Player Matchup

Nu Wa
Nu Wa
AMVPE
Nu Wa
Level 147
God Stats
11W - 4L
1,613 SR
Queue Stats
206W - 165L
1,562 Elo+
Party 2
Charybdis
Charybdis
Alias Beast
Charybdis
Level 121
God Stats
26W - 18L
1,566 SR
Queue Stats
526W - 429L
1,547 Elo+
Party 2
Bacchus
Bacchus
Tartfe1ine7
Bacchus
Level 67
God Stats
26W - 17L
1,564 SR
Queue Stats
156W - 112L
1,565 Elo+
Party 2
Team Averages
Level 112
1,581 SR
1,558 Elo+

VS

Team Averages
Level 114
1,485 SR
1,467 Elo+
Cthulhu
Cthulhu
Nelo100
Cthulhu
Level 155
God Stats
10W - 11L
1,637 SR
Queue Stats
52W - 50L
1,585 Elo+
Party 1
Baron Samedi
Baron Samedi
tysep17
Baron Samedi
Level 128
God Stats
0W - 2L
1,414 SR
Queue Stats
19W - 18L
1,488 Elo+
Party 1
Heimdallr
Heimdallr
x Trems x
Heimdallr
Level 58
God Stats
39W - 70L
1,402 SR
Queue Stats
58W - 86L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AMVPE
Nu Wa
16
8 / 4 / 6
12,352
727
15,776
14,830
6,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Alias Beast
Charybdis
16
4 / 3 / 9
11,740
691
14,180
11,741
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

Bacchus
Tartfe1ine7
Bacchus
15
5 / 2 / 7
11,750
691
8,583
16,440
24,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nelo100
Cthulhu
13
1 / 4 / 7
10,117
595
13,347
17,814
19,024
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
tysep17
Baron Samedi
14
4 / 5 / 3
10,854
638
10,031
10,712
7,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
x Trems x
Heimdallr
14
4 / 8 / 5
10,974
646
10,078
15,228
5,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
17
Kills
9
9
Deaths
17
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AMVPE
Nu Wa
8
4
6
2.75
W
Charybdis
Alias Beast
Charybdis
4
3
9
2.83
L
Cthulhu
Nelo100
Cthulhu
1
4
7
1.13
W
Bacchus
Tartfe1ine7
Bacchus
5
2
7
4.25
L
Baron Samedi
tysep17
Baron Samedi
4
5
3
1.1
L
Heimdallr
x Trems x
Heimdallr
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,539
Damage
33,456
43,011
Taken
43,754
36,016
Mitigated
32,046
3,040
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AMVPE
Nu Wa
15,776
3,414
0
1,863
14,830
6,023
921
7,415
7,407
52,638
0
W
Charybdis
Alias Beast
Charybdis
14,180
5,783
0
352
11,741
5,443
1,269
8,450
3,291
0
47,322
L
Cthulhu
Nelo100
Cthulhu
13,347
732
227
3,828
17,814
19,024
0
8,153
9,333
36,497
0
W
Bacchus
Tartfe1ine7
Bacchus
8,583
1,194
390
435
16,440
24,550
0
7,885
8,555
17,936
0
L
Baron Samedi
tysep17
Baron Samedi
10,031
795
1,176
1,770
10,712
7,458
0
6,536
3,844
26,068
0
L
Heimdallr
x Trems x
Heimdallr
10,078
7,517
0
0
15,228
5,564
240
8,867
6,067
0
34,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,842
Gold Earned
31,945
184
Minions Killed
159
10
Camps Cleared
2
968,922
Distance Traveled
827,327
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,352
727
99
6
6
337,917
2
W
Charybdis
11,740
691
76
4
3
290,234
1
L
Cthulhu
10,117
595
58
3
0
332,293
5
W
Bacchus
11,750
691
9
1
1
340,771
0
L
Baron Samedi
10,854
638
43
3
1
252,071
5
L
Heimdallr
10,974
646
58
3
1
242,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role