Player Matchup

Ullr
Ullr
ERESMIPERA
Ullr
Level 70
God Stats
2W - 3L
1,287 SR
Queue Stats
123W - 153L
1,495 Elo+
Party 2
Bacchus
Bacchus
fenisturbo
Bacchus
Level 128
God Stats
6W - 10L
1,540 SR
Queue Stats
58W - 67L
1,489 Elo+
Party 2
Merlin
Merlin
repredador
Merlin
Level 112
God Stats
0W - 1L
1,240 SR
Queue Stats
90W - 119L
1,410 Elo+
Party 2
Team Averages
Level 103
1,356 SR
1,465 Elo+

VS

Team Averages
Level 97
1,562 SR
1,524 Elo+
Scylla
Scylla
DeadIy Cyber
Scylla
Level 88
God Stats
3W - 5L
1,498 SR
Queue Stats
37W - 41L
1,507 Elo+
Party 1
Charybdis
Charybdis
Plagz
Charybdis
Level 99
God Stats
10W - 9L
1,574 SR
Queue Stats
35W - 34L
1,695 Elo+
Solo
Cthulhu
Cthulhu
T0NYB0NES
Cthulhu
Level 104
God Stats
5W - 2L
1,614 SR
Queue Stats
11W - 17L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,406
641
3,170
8,028
2,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
fenisturbo
Bacchus
9
2 / 6 / 0
6,588
659
5,607
9,707
4,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
repredador
Merlin
9
1 / 7 / 1
6,505
651
5,701
8,128
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
4 / 2 / 11
7,850
785
5,543
6,019
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Plagz
Charybdis
13
9 / 0 / 7
8,755
876
9,508
7,830
2,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
T0NYB0NES
Cthulhu
11
5 / 2 / 10
7,748
775
6,921
7,721
7,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
18
18
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
2
11
4.75
L
0
5
2
0.2
W
Charybdis
Plagz
Charybdis
9
0
7
12.5
W
Cthulhu
T0NYB0NES
Cthulhu
5
2
10
5
L
Bacchus
fenisturbo
Bacchus
2
6
0
0.33
L
Merlin
repredador
Merlin
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,478
Damage
21,972
25,863
Taken
21,570
10,050
Mitigated
11,814
2,403
Healing
4,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
5,543
214
0
462
6,019
1,945
375
3,932
1,805
15,152
0
L
3,170
234
0
1,061
8,028
2,583
0
4,377
3,511
0
21,758
W
Charybdis
Plagz
Charybdis
9,508
4,957
0
2,660
7,830
2,808
693
4,544
3,026
0
25,025
W
Cthulhu
T0NYB0NES
Cthulhu
6,921
178
393
564
7,721
7,061
314
2,370
5,201
17,588
0
L
Bacchus
fenisturbo
Bacchus
5,607
249
0
932
9,707
4,882
0
3,723
5,776
12,339
0
L
Merlin
repredador
Merlin
5,701
240
0
410
8,128
2,585
0
4,339
3,647
16,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,499
Gold Earned
24,353
91
Minions Killed
107
5
Camps Cleared
3
523,067
Distance Traveled
588,420
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,850
785
21
2
2
180,434
3
L
Ullr
6,406
641
40
4
2
171,130
0
W
Charybdis
8,755
876
54
5
1
194,033
4
W
Cthulhu
7,748
775
32
3
0
213,953
2
L
Bacchus
6,588
659
18
2
1
191,050
2
L
Merlin
6,505
651
33
3
2
160,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role