Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charybdis
Charybdis
CHARCAS202
Charybdis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 68L
1,473 Elo+
Party 4
Artemis
Artemis
Creedmoor11
Artemis
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
IconicCosmos19
Chaac
Level 82
God Stats
2W - 2L
1,594 SR
Queue Stats
11W - 18L
1,425 Elo+
Party 2
Hera
Hera
LuiRiot
Hera
Level 80
God Stats
2W - 9L
1,194 SR
Queue Stats
38W - 66L
1,352 Elo+
Solo
Team Averages
Level 96
1,458 SR
1,450 Elo+

VS

Team Averages
Level 107
1,466 SR
1,373 Elo+
Hun Batz
Hun Batz
ChugParsley
Hun Batz
Level 101
God Stats
1W - 0L
1,485 SR
Queue Stats
3W - 3L
1,413 Elo+
Party 3
Ra
Ra
GOLDENCAPTIN342
Ra
Level 69
God Stats
1W - 0L
1,518 SR
Queue Stats
1W - 3L
1,112 Elo+
Party 3
Charybdis
Charybdis
MN F1GHTER
Charybdis
Level 150
God Stats
1W - 4L
1,275 SR
Queue Stats
121W - 127L
1,450 Elo+
Party 1
Achilles
Achilles
MNCAPTAINPLANET
Achilles
Level 128
God Stats
9W - 7L
1,527 SR
Queue Stats
71W - 77L
1,490 Elo+
Party 1
Freya
Freya
MooManX
Freya
Level 88
God Stats
1W - 0L
1,524 SR
Queue Stats
2W - 2L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
5 / 3 / 1
12,242
720
15,730
19,506
9,463
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
CHARCAS202
Charybdis
17
0 / 7 / 8
10,498
618
8,559
14,964
5,293
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Creedmoor11
Artemis
15
2 / 11 / 2
9,727
572
6,143
15,487
5,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 6 / 5
11,577
681
11,537
26,547
29,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hera
LuiRiot
Hera
17
3 / 9 / 4
11,825
696
12,036
12,787
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChugParsley
Hun Batz
20
7 / 2 / 12
14,357
845
16,750
16,915
11,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
6 / 5 / 9
12,922
760
9,754
12,739
5,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
MN F1GHTER
Charybdis
20
3 / 3 / 15
13,168
775
15,004
11,820
4,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
19
6 / 1 / 13
13,138
773
11,091
17,333
16,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
MooManX
Freya
20
14 / 2 / 11
15,167
892
27,943
21,891
13,116
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
96
13
Kills
36
36
Deaths
13
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
3
1
1.83
L
Charybdis
CHARCAS202
Charybdis
0
7
8
0.57
W
Hun Batz
ChugParsley
Hun Batz
7
2
12
6.5
L
Artemis
Creedmoor11
Artemis
2
11
2
0.27
W
6
5
9
2.1
L
3
6
5
0.92
L
Hera
LuiRiot
Hera
3
9
4
0.56
W
Charybdis
MN F1GHTER
Charybdis
3
3
15
3.5
W
Achilles
6
1
13
12.5
W
Freya
MooManX
Freya
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,005
Damage
80,542
89,291
Taken
80,698
54,776
Mitigated
51,387
17,634
Healing
29,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
15,730
1,240
1,324
7,484
19,506
9,463
0
5,895
13,457
62,611
0
L
Charybdis
CHARCAS202
Charybdis
8,559
5,550
0
793
14,964
5,293
0
7,636
7,117
0
31,428
W
Hun Batz
ChugParsley
Hun Batz
16,750
4,651
0
4,145
16,915
11,467
1,179
5,060
11,637
0
55,475
L
Artemis
Creedmoor11
Artemis
6,143
1,963
0
821
15,487
5,878
1
8,957
6,334
0
22,080
W
9,754
764
2,328
4,857
12,739
5,490
599
3,475
9,120
35,877
0
L
11,537
1,781
0
6,521
26,547
29,564
0
10,716
15,612
0
42,976
L
Hera
LuiRiot
Hera
12,036
2,125
0
691
12,787
4,578
1
3,999
8,605
34,407
0
W
Charybdis
MN F1GHTER
Charybdis
15,004
6,971
0
1,616
11,820
4,762
4,047
6,113
5,627
0
59,928
W
Achilles
11,091
3,184
384
4,747
17,333
16,552
608
6,620
10,583
0
28,682
W
Freya
MooManX
Freya
27,943
9,402
0
11,830
21,891
13,116
1,086
6,753
15,014
80,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,869
Gold Earned
68,752
352
Minions Killed
393
6
Camps Cleared
10
1,325,035
Distance Traveled
1,659,672
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,242
720
120
7
4
293,341
1
L
Charybdis
10,498
618
60
4
0
235,543
1
W
Hun Batz
14,357
845
83
5
5
372,722
2
L
Artemis
9,727
572
47
3
0
223,406
0
W
Ra
12,922
760
61
4
2
338,551
0
L
Chaac
11,577
681
72
4
1
315,720
1
L
Hera
11,825
696
53
3
1
257,025
3
W
Charybdis
13,168
775
116
7
2
294,698
3
W
Achilles
13,138
773
45
3
0
340,425
1
W
Freya
15,167
892
88
5
1
313,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role