Player Matchup

Chaac
Chaac
Im an Asparagus
Chaac
Level 120
God Stats
10W - 7L
1,641 SR
Queue Stats
96W - 44L
1,582 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lacynmyshoes
Morgan Le Fay
Level 28
God Stats
21W - 9L
1,604 SR
Queue Stats
24W - 14L
1,596 Elo+
Party 1
Zhong Kui
Zhong Kui
Top Knox
Zhong Kui
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 42L
1,573 Elo+
Party 1
Team Averages
Level 94
1,582 SR
1,583 Elo+

VS

Team Averages
Level 51
1,541 SR
1,483 Elo+
Charybdis
Charybdis
Shinkai_no_Sen
Charybdis
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 91L
1,486 Elo+
Party 2
Olorun
Olorun
Silversnake7956
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
eagleye4u
Sobek
Level 126
God Stats
6W - 5L
1,622 SR
Queue Stats
250W - 275L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 11
7,729
773
7,868
7,501
5,897
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Lacynmyshoes
Morgan Le Fay
10
2 / 1 / 8
7,150
715
3,761
3,355
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Top Knox
Zhong Kui
12
9 / 1 / 4
8,409
841
7,515
8,968
6,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Shinkai_no_Sen
Charybdis
10
1 / 4 / 1
6,358
636
4,830
8,777
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 6 / 1
5,282
528
1,026
5,184
1,503
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
eagleye4u
Sobek
9
2 / 4 / 1
6,210
621
4,032
11,816
12,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
3
4
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
W
Morgan Le Fay
Lacynmyshoes
Morgan Le Fay
2
1
8
6
L
Charybdis
Shinkai_no_Sen
Charybdis
1
4
1
0.38
L
0
6
1
0.08
W
Zhong Kui
Top Knox
Zhong Kui
9
1
4
11
L
Sobek
eagleye4u
Sobek
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,144
Damage
9,888
19,824
Taken
25,777
13,435
Mitigated
17,397
4,847
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,868
1,537
0
1,572
7,501
5,897
371
2,069
5,432
0
22,701
W
Morgan Le Fay
Lacynmyshoes
Morgan Le Fay
3,761
841
84
639
3,355
1,298
312
882
2,473
13,146
0
L
Charybdis
Shinkai_no_Sen
Charybdis
4,830
3,393
0
500
8,777
3,036
0
3,415
5,118
0
21,515
L
1,026
653
0
423
5,184
1,503
0
2,136
2,910
3,217
0
W
Zhong Kui
Top Knox
Zhong Kui
7,515
854
0
2,552
8,968
6,240
1,237
2,479
6,489
20,968
0
L
Sobek
eagleye4u
Sobek
4,032
369
188
2,712
11,816
12,858
0
5,246
5,962
12,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,288
Gold Earned
17,850
108
Minions Killed
52
5
Camps Cleared
3
521,102
Distance Traveled
379,653
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,729
773
32
3
0
179,938
3
W
Morgan Le Fay
7,150
715
27
3
1
163,241
1
L
Charybdis
6,358
636
38
4
3
147,912
0
L
Olorun
5,282
528
5
1
0
86,923
0
W
Zhong Kui
8,409
841
49
5
4
177,923
3
L
Sobek
6,210
621
9
1
0
144,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role