Player Matchup

Bellona
Bellona
 
Bellona
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
GankKyraxes
Janus
Level 52
God Stats
1W - 6L
1,307 SR
Queue Stats
68W - 65L
1,486 Elo+
Party 1
Nemesis
Nemesis
Kyraxes
Nemesis
Level 87
God Stats
1W - 3L
1,333 SR
Queue Stats
54W - 44L
1,526 Elo+
Party 1
Artemis
Artemis
TollakGunnar
Artemis
Level 49
God Stats
0W - 1L
1,541 SR
Queue Stats
21W - 20L
1,363 Elo+
Solo
Cthulhu
Cthulhu
jachan9
Cthulhu
Level 66
God Stats
5W - 7L
1,484 SR
Queue Stats
659W - 576L
1,416 Elo+
Party 2
Team Averages
Level 62
1,433 SR
1,458 Elo+

VS

Team Averages
Level 94
1,538 SR
1,494 Elo+
Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
HarryParaTesties
Nu Wa
Level 99
God Stats
7W - 4L
1,588 SR
Queue Stats
56W - 61L
1,475 Elo+
Solo
Rama
Rama
JeanTryton
Rama
Level 108
God Stats
11W - 6L
1,602 SR
Queue Stats
374W - 374L
1,554 Elo+
Party 3
Zeus
Zeus
WizardDelRey
Zeus
Level 108
God Stats
4W - 3L
1,672 SR
Queue Stats
80W - 85L
1,441 Elo+
Solo
Athena
Athena
trainwreck420
Athena
Level 88
God Stats
1W - 1L
1,327 SR
Queue Stats
90W - 103L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 2 / 0
6,736
518
1,415
9,341
6,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 4 / 2
6,282
483
4,455
7,693
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Kyraxes
Nemesis
10
1 / 4 / 3
6,373
490
3,356
9,663
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
TollakGunnar
Artemis
11
2 / 3 / 1
6,351
489
8,057
9,337
2,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
jachan9
Cthulhu
11
3 / 3 / 2
6,481
499
6,522
12,082
7,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 0 / 5
7,220
555
4,840
7,941
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 6
7,055
543
5,935
5,652
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 3 / 7
6,977
537
5,301
8,484
2,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
9 / 1 / 0
8,456
650
13,723
5,609
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 7
6,630
510
3,623
12,283
8,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
16
16
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
W
Fenrir
 
Fenrir
3
0
5
5.5
L
1
4
2
0.5
W
1
2
6
2
W
2
3
7
1.83
L
Nemesis
Kyraxes
Nemesis
1
4
3
0.63
L
Artemis
TollakGunnar
Artemis
2
3
1
0.83
W
9
1
0
9
L
Cthulhu
jachan9
Cthulhu
3
3
2
1.33
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,805
Damage
33,422
48,116
Taken
39,969
22,399
Mitigated
17,944
11,212
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,415
678
0
2,464
9,341
6,895
43
5,426
3,523
0
21,662
W
Fenrir
 
Fenrir
4,840
615
0
2,091
7,941
3,000
0
1,505
6,316
0
38,467
L
4,455
710
0
750
7,693
2,119
167
4,177
3,470
38,829
0
W
5,935
871
0
1,011
5,652
1,739
1,555
2,289
3,299
36,385
0
W
5,301
4,764
0
2,353
8,484
2,566
1,937
2,706
5,738
0
49,236
L
Nemesis
Kyraxes
Nemesis
3,356
1,102
0
1,333
9,663
3,299
0
4,400
5,133
0
38,209
L
Artemis
TollakGunnar
Artemis
8,057
3,250
0
3,144
9,337
2,603
0
4,126
5,143
0
35,165
W
13,723
872
136
2,205
5,609
2,027
1,172
1,444
3,921
39,966
0
L
Cthulhu
jachan9
Cthulhu
6,522
259
249
3,272
12,082
7,483
0
4,400
7,566
24,776
0
W
3,623
1,035
0
4,204
12,283
8,612
104
2,934
9,295
14,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,223
Gold Earned
36,338
287
Minions Killed
304
0
Camps Cleared
0
1,265,102
Distance Traveled
1,283,187
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,736
518
49
4
0
258,720
1
W
Fenrir
7,220
555
70
5
0
293,960
3
L
Janus
6,282
483
72
6
0
236,124
4
W
Nu Wa
7,055
543
79
6
0
246,705
5
W
Rama
6,977
537
74
6
0
234,730
0
L
Nemesis
6,373
490
65
5
0
266,545
0
L
Artemis
6,351
489
65
5
0
238,280
5
W
Zeus
8,456
650
60
5
0
230,186
4
L
Cthulhu
6,481
499
36
3
0
265,433
3
W
Athena
6,630
510
21
2
0
277,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role