Player Matchup

Cerberus
Cerberus
MeadowBrook88
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,325 Elo+
Solo
Thoth
Thoth
Robert8748
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,410 Elo+
Solo
Hel
Hel
TheaterTaco
Hel
Level 18
God Stats
3W - 2L
1,609 SR
Queue Stats
6W - 8L
1,455 Elo+
Solo
Bacchus
Bacchus
sotareaper
Bacchus
Level 25
God Stats
17W - 14L
1,562 SR
Queue Stats
289W - 342L
1,442 Elo+
Solo
Hades
Hades
stenskill
Hades
Level 26
God Stats
47W - 26L
1,623 SR
Queue Stats
75W - 62L
1,504 Elo+
Solo
Team Averages
Level 18
1,559 SR
1,427 Elo+

VS

Team Averages
Level 33
1,357 SR
1,321 Elo+
Zhong Kui
Zhong Kui
Bailey11Bravo
Zhong Kui
Level 102
God Stats
2W - 5L
1,074 SR
Queue Stats
86W - 95L
1,461 Elo+
Party 1
Charybdis
Charybdis
Faja Chewy
Charybdis
Level 13
God Stats
20W - 16L
1,353 SR
Queue Stats
24W - 28L
1,279 Elo+
Party 1
Artemis
Artemis
MajesticWaffles
Artemis
Level 28
God Stats
46W - 34L
1,582 SR
Queue Stats
119W - 116L
1,489 Elo+
Solo
Kukulkan
Kukulkan
OtK Da Lorith
Kukulkan
Level 5
God Stats
5W - 4L
1,275 SR
Queue Stats
5W - 10L
1,075 Elo+
Party 1
Susano
Susano
OtK Lechuga
Susano
Level 16
God Stats
12W - 8L
1,500 SR
Queue Stats
29W - 26L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MeadowBrook88
Cerberus
15
0 / 10 / 5
8,870
887
2,425
16,496
8,130
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thoth
15
0 / 10 / 5
9,073
907
6,624
15,643
5,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 8 / 2
8,640
864
3,645
13,922
5,207
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
sotareaper
Bacchus
15
2 / 4 / 4
9,701
970
5,281
14,614
15,231
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
stenskill
Hades
17
9 / 10 / 2
12,725
1,273
24,262
26,414
14,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

56

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bailey11Bravo
Zhong Kui
19
10 / 1 / 24
12,488
1,249
20,583
11,492
8,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Faja Chewy
Charybdis
19
5 / 3 / 28
12,386
1,239
15,527
10,937
3,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
21 / 3 / 13
12,796
1,280
28,780
10,572
3,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
OtK Da Lorith
Kukulkan
16
1 / 0 / 10
9,175
918
4,612
2,899
997
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
17
5 / 4 / 15
10,463
1,046
9,641
10,648
3,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
132
11
Kills
42
42
Deaths
11
18
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bailey11Bravo
Zhong Kui
10
1
24
22
W
Charybdis
Faja Chewy
Charybdis
5
3
28
6.33
W
21
3
13
9.17
L
Cerberus
MeadowBrook88
Cerberus
0
10
5
0.25
W
Kukulkan
OtK Da Lorith
Kukulkan
1
0
10
6
W
Susano
5
4
15
3.13
L
Thoth
0
10
5
0.25
L
0
8
2
0.13
L
Bacchus
sotareaper
Bacchus
2
4
4
1
L
Hades
stenskill
Hades
9
10
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,237
Damage
79,143
87,089
Taken
46,548
48,564
Mitigated
20,499
13,338
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bailey11Bravo
Zhong Kui
20,583
2,982
0
4,577
11,492
8,213
0
10,572
920
40,606
2,973
W
Charybdis
Faja Chewy
Charybdis
15,527
9,700
0
2,186
10,937
3,835
0
10,150
787
0
30,819
W
28,780
18,122
0
2,296
10,572
3,735
0
9,544
1,028
0
45,708
L
Cerberus
MeadowBrook88
Cerberus
2,425
176
0
1,647
16,496
8,130
0
3,869
12,627
7,878
0
W
Kukulkan
OtK Da Lorith
Kukulkan
4,612
836
0
0
2,899
997
0
2,822
77
15,404
0
W
Susano
9,641
2,810
0
0
10,648
3,719
0
9,149
1,499
0
17,708
L
Thoth
6,624
1,089
0
0
15,643
5,370
0
5,761
9,882
28,775
0
L
3,645
885
2,082
2,763
13,922
5,207
0
3,071
10,851
21,117
0
L
Bacchus
sotareaper
Bacchus
5,281
597
0
0
14,614
15,231
0
2,773
11,841
8,201
0
L
Hades
stenskill
Hades
24,262
306
399
6,447
26,414
14,626
0
8,650
17,764
58,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,009
Gold Earned
57,308
170
Minions Killed
161
2
Camps Cleared
5
676,459
Distance Traveled
818,889
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,488
1,249
51
5
2
187,721
1
W
Charybdis
12,386
1,239
37
4
1
153,510
0
W
Artemis
12,796
1,280
31
3
2
175,738
0
L
Cerberus
8,870
887
21
2
0
100,875
1
W
Kukulkan
9,175
918
28
3
0
129,415
0
W
Susano
10,463
1,046
14
1
0
172,505
2
L
Thoth
9,073
907
28
3
1
146,351
1
L
Hel
8,640
864
40
4
0
150,658
0
L
Bacchus
9,701
970
5
1
0
111,957
1
L
Hades
12,725
1,273
76
8
1
166,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role