12
Kills
9
9
Deaths
11
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
5
7
1.5
L
3
5
3
0.9
W
Charybdis
JorgeNorge
Charybdis
4
3
8
2.67
L
Cernunnos
Magysuswaken28
Cernunnos
4
2
3
2.75
L
Persephone
MrStealYourDownn
Persephone
2
4
2
0.75
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,414
Damage
19,134
24,117
Taken
25,657
8,134
Mitigated
14,430
3,505
Healing
5,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,090
2,394
0
1,550
11,716
3,584
67
4,158
7,149
0
23,308
L
6,445
347
0
2,099
11,865
9,551
0
2,399
9,466
0
9,483
W
Charybdis
JorgeNorge
Charybdis
9,204
4,787
0
670
7,807
2,724
0
1,022
6,551
0
25,625
L
Cernunnos
Magysuswaken28
Cernunnos
6,195
2,606
0
2,147
6,625
2,774
0
1,033
5,592
0
26,783
L
Persephone
MrStealYourDownn
Persephone
6,494
300
0
1,048
7,167
2,105
0
1,644
5,519
28,116
0
W
5,120
2,312
273
1,012
4,594
1,826
0
1,370
2,919
18,493
1,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,944
Gold Earned
24,112
131
Minions Killed
102
6
Camps Cleared
5
593,730
Distance Traveled
571,225
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,199
745
38
3
1
211,068
2
L
Tyr
7,893
718
8
1
1
202,085
3
W
Charybdis
8,263
751
50
5
2
190,418
2
L
Cernunnos
8,454
769
48
4
4
177,183
2
L
Persephone
7,765
706
46
4
0
191,957
2
W
Olorun
8,482
771
43
4
3
192,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role