Player Matchup

Loki
Loki
 
Loki
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Herr-Oktopus
Merlin
Level 108
God Stats
0W - 1L
1,085 SR
Queue Stats
61W - 69L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
RadioAactiveMan
Danzaburou
Level 126
God Stats
4W - 3L
1,799 SR
Queue Stats
289W - 320L
1,488 Elo+
Solo
Discordia
Discordia
why56450
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,504 Elo+
Solo
Team Averages
Level 109
1,477 SR
1,491 Elo+

VS

Team Averages
Level 123
1,488 SR
1,488 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
gvhashi
Merlin
Level 86
God Stats
1W - 0L
1,410 SR
Queue Stats
26W - 35L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
swarMaster
Gilgamesh
Level 132
God Stats
3W - 2L
1,236 SR
Queue Stats
387W - 380L
1,508 Elo+
Solo
Skadi
Skadi
zhoporval
Skadi
Level 135
God Stats
8W - 4L
1,792 SR
Queue Stats
210W - 164L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 5 / 6
8,781
732
9,804
14,224
15,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
 
Sylvanus
14
1 / 4 / 7
7,586
632
9,373
17,665
20,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
15
2 / 3 / 4
8,213
684
9,122
10,067
3,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
RadioAactiveMan
Danzaburou
14
4 / 3 / 5
8,233
686
11,888
11,535
5,361
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
why56450
Discordia
13
2 / 6 / 6
7,690
641
6,879
12,507
4,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 5 / 6
9,123
760
10,161
10,440
5,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
 
Terra
16
1 / 1 / 13
9,104
759
6,560
12,790
13,368
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
gvhashi
Merlin
16
2 / 3 / 9
9,629
802
15,698
11,694
6,197
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
swarMaster
Gilgamesh
16
4 / 1 / 8
9,648
804
6,305
16,011
15,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
zhoporval
Skadi
18
10 / 3 / 8
10,855
905
22,445
12,075
6,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
13
Kills
21
21
Deaths
13
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
5
6
1.4
L
Sylvanus
 
Sylvanus
1
4
7
1.13
W
Hun Batz
 
Hun Batz
4
5
6
1.4
W
Terra
 
Terra
1
1
13
7.5
L
Merlin
2
3
4
1.33
L
Danzaburou
RadioAactiveMan
Danzaburou
4
3
5
2.17
W
Merlin
gvhashi
Merlin
2
3
9
2.17
W
Gilgamesh
swarMaster
Gilgamesh
4
1
8
8
L
Discordia
why56450
Discordia
2
6
6
0.83
W
Skadi
zhoporval
Skadi
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,066
Damage
61,169
65,998
Taken
63,010
49,260
Mitigated
46,758
29,335
Healing
31,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,804
1,804
749
3,604
14,224
15,039
0
4,251
9,973
0
18,526
L
Sylvanus
 
Sylvanus
9,373
1,054
8,798
9,111
17,665
20,392
31
6,295
11,370
13,372
0
W
Hun Batz
 
Hun Batz
10,161
1,077
162
223
10,440
5,291
197
5,690
4,750
0
16,015
W
Terra
 
Terra
6,560
515
8,050
5,070
12,790
13,368
688
4,817
7,973
12,477
0
L
Merlin
9,122
141
560
870
10,067
3,934
40
2,696
7,371
27,317
0
L
Danzaburou
RadioAactiveMan
Danzaburou
11,888
3,984
1,616
2,399
11,535
5,361
52
3,808
7,727
0
21,612
W
Merlin
gvhashi
Merlin
15,698
459
1,862
3,158
11,694
6,197
1,222
3,770
7,924
38,111
0
W
Gilgamesh
swarMaster
Gilgamesh
6,305
962
4,043
5,989
16,011
15,185
616
6,769
9,242
0
9,329
L
Discordia
why56450
Discordia
6,879
143
216
1,412
12,507
4,534
33
5,208
7,299
11,588
0
W
Skadi
zhoporval
Skadi
22,445
8,934
0
3,034
12,075
6,717
2,129
4,328
7,747
0
49,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,503
Gold Earned
48,359
100
Minions Killed
132
0
Camps Cleared
0
978,140
Distance Traveled
1,165,390
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,781
732
16
1
0
193,050
3
L
Sylvanus
7,586
632
13
1
0
190,840
0
W
Hun Batz
9,123
760
21
2
0
222,900
0
W
Terra
9,104
759
16
1
0
247,442
1
L
Merlin
8,213
684
45
4
0
191,897
2
L
Danzaburou
8,233
686
21
2
0
202,058
0
W
Merlin
9,629
802
40
3
0
222,573
2
W
Gilgamesh
9,648
804
7
1
0
263,487
1
L
Discordia
7,690
641
5
0
0
200,295
0
W
Skadi
10,855
905
48
4
0
208,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role