Player Matchup

Chiron
Chiron
DarKnock138
Chiron
Level 83
God Stats
16W - 4L
1,791 SR
Queue Stats
447W - 379L
1,457 Elo+
Party 1
Bellona
Bellona
Starvling
Bellona
Level 100
God Stats
5W - 8L
1,340 SR
Queue Stats
342W - 386L
1,555 Elo+
Solo
Janus
Janus
makwert97
Janus
Level 48
God Stats
27W - 19L
1,627 SR
Queue Stats
527W - 450L
1,467 Elo+
Party 1
Team Averages
Level 77
1,586 SR
1,493 Elo+

VS

Team Averages
Level 128
1,438 SR
1,474 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
IItsukaShidoI
Agni
Level 108
God Stats
0W - 3L
1,315 SR
Queue Stats
63W - 73L
1,484 Elo+
Party 2
Charybdis
Charybdis
NVUSRoyalty
Charybdis
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 72L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
9 / 3 / 5
10,371
798
13,270
12,083
3,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Starvling
Bellona
12
3 / 2 / 7
8,768
674
5,777
10,096
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
makwert97
Janus
14
5 / 0 / 11
10,052
773
17,401
8,182
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 6 / 3
7,799
600
8,853
19,288
20,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 8 / 2
8,413
647
12,960
13,337
6,278
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
NVUSRoyalty
Charybdis
10
1 / 3 / 3
7,826
602
3,957
9,962
3,386
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
17
Kills
5
5
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
3
0.42
W
Chiron
9
3
5
3.83
L
3
8
2
0.5
L
Charybdis
NVUSRoyalty
Charybdis
1
3
3
0.83
W
Bellona
Starvling
Bellona
3
2
7
3.25
W
Janus
makwert97
Janus
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,448
Damage
25,770
30,361
Taken
42,587
11,580
Mitigated
29,863
9,218
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,853
157
171
1,806
19,288
20,199
0
7,312
11,540
24,278
0
W
Chiron
13,270
8,808
732
4,886
12,083
3,780
1,541
8,419
3,118
0
33,557
L
12,960
562
0
1,557
13,337
6,278
0
3,717
9,396
27,297
0
L
Charybdis
NVUSRoyalty
Charybdis
3,957
1,689
0
760
9,962
3,386
85
5,444
4,250
0
17,334
W
Bellona
Starvling
Bellona
5,777
1,651
0
720
10,096
5,206
54
7,719
2,134
0
10,791
W
Janus
makwert97
Janus
17,401
181
94
2,786
8,182
2,594
307
5,068
2,702
57,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,191
Gold Earned
24,038
171
Minions Killed
117
8
Camps Cleared
0
768,771
Distance Traveled
662,237
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,799
600
32
2
0
241,924
7
W
Chiron
10,371
798
56
4
3
246,403
2
L
Agni
8,413
647
40
3
0
217,512
4
L
Charybdis
7,826
602
45
3
0
202,801
0
W
Bellona
8,768
674
12
1
1
265,373
1
W
Janus
10,052
773
103
8
4
256,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role