Player Matchup

Cthulhu
Cthulhu
BeerChuggerJW
Cthulhu
Level 126
God Stats
7W - 4L
1,528 SR
Queue Stats
330W - 348L
1,387 Elo+
Party 1
Tsukuyomi
Tsukuyomi
III SnoWyt III
Tsukuyomi
Level 125
God Stats
0W - 1L
1,545 SR
Queue Stats
325W - 338L
1,388 Elo+
Party 1
He Bo
He Bo
MsTooHigh2Die
He Bo
Level 136
God Stats
6W - 3L
1,704 SR
Queue Stats
490W - 547L
1,358 Elo+
Solo
Tiamat
Tiamat
Rastafario
Tiamat
Level 104
God Stats
5W - 5L
1,630 SR
Queue Stats
394W - 385L
1,369 Elo+
Solo
Nike
Nike
marvelwin
Nike
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 39L
1,488 Elo+
Solo
Team Averages
Level 119
1,582 SR
1,398 Elo+

VS

Team Averages
Level 123
1,491 SR
1,398 Elo+
Osiris
Osiris
 
Osiris
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Kulldren
Agni
Level 142
God Stats
1W - 0L
1,467 SR
Queue Stats
65W - 67L
1,406 Elo+
Solo
Scylla
Scylla
P4NCH0_Chill-E20
Scylla
Level 105
God Stats
2W - 2L
1,481 SR
Queue Stats
412W - 436L
1,413 Elo+
Solo
Persephone
Persephone
War4all
Persephone
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,231 Elo+
Party 2
Athena
Athena
firetiger059
Athena
Level 146
God Stats
1W - 1L
1,509 SR
Queue Stats
60W - 66L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
4 / 7 / 9
11,085
739
18,871
23,213
28,483
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tsukuyomi
III SnoWyt III
Tsukuyomi
20
5 / 5 / 8
11,168
745
19,796
14,621
5,925
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 11 / 0
8,430
562
6,477
12,465
3,816
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Rastafario
Tiamat
15
2 / 9 / 6
9,558
637
7,251
15,813
8,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
19
6 / 8 / 7
11,499
767
15,981
21,112
24,409
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
7 / 5 / 29
12,114
808
17,419
23,650
35,806
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
18
5 / 4 / 24
11,342
756
17,405
13,214
5,966
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 7 / 13
10,886
726
12,205
12,668
4,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
War4all
Persephone
20
9 / 1 / 20
12,149
810
15,262
11,572
4,906
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
20
14 / 4 / 23
12,510
834
13,797
19,039
21,370
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
149
20
Kills
40
40
Deaths
21
30
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
5
29
4.3
L
Cthulhu
4
7
9
1.21
L
Tsukuyomi
III SnoWyt III
Tsukuyomi
5
5
8
1.8
W
Agni
5
4
24
4.25
L
3
11
0
0.27
W
5
7
13
1.64
L
Tiamat
Rastafario
Tiamat
2
9
6
0.56
W
Persephone
War4all
Persephone
9
1
20
19
W
Athena
14
4
23
6.38
L
Nike
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,376
Damage
76,088
87,224
Taken
80,143
71,464
Mitigated
72,877
20,467
Healing
31,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
17,419
4,049
2,176
7,655
23,650
35,806
796
9,270
14,380
2,984
20,738
L
Cthulhu
18,871
1,236
980
5,595
23,213
28,483
12
15,500
7,064
36,712
0
L
Tsukuyomi
III SnoWyt III
Tsukuyomi
19,796
3,505
403
2,991
14,621
5,925
52
10,366
3,871
0
32,955
W
Agni
17,405
1,533
3,619
4,319
13,214
5,966
1,929
5,385
7,829
32,345
0
L
6,477
555
237
472
12,465
3,816
240
8,470
3,725
10,861
0
W
12,205
950
2,039
2,442
12,668
4,829
100
5,065
7,603
27,210
0
L
Tiamat
Rastafario
Tiamat
7,251
1,148
1,480
2,551
15,813
8,831
29
11,547
3,963
15,053
0
W
Persephone
War4all
Persephone
15,262
2,739
0
3,358
11,572
4,906
819
6,108
5,463
35,657
0
W
Athena
13,797
2,337
2,270
3,336
19,039
21,370
890
6,770
12,269
24,000
0
L
Nike
15,981
2,850
1,072
4,686
21,112
24,409
0
13,945
6,817
0
29,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,740
Gold Earned
59,001
122
Minions Killed
151
0
Camps Cleared
0
1,201,663
Distance Traveled
1,384,854
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,114
808
8
1
0
275,327
0
L
Cthulhu
11,085
739
40
3
0
241,342
0
L
Tsukuyomi
11,168
745
26
2
0
266,431
0
W
Agni
11,342
756
36
2
0
302,376
3
L
He Bo
8,430
562
14
1
0
181,657
1
W
Scylla
10,886
726
41
3
0
245,550
2
L
Tiamat
9,558
637
20
1
0
247,373
0
W
Persephone
12,149
810
43
3
0
277,884
0
W
Athena
12,510
834
23
2
0
283,717
0
L
Nike
11,499
767
22
1
0
264,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role