Player Matchup

Skadi
Skadi
Fordisthebes129
Skadi
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,345 Elo+
Party 1
Da Ji
Da Ji
PositiveED
Da Ji
Level 21
God Stats
3W - 9L
1,251 SR
Queue Stats
9W - 18L
1,319 Elo+
Party 1
Cerberus
Cerberus
RJ Quadfeed
Cerberus
Level 84
God Stats
5W - 5L
1,338 SR
Queue Stats
12W - 16L
1,387 Elo+
Party 1
Gilgamesh
Gilgamesh
Shllap
Gilgamesh
Level 43
God Stats
0W - 2L
1,507 SR
Queue Stats
7W - 12L
1,349 Elo+
Party 1
Zeus
Zeus
The Renegade121
Zeus
Level 66
God Stats
0W - 1L
1,261 SR
Queue Stats
14W - 17L
1,378 Elo+
Party 1
Team Averages
Level 45
1,371 SR
1,355 Elo+

VS

Team Averages
Level 51
1,514 SR
1,498 Elo+
Mulan
Mulan
DoeboyStackz
Mulan
Level 47
God Stats
41W - 20L
1,677 SR
Queue Stats
87W - 51L
1,626 Elo+
Solo
Charybdis
Charybdis
Jesonai
Charybdis
Level 113
God Stats
38W - 47L
1,571 SR
Queue Stats
929W - 1,002L
1,462 Elo+
Party 2
Hera
Hera
Porkulus_Too
Hera
Level 35
God Stats
12W - 9L
1,404 SR
Queue Stats
15W - 11L
1,463 Elo+
Party 3
Kukulkan
Kukulkan
T-Rose777
Kukulkan
Level 39
God Stats
14W - 14L
1,418 SR
Queue Stats
107W - 97L
1,471 Elo+
Party 3
Gilgamesh
Gilgamesh
jazzy_d222
Gilgamesh
Level 23
God Stats
4W - 6L
1,500 SR
Queue Stats
132W - 132L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 2
10,050
773
4,000
11,715
4,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
17
1 / 11 / 3
11,182
860
12,663
25,793
11,736
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
RJ Quadfeed
Cerberus
17
3 / 3 / 1
12,029
925
9,103
11,834
5,237
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Shllap
Gilgamesh
18
2 / 6 / 4
11,611
893
7,656
12,697
6,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 7 / 5
12,401
954
13,218
23,559
8,617
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 13
14,642
1,126
23,502
19,235
29,153
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Jesonai
Charybdis
19
6 / 1 / 16
12,914
993
18,253
9,653
3,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 2 / 18
12,079
929
10,099
6,105
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
T-Rose777
Kukulkan
20
1 / 0 / 20
12,747
981
15,202
4,685
1,233
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
jazzy_d222
Gilgamesh
20
12 / 2 / 13
14,127
1,087
11,070
11,627
7,902
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
113
7
Kills
33
33
Deaths
7
15
Assists
80
Player
Kills
Deaths
Assists
KDA
W
12
2
13
9.25
L
0
6
2
0.17
W
Charybdis
Jesonai
Charybdis
6
1
16
14
W
2
2
18
5.5
L
Da Ji
1
11
3
0.23
L
Cerberus
RJ Quadfeed
Cerberus
3
3
1
1.17
L
Gilgamesh
Shllap
Gilgamesh
2
6
4
0.67
W
Kukulkan
T-Rose777
Kukulkan
1
0
20
11
L
1
7
5
0.5
W
Gilgamesh
jazzy_d222
Gilgamesh
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,640
Damage
78,126
85,598
Taken
51,305
36,154
Mitigated
44,046
1,512
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,502
4,836
0
5,519
19,235
29,153
0
9,249
9,986
0
36,050
L
4,000
3,096
0
0
11,715
4,543
0
3,879
7,836
0
11,270
W
Charybdis
Jesonai
Charybdis
18,253
10,560
272
284
9,653
3,118
0
4,388
5,265
0
45,467
W
10,099
2,336
0
47
6,105
2,640
0
2,669
3,436
27,310
0
L
Da Ji
12,663
3,111
0
261
25,793
11,736
0
8,427
17,366
0
24,895
L
Cerberus
RJ Quadfeed
Cerberus
9,103
121
0
1,228
11,834
5,237
0
3,508
8,326
19,217
0
L
Gilgamesh
Shllap
Gilgamesh
7,656
939
0
23
12,697
6,021
0
3,113
9,584
0
21,025
W
Kukulkan
T-Rose777
Kukulkan
15,202
1,154
136
620
4,685
1,233
0
2,052
2,633
57,839
0
L
13,218
2,138
0
0
23,559
8,617
0
6,374
17,185
64,057
0
W
Gilgamesh
jazzy_d222
Gilgamesh
11,070
3,454
356
1,196
11,627
7,902
0
3,963
7,664
0
18,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,273
Gold Earned
66,509
205
Minions Killed
258
6
Camps Cleared
9
1,059,649
Distance Traveled
1,218,029
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,642
1,126
21
2
2
247,287
1
L
Skadi
10,050
773
5
0
0
129,549
1
W
Charybdis
12,914
993
56
4
2
210,314
0
W
Hera
12,079
929
64
5
1
242,219
0
L
Da Ji
11,182
860
21
2
2
203,850
1
L
Cerberus
12,029
925
23
2
0
226,206
0
L
Gilgamesh
11,611
893
32
2
2
277,382
0
W
Kukulkan
12,747
981
109
8
1
259,907
0
L
Zeus
12,401
954
124
10
2
222,662
0
W
Gilgamesh
14,127
1,087
8
1
3
258,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role