Player Matchup

Bacchus
Bacchus
PapaBust
Bacchus
Level 38
God Stats
12W - 9L
1,607 SR
Queue Stats
70W - 102L
1,404 Elo+
Solo
Sol
Sol
YaBoiKyoe
Sol
Level 84
God Stats
2W - 0L
1,360 SR
Queue Stats
6W - 5L
1,322 Elo+
Party 2
Sun Wukong
Sun Wukong
jcsgaming15
Sun Wukong
Level 86
God Stats
1W - 0L
1,535 SR
Queue Stats
4W - 3L
1,395 Elo+
Party 2
Team Averages
Level 69
1,501 SR
1,374 Elo+

VS

Team Averages
Level 69
1,459 SR
1,441 Elo+
Cthulhu
Cthulhu
DRMOISES809
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Charybdis
Charybdis
cristGamer
Charybdis
Level 127
God Stats
2W - 4L
1,603 SR
Queue Stats
180W - 204L
1,564 Elo+
Solo
Osiris
Osiris
shinobi809
Osiris
Level 75
God Stats
3W - 9L
1,274 SR
Queue Stats
10W - 27L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PapaBust
Bacchus
13
4 / 2 / 13
9,852
758
5,151
10,518
10,450
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
9 / 4 / 10
10,325
794
22,340
12,761
5,269
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
jcsgaming15
Sun Wukong
14
10 / 0 / 12
10,577
814
8,940
11,648
10,071
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DRMOISES809
Cthulhu
12
1 / 11 / 4
8,365
643
6,018
17,263
17,669
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
cristGamer
Charybdis
11
1 / 7 / 4
8,074
621
9,349
13,571
4,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
shinobi809
Osiris
13
4 / 6 / 2
9,039
695
6,161
17,217
16,689
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
23
Kills
6
6
Deaths
24
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DRMOISES809
Cthulhu
1
11
4
0.27
W
Bacchus
PapaBust
Bacchus
4
2
13
5.25
W
9
4
10
3.5
L
Charybdis
cristGamer
Charybdis
1
7
4
0.43
W
Sun Wukong
jcsgaming15
Sun Wukong
10
0
12
16
L
Osiris
shinobi809
Osiris
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,431
Damage
21,528
34,927
Taken
48,051
25,790
Mitigated
39,110
11,842
Healing
3,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DRMOISES809
Cthulhu
6,018
525
0
918
17,263
17,669
156
10,499
6,764
17,039
0
W
Bacchus
PapaBust
Bacchus
5,151
923
255
1,093
10,518
10,450
477
1,599
8,919
10,526
0
W
22,340
8,315
0
6,050
12,761
5,269
2,823
2,419
10,342
52,433
0
L
Charybdis
cristGamer
Charybdis
9,349
4,843
0
2,297
13,571
4,752
0
7,159
6,412
0
37,808
W
Sun Wukong
jcsgaming15
Sun Wukong
8,940
1,893
0
4,444
11,648
10,071
386
2,711
8,937
0
28,093
L
Osiris
shinobi809
Osiris
6,161
2,027
0
0
17,217
16,689
325
10,245
6,972
0
27,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,754
Gold Earned
25,478
99
Minions Killed
118
4
Camps Cleared
5
677,763
Distance Traveled
623,906
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,365
643
21
2
1
213,248
0
W
Bacchus
9,852
758
5
0
0
206,192
0
W
Sol
10,325
794
59
5
1
195,978
2
L
Charybdis
8,074
621
50
4
2
198,724
4
W
Sun Wukong
10,577
814
35
3
3
275,593
1
L
Osiris
9,039
695
47
4
2
211,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role