Player Matchup

Jormungandr
Jormungandr
HisokaMorow444
Jormungandr
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 69L
1,483 Elo+
Party 2
Ra
Ra
Junhyosarang
Ra
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 123L
1,417 Elo+
Party 2
Rama
Rama
PhantomMenace
Rama
Level 128
God Stats
5W - 4L
1,685 SR
Queue Stats
218W - 232L
1,519 Elo+
Party 3
Heimdallr
Heimdallr
chakal88
Heimdallr
Level 121
God Stats
3W - 3L
1,499 SR
Queue Stats
297W - 317L
1,512 Elo+
Party 3
Cu Chulainn
Cu Chulainn
gugape
Cu Chulainn
Level 124
God Stats
2W - 0L
1,804 SR
Queue Stats
223W - 239L
1,499 Elo+
Party 3
Team Averages
Level 125
1,598 SR
1,486 Elo+

VS

Team Averages
Level 91
1,583 SR
1,546 Elo+
Nox
Nox
Kelpnugget
Nox
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,583 Elo+
Party 1
Jing Wei
Jing Wei
PopeMical
Jing Wei
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 27L
1,500 Elo+
Party 1
Fenrir
Fenrir
Watsamatta
Fenrir
Level 142
God Stats
5W - 6L
1,711 SR
Queue Stats
233W - 228L
1,485 Elo+
Solo
Sylvanus
Sylvanus
infernofox2341
Sylvanus
Level 108
God Stats
0W - 1L
1,501 SR
Queue Stats
35W - 26L
1,502 Elo+
Party 1
Ao Kuang
Ao Kuang
theGENIE2
Ao Kuang
Level 107
God Stats
1W - 1L
1,700 SR
Queue Stats
39W - 31L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HisokaMorow444
Jormungandr
20
5 / 5 / 17
13,395
705
19,254
23,653
31,565
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 9 / 6
13,336
702
15,026
15,683
7,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 4 / 16
13,959
735
20,089
15,907
7,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
chakal88
Heimdallr
20
5 / 6 / 16
13,128
691
13,481
14,159
7,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Cu Chulainn
gugape
Cu Chulainn
20
3 / 6 / 15
13,009
685
12,023
15,920
10,217
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 14
11,400
600
7,627
10,671
5,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
PopeMical
Jing Wei
20
5 / 7 / 16
13,234
697
19,931
18,974
9,069
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Watsamatta
Fenrir
20
13 / 7 / 13
14,297
752
20,634
24,886
29,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
17
0 / 6 / 18
10,784
568
8,823
20,486
24,836
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
theGENIE2
Ao Kuang
20
9 / 5 / 18
13,798
726
18,153
21,867
10,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
109
28
Kills
30
30
Deaths
29
70
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
HisokaMorow444
Jormungandr
5
5
17
2.7
W
7
9
6
1.11
L
3
4
14
2.5
W
8
4
16
4
L
Jing Wei
PopeMical
Jing Wei
5
7
16
1.86
L
Fenrir
Watsamatta
Fenrir
13
7
13
2.79
W
Heimdallr
chakal88
Heimdallr
5
6
16
2.17
W
Cu Chulainn
gugape
Cu Chulainn
3
6
15
1.75
L
Sylvanus
0
6
18
1.5
L
Ao Kuang
theGENIE2
Ao Kuang
9
5
18
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,873
Damage
75,168
85,322
Taken
96,884
63,988
Mitigated
80,497
26,368
Healing
36,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
HisokaMorow444
Jormungandr
19,254
4,492
2,201
2,667
23,653
31,565
926
8,441
15,024
38,521
0
W
15,026
325
5,036
1,903
15,683
7,619
465
5,070
10,183
41,311
0
L
7,627
422
0
1,531
10,671
5,749
343
2,929
7,742
18,855
0
W
20,089
12,052
2,699
3,670
15,907
7,350
1,732
5,283
10,493
0
43,577
L
Jing Wei
PopeMical
Jing Wei
19,931
17,028
498
3,298
18,974
9,069
1,883
7,240
11,734
0
57,871
L
Fenrir
Watsamatta
Fenrir
20,634
4,125
0
5,360
24,886
29,926
964
8,345
16,541
0
37,440
W
Heimdallr
chakal88
Heimdallr
13,481
6,242
2,254
2,429
14,159
7,237
1,544
7,426
6,441
0
31,191
W
Cu Chulainn
gugape
Cu Chulainn
12,023
2,377
1,145
2,364
15,920
10,217
1,755
8,383
7,339
2,300
19,338
L
Sylvanus
8,823
1,551
10,873
7,047
20,486
24,836
354
8,022
12,464
11,615
0
L
Ao Kuang
theGENIE2
Ao Kuang
18,153
3,737
58
7,690
21,867
10,917
887
8,674
13,193
34,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,827
Gold Earned
63,513
212
Minions Killed
169
0
Camps Cleared
0
1,447,895
Distance Traveled
1,697,805
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,395
705
38
2
0
308,326
2
W
Ra
13,336
702
65
3
0
287,714
0
L
Nox
11,400
600
26
1
0
360,349
0
W
Rama
13,959
735
52
3
0
279,318
1
L
Jing Wei
13,234
697
76
4
0
307,742
0
L
Fenrir
14,297
752
32
2
0
350,852
2
W
Heimdallr
13,128
691
38
2
0
266,225
0
W
Cu Chulainn
13,009
685
19
1
0
306,312
1
L
Sylvanus
10,784
568
3
0
0
327,854
1
L
Ao Kuang
13,798
726
32
2
0
351,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role