Player Matchup

Baron Samedi
Baron Samedi
Cubchoo segundo
Baron Samedi
Level 88
God Stats
8W - 5L
1,620 SR
Queue Stats
79W - 64L
1,537 Elo+
Party 1
Charybdis
Charybdis
FxNitro1368
Charybdis
Level 42
God Stats
2W - 2L
1,135 SR
Queue Stats
18W - 24L
1,471 Elo+
Solo
Aphrodite
Aphrodite
JonesLike
Aphrodite
Level 29
God Stats
5W - 2L
1,894 SR
Queue Stats
16W - 13L
1,501 Elo+
Party 1
Fenrir
Fenrir
P0NDICT0
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,561 Elo+
Solo
Jormungandr
Jormungandr
ThermalToucan
Jormungandr
Level 27
God Stats
3W - 2L
1,531 SR
Queue Stats
9W - 13L
1,570 Elo+
Solo
Team Averages
Level 42
1,536 SR
1,528 Elo+

VS

Team Averages
Level 73
1,444 SR
1,474 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
Sharkfin345
Persephone
Level 45
God Stats
2W - 3L
1,454 SR
Queue Stats
8W - 11L
1,361 Elo+
Solo
Ao Kuang
Ao Kuang
TEX SOLID
Ao Kuang
Level 45
God Stats
1W - 2L
1,491 SR
Queue Stats
129W - 122L
1,491 Elo+
Party 2
Charybdis
Charybdis
TehAzzy
Charybdis
Level 160
God Stats
0W - 6L
1,160 SR
Queue Stats
238W - 234L
1,568 Elo+
Party 3
Baron Samedi
Baron Samedi
sack__girl03
Baron Samedi
Level 99
God Stats
156W - 143L
1,616 SR
Queue Stats
599W - 637L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cubchoo segundo
Baron Samedi
20
18 / 5 / 14
15,999
1,067
31,882
20,684
11,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
FxNitro1368
Charybdis
19
5 / 3 / 18
12,828
855
17,992
11,289
4,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
JonesLike
Aphrodite
17
6 / 6 / 20
12,704
847
12,933
16,647
7,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
P0NDICT0
Fenrir
19
3 / 2 / 21
12,923
862
7,883
20,417
23,012
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
ThermalToucan
Jormungandr
18
6 / 2 / 21
12,652
843
12,349
16,751
11,702
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
5 / 7 / 3
11,692
779
8,261
26,894
34,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Sharkfin345
Persephone
17
2 / 5 / 6
11,181
745
11,918
15,781
5,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
TEX SOLID
Ao Kuang
17
5 / 9 / 8
12,237
816
12,449
20,573
9,057
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
TehAzzy
Charybdis
18
4 / 9 / 5
12,049
803
18,549
17,827
6,894
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
sack__girl03
Baron Samedi
17
2 / 8 / 6
11,550
770
11,292
16,704
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
46
38
Kills
18
18
Deaths
38
94
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
5
7
3
0.93
W
Baron Samedi
Cubchoo segundo
Baron Samedi
18
5
14
5
W
Charybdis
FxNitro1368
Charybdis
5
3
18
4.67
W
Aphrodite
JonesLike
Aphrodite
6
6
20
2.67
W
Fenrir
P0NDICT0
Fenrir
3
2
21
6.75
L
Persephone
Sharkfin345
Persephone
2
5
6
1
L
Ao Kuang
TEX SOLID
Ao Kuang
5
9
8
1
L
Charybdis
TehAzzy
Charybdis
4
9
5
0.72
W
Jormungandr
ThermalToucan
Jormungandr
6
2
21
8.25
L
Baron Samedi
sack__girl03
Baron Samedi
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,039
Damage
62,469
85,788
Taken
97,779
58,134
Mitigated
64,503
37,284
Healing
22,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,261
636
428
4,541
26,894
34,540
0
15,963
10,441
0
21,670
W
Baron Samedi
Cubchoo segundo
Baron Samedi
31,882
1,535
6,896
8,303
20,684
11,004
1,192
9,389
11,176
60,125
0
W
Charybdis
FxNitro1368
Charybdis
17,992
10,773
0
2,638
11,289
4,467
5,519
6,143
5,015
0
61,058
W
Aphrodite
JonesLike
Aphrodite
12,933
2,020
4,890
7,468
16,647
7,949
812
7,997
8,466
22,607
0
W
Fenrir
P0NDICT0
Fenrir
7,883
1,084
0
5,669
20,417
23,012
801
6,877
13,311
729
29,989
L
Persephone
Sharkfin345
Persephone
11,918
393
0
2,347
15,781
5,365
1
8,572
6,998
36,534
0
L
Ao Kuang
TEX SOLID
Ao Kuang
12,449
3,108
0
4,421
20,573
9,057
0
11,331
9,025
22,403
0
L
Charybdis
TehAzzy
Charybdis
18,549
9,832
0
3,204
17,827
6,894
1,954
10,245
7,312
0
63,733
W
Jormungandr
ThermalToucan
Jormungandr
12,349
2,740
0
1,420
16,751
11,702
888
5,697
10,694
40,340
0
L
Baron Samedi
sack__girl03
Baron Samedi
11,292
197
3,081
4,616
16,704
8,647
1
10,074
6,239
30,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,106
Gold Earned
58,709
329
Minions Killed
285
8
Camps Cleared
5
1,442,221
Distance Traveled
1,254,044
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,692
779
32
2
0
284,743
0
W
Baron Samedi
15,999
1,067
81
5
0
285,102
1
W
Charybdis
12,828
855
112
7
2
267,452
4
W
Aphrodite
12,704
847
29
2
0
272,535
1
W
Fenrir
12,923
862
51
3
4
323,014
2
L
Persephone
11,181
745
62
4
1
245,234
0
L
Ao Kuang
12,237
816
24
2
1
241,740
5
L
Charybdis
12,049
803
117
8
3
233,895
3
W
Jormungandr
12,652
843
56
4
2
294,118
0
L
Baron Samedi
11,550
770
50
3
0
248,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role