Player Matchup

Neith
Neith
DadLyfe2019
Neith
Level 55
God Stats
57W - 40L
1,594 SR
Queue Stats
141W - 152L
1,404 Elo+
Party 2
Ares
Ares
fibro73
Ares
Level 83
God Stats
35W - 26L
1,617 SR
Queue Stats
142W - 160L
1,435 Elo+
Party 2
Anubis
Anubis
midgetmstr88
Anubis
Level 108
God Stats
129W - 87L
1,628 SR
Queue Stats
208W - 232L
1,455 Elo+
Party 2
Team Averages
Level 82
1,613 SR
1,431 Elo+

VS

Team Averages
Level 94
1,462 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
Foxx Da Kidd317
Morgan Le Fay
Level 86
God Stats
5W - 7L
1,466 SR
Queue Stats
80W - 95L
1,458 Elo+
Party 1
Thor
Thor
ImGeeked-_-reKt
Thor
Level 97
God Stats
5W - 7L
1,456 SR
Queue Stats
198W - 256L
1,469 Elo+
Solo
King Arthur
King Arthur
MixedBoyWonder
King Arthur
Level 100
God Stats
3W - 5L
1,463 SR
Queue Stats
64W - 70L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 13 / 10
22,214
653
40,384
28,898
12,968
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
fibro73
Ares
20
6 / 12 / 13
23,325
686
17,080
47,379
81,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
20
15 / 15 / 8
24,309
715
43,432
38,133
19,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Foxx Da Kidd317
Morgan Le Fay
20
14 / 10 / 18
24,056
708
29,337
34,092
15,789
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
17 / 13 / 14
23,438
689
29,576
31,556
9,678
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
MixedBoyWonder
King Arthur
20
9 / 5 / 29
23,667
696
34,618
57,175
87,656
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
101
28
Kills
40
40
Deaths
28
31
Assists
61
Player
Kills
Deaths
Assists
KDA
L
7
13
10
0.92
W
Morgan Le Fay
Foxx Da Kidd317
Morgan Le Fay
14
10
18
2.3
W
17
13
14
1.85
W
King Arthur
MixedBoyWonder
King Arthur
9
5
29
4.7
L
Ares
fibro73
Ares
6
12
13
1.04
L
Anubis
15
15
8
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,896
Damage
93,531
114,410
Taken
122,823
114,383
Mitigated
113,123
16,230
Healing
14,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
40,384
27,230
593
3,392
28,898
12,968
2,024
9,239
19,659
0
134,112
W
Morgan Le Fay
Foxx Da Kidd317
Morgan Le Fay
29,337
2,607
0
9,076
34,092
15,789
1,824
20,878
13,214
94,429
0
W
29,576
6,142
0
413
31,556
9,678
989
18,726
12,830
0
76,963
W
King Arthur
MixedBoyWonder
King Arthur
34,618
6,978
0
4,827
57,175
87,656
693
21,433
35,742
1,434
118,818
L
Ares
fibro73
Ares
17,080
409
0
949
47,379
81,974
1,383
14,606
32,773
49,370
0
L
Anubis
43,432
292
641
10,655
38,133
19,441
497
8,198
29,935
118,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,848
Gold Earned
71,161
352
Minions Killed
320
10
Camps Cleared
13
1,307,182
Distance Traveled
1,606,492
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
22,214
653
180
5
4
449,676
0
W
Morgan Le Fay
24,056
708
118
3
4
526,284
2
W
Thor
23,438
689
79
2
6
472,693
5
W
King Arthur
23,667
696
123
4
3
607,515
4
L
Ares
23,325
686
47
1
0
435,875
1
L
Anubis
24,309
715
125
4
6
421,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role