Player Matchup

Fenrir
Fenrir
Blowin_Sour
Fenrir
Level 26
God Stats
40W - 31L
1,313 SR
Queue Stats
248W - 248L
1,314 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Ryujin_X10
Cu Chulainn
Level 24
God Stats
0W - 3L
1,261 SR
Queue Stats
237W - 230L
1,329 Elo+
Party 2
Freya
Freya
Shinobi_jose
Freya
Level 15
God Stats
8W - 9L
1,509 SR
Queue Stats
129W - 166L
1,356 Elo+
Party 2
Kukulkan
Kukulkan
Thingametag
Kukulkan
Level 8
God Stats
13W - 14L
1,539 SR
Queue Stats
13W - 14L
1,424 Elo+
Party 2
Gilgamesh
Gilgamesh
lAced__l
Gilgamesh
Level 25
God Stats
31W - 21L
1,529 SR
Queue Stats
263W - 263L
1,295 Elo+
Party 2
Team Averages
Level 20
1,430 SR
1,344 Elo+

VS

Team Averages
Level 17
1,389 SR
1,423 Elo+
Guan Yu
Guan Yu
Diogogreco89
Guan Yu
Level 5
God Stats
2W - 0L
1,738 SR
Queue Stats
2W - 1L
1,460 Elo+
Solo
Merlin
Merlin
HL-Grizzly
Merlin
Level 18
God Stats
6W - 9L
1,170 SR
Queue Stats
36W - 39L
1,503 Elo+
Solo
Ares
Ares
KMurda
Ares
Level 18
God Stats
1W - 0L
1,415 SR
Queue Stats
1W - 1L
1,326 Elo+
Party 1
Arachne
Arachne
S lK ll T Z O
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,326 Elo+
Party 1
Achilles
Achilles
zBjornz
Achilles
Level 26
God Stats
3W - 7L
1,122 SR
Queue Stats
81W - 66L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 7 / 6
9,052
453
3,522
12,928
9,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Ryujin_X10
Cu Chulainn
17
11 / 2 / 2
11,655
583
20,939
18,473
22,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 8 / 0
7,690
385
2,399
9,025
2,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Thingametag
Kukulkan
15
2 / 5 / 4
9,830
492
7,972
9,275
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
lAced__l
Gilgamesh
15
3 / 5 / 1
9,643
482
8,294
15,885
11,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Diogogreco89
Guan Yu
11
2 / 11 / 3
7,741
387
1,588
16,265
9,406
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
HL-Grizzly
Merlin
18
4 / 1 / 2
10,555
528
7,764
9,532
5,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
KMurda
Ares
15
2 / 1 / 15
10,802
540
4,414
15,379
19,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
18
19 / 3 / 5
12,114
606
24,054
18,037
9,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
zBjornz
Achilles
16
0 / 4 / 2
9,831
492
3,619
15,945
10,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
19
Kills
27
27
Deaths
20
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
7
6
0.71
W
Guan Yu
Diogogreco89
Guan Yu
2
11
3
0.32
W
Merlin
HL-Grizzly
Merlin
4
1
2
5
W
Ares
KMurda
Ares
2
1
15
9.5
L
Cu Chulainn
Ryujin_X10
Cu Chulainn
11
2
2
6
W
Arachne
19
3
5
7.17
L
1
8
0
0.13
L
Kukulkan
Thingametag
Kukulkan
2
5
4
0.8
L
Gilgamesh
lAced__l
Gilgamesh
3
5
1
0.7
W
Achilles
zBjornz
Achilles
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,126
Damage
41,439
65,586
Taken
75,158
49,745
Mitigated
54,504
10,743
Healing
13,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,522
771
0
66
12,928
9,863
0
721
12,095
282
35,224
W
Guan Yu
Diogogreco89
Guan Yu
1,588
206
0
1,082
16,265
9,406
0
3,948
11,761
0
24,699
W
Merlin
HL-Grizzly
Merlin
7,764
279
0
2,795
9,532
5,268
308
1,671
7,527
66,186
0
W
Ares
KMurda
Ares
4,414
1,043
0
1,473
15,379
19,825
267
3,180
11,582
21,121
0
L
Cu Chulainn
Ryujin_X10
Cu Chulainn
20,939
3,712
0
4,352
18,473
22,623
500
2,502
15,875
14,865
67,442
W
Arachne
24,054
17,880
0
8,087
18,037
9,144
1,109
2,979
14,641
0
95,571
L
2,399
821
0
1,644
9,025
2,461
990
1,158
7,825
33,101
0
L
Kukulkan
Thingametag
Kukulkan
7,972
1,603
0
1,240
9,275
3,492
1,092
3,159
5,840
57,130
0
L
Gilgamesh
lAced__l
Gilgamesh
8,294
2,654
0
3,441
15,885
11,306
1,908
3,982
11,773
0
61,682
W
Achilles
zBjornz
Achilles
3,619
1,846
0
142
15,945
10,861
380
1,709
13,664
0
70,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,870
Gold Earned
51,043
469
Minions Killed
429
0
Camps Cleared
0
1,750,895
Distance Traveled
1,924,119
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,052
453
67
3
0
355,142
0
W
Guan Yu
7,741
387
38
2
0
323,722
0
W
Merlin
10,555
528
131
7
0
381,528
5
W
Ares
10,802
540
22
1
0
407,326
0
L
Cu Chulainn
11,655
583
126
6
0
398,471
1
W
Arachne
12,114
606
121
6
0
436,757
3
L
Freya
7,690
385
51
3
0
319,823
0
L
Kukulkan
9,830
492
112
6
0
323,227
1
L
Gilgamesh
9,643
482
113
6
0
354,232
2
W
Achilles
9,831
492
117
6
0
374,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role