Player Matchup

Kukulkan
Kukulkan
ChristianDarr
Kukulkan
Level 18
God Stats
4W - 1L
1,615 SR
Queue Stats
31W - 25L
1,586 Elo+
Party 1
Heimdallr
Heimdallr
ColHE
Heimdallr
Level 25
God Stats
1W - 1L
1,762 SR
Queue Stats
9W - 12L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
Dreemgoot
Sun Wukong
Level 17
God Stats
4W - 3L
1,612 SR
Queue Stats
26W - 20L
1,586 Elo+
Party 1
Xing Tian
Xing Tian
OoAlexoO
Xing Tian
Level 122
God Stats
2W - 1L
1,820 SR
Queue Stats
48W - 40L
1,584 Elo+
Party 1
Anhur
Anhur
deadhumanape
Anhur
Level 27
God Stats
16W - 18L
1,462 SR
Queue Stats
75W - 77L
1,477 Elo+
Solo
Team Averages
Level 42
1,654 SR
1,532 Elo+

VS

Team Averages
Level 13
1,454 SR
1,425 Elo+
Neith
Neith
AkumaNc
Neith
Level 8
God Stats
3W - 3L
1,143 SR
Queue Stats
43W - 34L
1,316 Elo+
Party 2
Ares
Ares
MotherCat
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 47L
1,470 Elo+
Solo
Olorun
Olorun
Nkram
Olorun
Level 17
God Stats
5W - 1L
1,695 SR
Queue Stats
30W - 24L
1,381 Elo+
Party 2
Artemis
Artemis
WeizenJack
Artemis
Level 19
God Stats
18W - 13L
1,339 SR
Queue Stats
39W - 32L
1,482 Elo+
Solo
Tiamat
Tiamat
sovvah
Tiamat
Level 9
God Stats
12W - 11L
1,597 SR
Queue Stats
25W - 22L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChristianDarr
Kukulkan
20
14 / 7 / 9
16,526
1,102
36,626
21,122
11,446
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
ColHE
Heimdallr
20
3 / 12 / 18
13,837
922
23,066
28,626
13,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Dreemgoot
Sun Wukong
20
9 / 10 / 12
15,430
1,029
15,040
31,891
24,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
OoAlexoO
Xing Tian
20
1 / 6 / 21
13,744
916
17,236
31,233
43,447
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
0 / 7 / 18
13,090
873
13,519
17,874
8,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AkumaNc
Neith
20
6 / 5 / 24
15,068
1,005
22,830
17,721
8,428
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
20
1 / 9 / 26
13,562
904
12,104
28,883
40,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Nkram
Olorun
20
12 / 7 / 17
15,884
1,059
30,814
23,275
11,453
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
WeizenJack
Artemis
20
14 / 2 / 19
17,970
1,198
41,647
23,417
12,053
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
sovvah
Tiamat
20
9 / 4 / 25
15,619
1,041
17,962
18,553
16,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
153
27
Kills
42
42
Deaths
27
78
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Neith
AkumaNc
Neith
6
5
24
3.6
L
Kukulkan
ChristianDarr
Kukulkan
14
7
9
2.64
L
Heimdallr
ColHE
Heimdallr
3
12
18
1
L
Sun Wukong
Dreemgoot
Sun Wukong
9
10
12
1.5
W
Ares
1
9
26
1.56
W
Olorun
Nkram
Olorun
12
7
17
2.93
L
Xing Tian
OoAlexoO
Xing Tian
1
6
21
1.92
W
Artemis
WeizenJack
Artemis
14
2
19
11.75
L
0
7
18
1.29
W
Tiamat
sovvah
Tiamat
9
4
25
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,487
Damage
125,357
130,746
Taken
111,849
101,135
Mitigated
88,838
5,147
Healing
25,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AkumaNc
Neith
22,830
8,316
0
4,716
17,721
8,428
0
10,514
7,207
0
47,885
L
Kukulkan
ChristianDarr
Kukulkan
36,626
4,730
0
0
21,122
11,446
0
8,307
12,815
78,272
0
L
Heimdallr
ColHE
Heimdallr
23,066
11,376
0
1,756
28,626
13,665
0
16,490
11,931
0
43,479
L
Sun Wukong
Dreemgoot
Sun Wukong
15,040
2,297
0
2,037
31,891
24,359
0
14,409
17,385
728
30,735
W
Ares
12,104
744
0
210
28,883
40,768
0
13,078
15,805
18,539
0
W
Olorun
Nkram
Olorun
30,814
16,268
971
5,784
23,275
11,453
0
12,069
11,206
53,107
0
L
Xing Tian
OoAlexoO
Xing Tian
17,236
989
0
0
31,233
43,447
0
12,718
18,119
41,052
0
W
Artemis
WeizenJack
Artemis
41,647
32,317
0
10,863
23,417
12,053
0
8,804
14,613
0
88,287
L
13,519
6,935
0
1,354
17,874
8,218
0
8,225
9,616
0
48,385
W
Tiamat
sovvah
Tiamat
17,962
1,066
0
2,679
18,553
16,136
0
10,046
8,507
48,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,627
Gold Earned
78,103
302
Minions Killed
285
4
Camps Cleared
16
1,347,451
Distance Traveled
1,415,747
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,068
1,005
60
4
1
283,639
0
L
Kukulkan
16,526
1,102
108
7
0
280,917
1
L
Heimdallr
13,837
922
52
3
1
234,837
0
L
Sun Wukong
15,430
1,029
29
2
1
250,586
1
W
Ares
13,562
904
5
0
0
301,353
2
W
Olorun
15,884
1,059
51
3
4
260,671
1
L
Xing Tian
13,744
916
39
3
0
311,080
0
W
Artemis
17,970
1,198
105
7
11
296,578
4
L
Anhur
13,090
873
74
5
2
270,031
0
W
Tiamat
15,619
1,041
64
4
0
273,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role