Player Matchup

Bellona
Bellona
GWFQ8
Bellona
Level 84
God Stats
9W - 7L
1,731 SR
Queue Stats
650W - 565L
1,547 Elo+
Party 2
Sylvanus
Sylvanus
Hartseekr
Sylvanus
Level 92
God Stats
6W - 4L
1,565 SR
Queue Stats
290W - 278L
1,480 Elo+
Solo
Merlin
Merlin
IamTheFatStig
Merlin
Level 109
God Stats
9W - 14L
1,416 SR
Queue Stats
291W - 283L
1,463 Elo+
Solo
Thanatos
Thanatos
MxV GUXU
Thanatos
Level 66
God Stats
4W - 5L
1,458 SR
Queue Stats
314W - 353L
1,466 Elo+
Solo
Danzaburou
Danzaburou
last_kinq_Q8
Danzaburou
Level 80
God Stats
125W - 116L
1,503 SR
Queue Stats
667W - 653L
1,406 Elo+
Party 2
Team Averages
Level 86
1,535 SR
1,472 Elo+

VS

Team Averages
Level 86
1,498 SR
1,419 Elo+
Sun Wukong
Sun Wukong
DarKTroD
Sun Wukong
Level 85
God Stats
13W - 12L
1,718 SR
Queue Stats
161W - 167L
1,437 Elo+
Party 1
Charybdis
Charybdis
Gamer_G-420
Charybdis
Level 46
God Stats
2W - 1L
1,286 SR
Queue Stats
113W - 135L
1,387 Elo+
Solo
Loki
Loki
Punched0Lasagna
Loki
Level 85
God Stats
12W - 11L
1,452 SR
Queue Stats
191W - 183L
1,389 Elo+
Solo
Ares
Ares
WIZz o THUNDER
Ares
Level 112
God Stats
87W - 87L
1,441 SR
Queue Stats
321W - 337L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
spartacusdu59
Kukulkan
Level 101
God Stats
19W - 16L
1,596 SR
Queue Stats
198W - 214L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GWFQ8
Bellona
13
0 / 4 / 2
8,236
484
9,859
16,056
12,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Hartseekr
Sylvanus
13
0 / 3 / 2
7,098
418
6,000
12,708
13,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 1 / 0
8,933
525
2,403
6,241
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MxV GUXU
Thanatos
14
1 / 2 / 0
8,163
480
2,634
6,865
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
last_kinq_Q8
Danzaburou
13
2 / 6 / 0
7,734
455
5,349
9,699
3,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarKTroD
Sun Wukong
16
2 / 1 / 3
9,787
576
12,723
14,955
9,267
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Gamer_G-420
Charybdis
16
3 / 1 / 6
9,068
533
8,006
8,520
2,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 1 / 3
9,230
543
4,593
9,687
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 1 / 3
8,650
509
5,809
10,047
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
spartacusdu59
Kukulkan
17
2 / 0 / 0
10,052
591
4,486
5,196
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
16
16
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DarKTroD
Sun Wukong
2
1
3
3.5
L
Bellona
GWFQ8
Bellona
0
4
2
0.25
W
Charybdis
Gamer_G-420
Charybdis
3
1
6
6
L
Sylvanus
Hartseekr
Sylvanus
0
3
2
0.33
L
0
1
0
0
L
Thanatos
MxV GUXU
Thanatos
1
2
0
0.5
W
5
1
3
6.5
W
4
1
3
5.5
L
Danzaburou
last_kinq_Q8
Danzaburou
2
6
0
0.33
W
Kukulkan
spartacusdu59
Kukulkan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,245
Damage
35,617
51,569
Taken
48,405
36,148
Mitigated
24,831
21,180
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DarKTroD
Sun Wukong
12,723
4,303
0
7,604
14,955
9,267
1,021
702
14,186
11
72,565
L
Bellona
GWFQ8
Bellona
9,859
3,443
0
6,150
16,056
12,936
0
0
16,056
0
55,227
W
Charybdis
Gamer_G-420
Charybdis
8,006
4,071
0
3,552
8,520
2,467
711
1,884
6,539
0
73,042
L
Sylvanus
Hartseekr
Sylvanus
6,000
2,354
1,123
3,386
12,708
13,870
0
2,598
10,110
28,799
7,703
L
2,403
62
0
2,367
6,241
2,426
0
3,429
2,812
62,257
0
L
Thanatos
MxV GUXU
Thanatos
2,634
527
0
6,291
6,865
3,185
0
629
6,236
0
50,935
W
4,593
1,093
0
3,758
9,687
3,561
0
450
9,227
0
55,977
W
5,809
0
0
2,968
10,047
7,781
0
1,660
8,387
25,965
0
L
Danzaburou
last_kinq_Q8
Danzaburou
5,349
3,052
0
1,863
9,699
3,731
462
3,650
6,049
0
49,751
W
Kukulkan
spartacusdu59
Kukulkan
4,486
328
0
565
5,196
1,755
164
2,371
2,531
74,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,164
Gold Earned
46,787
503
Minions Killed
592
0
Camps Cleared
0
1,591,929
Distance Traveled
1,690,471
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,787
576
142
8
0
346,075
0
L
Bellona
8,236
484
115
7
0
329,696
0
W
Charybdis
9,068
533
141
8
0
322,928
10
L
Sylvanus
7,098
418
64
4
0
276,908
5
L
Merlin
8,933
525
147
9
0
316,684
0
L
Thanatos
8,163
480
93
5
0
366,505
6
W
Loki
9,230
543
98
6
0
375,937
3
W
Ares
8,650
509
38
2
0
311,329
3
L
Danzaburou
7,734
455
84
5
0
302,136
8
W
Kukulkan
10,052
591
173
10
0
334,202
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role