Player Matchup

Eset
Eset
Azekial
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
Barryshini
Gilgamesh
Level 74
God Stats
4W - 4L
1,326 SR
Queue Stats
187W - 196L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
Raptor102030
Danzaburou
Level 88
God Stats
2W - 4L
1,260 SR
Queue Stats
144W - 139L
1,554 Elo+
Party 2
Team Averages
Level 60
1,362 SR
1,503 Elo+

VS

Team Averages
Level 9
1,497 SR
1,534 Elo+
Yemoja
Yemoja
Biturix
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,608 Elo+
Party 1
Cabrakan
Cabrakan
isthisnamefine
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,608 Elo+
Party 1
Zeus
Zeus
xRKOSx
Zeus
Level 16
God Stats
12W - 15L
1,492 SR
Queue Stats
40W - 54L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Azekial
Eset
7
2 / 0 / 6
4,950
990
1,624
1,943
576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Barryshini
Gilgamesh
8
1 / 0 / 9
5,111
1,022
2,825
2,789
1,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Raptor102030
Danzaburou
9
7 / 0 / 3
6,178
1,236
6,283
2,099
804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Biturix
Yemoja
6
0 / 4 / 0
3,727
745
1,134
5,630
2,266
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
5
0 / 5 / 0
3,702
740
1,072
7,122
4,876
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
xRKOSx
Zeus
4
0 / 1 / 0
3,656
731
305
696
144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Eset
Azekial
Eset
2
0
6
5
W
Gilgamesh
Barryshini
Gilgamesh
1
0
9
5.5
L
Yemoja
Biturix
Yemoja
0
4
0
0
W
Danzaburou
Raptor102030
Danzaburou
7
0
3
8.5
L
Cabrakan
0
5
0
0
L
Zeus
xRKOSx
Zeus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,732
Damage
2,511
6,831
Taken
13,448
3,176
Mitigated
7,286
1,715
Healing
688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Azekial
Eset
1,624
195
262
525
1,943
576
816
979
964
6,634
0
W
Gilgamesh
Barryshini
Gilgamesh
2,825
951
0
719
2,789
1,796
80
1,203
1,540
0
10,419
L
Yemoja
Biturix
Yemoja
1,134
396
419
60
5,630
2,266
0
521
5,109
6,025
0
W
Danzaburou
Raptor102030
Danzaburou
6,283
3,761
0
209
2,099
804
1,249
793
1,306
0
17,159
L
Cabrakan
1,072
341
0
209
7,122
4,876
0
1,103
6,019
3,312
0
L
Zeus
xRKOSx
Zeus
305
0
0
0
696
144
0
0
696
3,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,239
Gold Earned
11,085
60
Minions Killed
29
4
Camps Cleared
0
261,337
Distance Traveled
202,948
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
4,950
990
11
2
1
84,612
0
W
Gilgamesh
5,111
1,022
14
3
3
86,070
0
L
Yemoja
3,727
745
9
2
0
83,674
0
W
Danzaburou
6,178
1,236
35
7
0
90,655
0
L
Cabrakan
3,702
740
12
2
0
84,942
1
L
Zeus
3,656
731
8
2
0
34,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role