Player Matchup

Yemoja
Yemoja
KennyDaSloth
Yemoja
Level 111
God Stats
10W - 4L
1,730 SR
Queue Stats
98W - 86L
1,636 Elo+
Party 1
Charybdis
Charybdis
Pressrt
Charybdis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 29L
1,714 Elo+
Party 1
Janus
Janus
UrbanizedGamerz
Janus
Level 68
God Stats
0W - 1L
1,312 SR
Queue Stats
15W - 12L
1,678 Elo+
Party 1
Nemesis
Nemesis
botwitts
Nemesis
Level 68
God Stats
33W - 9L
1,963 SR
Queue Stats
76W - 64L
1,582 Elo+
Party 1
Gilgamesh
Gilgamesh
verdeiwnl
Gilgamesh
Level 63
God Stats
3W - 5L
1,661 SR
Queue Stats
115W - 110L
1,501 Elo+
Party 1
Team Averages
Level 87
1,633 SR
1,622 Elo+

VS

Team Averages
Level 111
1,625 SR
1,565 Elo+
Guan Yu
Guan Yu
BallsDeepOptions
Guan Yu
Level 69
God Stats
8W - 8L
1,487 SR
Queue Stats
167W - 126L
1,531 Elo+
Party 3
Cthulhu
Cthulhu
IsekaiMe
Cthulhu
Level 139
God Stats
1W - 2L
1,603 SR
Queue Stats
390W - 330L
1,599 Elo+
Party 3
Scylla
Scylla
PixelatedWaffle
Scylla
Level 135
God Stats
31W - 17L
1,806 SR
Queue Stats
292W - 283L
1,576 Elo+
Party 2
Aphrodite
Aphrodite
Prevailer6076
Aphrodite
Level 122
God Stats
6W - 1L
1,730 SR
Queue Stats
1,057W - 1,004L
1,562 Elo+
Solo
Jing Wei
Jing Wei
ickinono
Jing Wei
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
385W - 358L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 7 / 4
9,199
383
4,116
19,113
15,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Pressrt
Charybdis
15
0 / 6 / 5
10,052
419
7,904
14,429
3,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 10 / 2
9,978
416
6,479
14,713
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
botwitts
Nemesis
18
7 / 7 / 3
12,604
525
19,326
22,098
8,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
verdeiwnl
Gilgamesh
17
5 / 3 / 1
11,573
482
13,843
19,828
16,802
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 8
11,235
468
11,751
24,889
23,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cthulhu
IsekaiMe
Cthulhu
20
10 / 1 / 10
13,254
552
21,126
24,647
15,042
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
18 / 2 / 10
14,678
612
21,824
13,799
6,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Prevailer6076
Aphrodite
16
0 / 2 / 14
10,746
448
5,012
17,373
19,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
ickinono
Jing Wei
15
2 / 2 / 6
10,963
457
7,019
9,333
2,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
14
Kills
32
33
Deaths
14
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
2
7
8
0.86
W
Cthulhu
IsekaiMe
Cthulhu
10
1
10
15
L
Yemoja
1
7
4
0.43
W
18
2
10
11.5
L
Charybdis
Pressrt
Charybdis
0
6
5
0.42
W
Aphrodite
Prevailer6076
Aphrodite
0
2
14
3.5
L
1
10
2
0.2
L
Nemesis
botwitts
Nemesis
7
7
3
1.21
W
Jing Wei
ickinono
Jing Wei
2
2
6
2.5
L
Gilgamesh
verdeiwnl
Gilgamesh
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,668
Damage
66,732
90,181
Taken
90,041
49,710
Mitigated
67,682
17,167
Healing
40,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,751
1,741
1,036
4,959
24,889
23,840
1,550
4,701
19,359
0
51,195
W
Cthulhu
IsekaiMe
Cthulhu
21,126
1,361
341
7,926
24,647
15,042
1,203
3,412
20,997
101,454
0
L
Yemoja
4,116
751
2,564
3,792
19,113
15,900
599
11,154
7,667
16,150
0
W
21,824
1,589
0
6,083
13,799
6,107
1,883
4,296
9,454
106,035
0
L
Charybdis
Pressrt
Charybdis
7,904
3,299
0
1,880
14,429
3,859
753
8,055
6,168
0
73,123
W
Aphrodite
Prevailer6076
Aphrodite
5,012
882
6,912
9,004
17,373
19,737
1,364
4,229
12,852
35,053
0
L
6,479
563
0
496
14,713
4,264
672
8,041
6,309
68,015
0
L
Nemesis
botwitts
Nemesis
19,326
12,047
0
2,994
22,098
8,885
674
11,902
9,847
0
96,090
W
Jing Wei
ickinono
Jing Wei
7,019
4,964
0
3,784
9,333
2,956
4,235
2,055
7,278
0
56,071
L
Gilgamesh
verdeiwnl
Gilgamesh
13,843
2,121
0
5,441
19,828
16,802
0
7,934
10,895
15,322
50,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,406
Gold Earned
60,876
509
Minions Killed
514
0
Camps Cleared
0
2,153,403
Distance Traveled
2,141,509
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,235
468
79
3
0
455,297
2
W
Cthulhu
13,254
552
133
6
0
485,362
4
L
Yemoja
9,199
383
15
1
0
438,041
4
W
Scylla
14,678
612
152
6
0
453,939
4
L
Charybdis
10,052
419
137
6
0
437,832
8
W
Aphrodite
10,746
448
56
2
0
448,510
7
L
Janus
9,978
416
115
5
0
407,148
5
L
Nemesis
12,604
525
134
6
0
424,964
1
W
Jing Wei
10,963
457
94
4
0
298,401
3
L
Gilgamesh
11,573
482
108
5
0
445,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role