Player Matchup

Fenrir
Fenrir
Brimstone2099
Fenrir
Level 136
God Stats
3W - 2L
1,602 SR
Queue Stats
259W - 184L
1,622 Elo+
Party 1
Cthulhu
Cthulhu
CptCarroway
Cthulhu
Level 57
God Stats
36W - 25L
1,825 SR
Queue Stats
46W - 38L
1,750 Elo+
Party 1
Serqet
Serqet
DarkCloud04
Serqet
Level 69
God Stats
11W - 1L
1,728 SR
Queue Stats
157W - 97L
1,674 Elo+
Party 1
Mercury
Mercury
Khorie
Mercury
Level 43
God Stats
8W - 1L
1,650 SR
Queue Stats
125W - 78L
1,655 Elo+
Party 1
Freya
Freya
Widdowmaker7
Freya
Level 151
God Stats
134W - 81L
1,666 SR
Queue Stats
134W - 85L
1,682 Elo+
Party 1
Team Averages
Level 91
1,694 SR
1,677 Elo+

VS

Team Averages
Level 72
1,504 SR
1,533 Elo+
Anubis
Anubis
Avispadark
Anubis
Level 36
God Stats
15W - 14L
1,454 SR
Queue Stats
255W - 298L
1,361 Elo+
Solo
Bacchus
Bacchus
BdgBandit
Bacchus
Level 142
God Stats
10W - 11L
1,591 SR
Queue Stats
627W - 504L
1,624 Elo+
Party 2
Thanatos
Thanatos
CoooterCruncher
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,518 Elo+
Party 3
Danzaburou
Danzaburou
I_am_2_Sick
Danzaburou
Level 69
God Stats
0W - 2L
1,266 SR
Queue Stats
18W - 16L
1,518 Elo+
Party 3
Medusa
Medusa
RosaLunaVictoria
Medusa
Level 46
God Stats
1W - 3L
1,710 SR
Queue Stats
439W - 283L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 29
12,123
1,102
11,159
11,358
5,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
CptCarroway
Cthulhu
20
5 / 1 / 34
12,611
1,146
17,367
10,987
8,569
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
20
16 / 2 / 23
13,904
1,264
15,986
10,144
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
Khorie
Mercury
20
4 / 1 / 36
12,008
1,092
6,653
10,138
16,439
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
19 / 5 / 20
13,258
1,205
32,836
17,605
6,996
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Avispadark
Anubis
17
0 / 14 / 8
10,154
923
10,041
21,727
9,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
BdgBandit
Bacchus
17
5 / 4 / 5
11,607
1,055
7,431
9,672
12,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
17
2 / 11 / 6
10,824
984
7,670
17,701
6,277
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
I_am_2_Sick
Danzaburou
17
3 / 9 / 5
11,422
1,038
13,095
17,848
6,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 13 / 6
10,604
964
12,290
21,077
8,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
42
51
Kills
12
12
Deaths
51
142
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anubis
Avispadark
Anubis
0
14
8
0.29
L
Bacchus
BdgBandit
Bacchus
5
4
5
1.88
W
7
3
29
7.17
L
Thanatos
2
11
6
0.45
W
Cthulhu
CptCarroway
Cthulhu
5
1
34
22
W
Serqet
16
2
23
13.75
L
Danzaburou
I_am_2_Sick
Danzaburou
3
9
5
0.61
W
Mercury
Khorie
Mercury
4
1
36
22
L
2
13
6
0.38
W
19
5
20
5.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,001
Damage
50,527
60,232
Taken
88,025
42,031
Mitigated
42,010
15,249
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Avispadark
Anubis
10,041
641
396
1,261
21,727
9,309
0
10,691
10,962
26,704
0
L
Bacchus
BdgBandit
Bacchus
7,431
697
0
991
9,672
12,198
0
5,690
3,610
8,833
0
W
11,159
1,340
562
1,152
11,358
5,397
0
2,730
8,628
0
20,462
L
Thanatos
7,670
1,701
0
3,191
17,701
6,277
0
10,233
7,288
0
16,964
W
Cthulhu
CptCarroway
Cthulhu
17,367
43
2,378
790
10,987
8,569
0
4,260
6,727
44,589
0
W
Serqet
15,986
2,554
0
329
10,144
4,630
0
2,457
7,687
0
27,957
L
Danzaburou
I_am_2_Sick
Danzaburou
13,095
4,704
0
335
17,848
6,127
0
8,954
8,439
0
41,194
W
Mercury
Khorie
Mercury
6,653
3,197
350
1,535
10,138
16,439
0
2,685
7,453
0
16,785
L
12,290
3,802
0
575
21,077
8,099
0
14,635
6,194
0
34,408
W
32,836
11,391
788
7,365
17,605
6,996
0
5,340
12,141
49,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,904
Gold Earned
54,611
183
Minions Killed
162
8
Camps Cleared
5
1,107,289
Distance Traveled
800,465
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,154
923
37
3
1
156,537
2
L
Bacchus
11,607
1,055
3
0
0
171,016
3
W
Fenrir
12,123
1,102
25
2
0
194,860
0
L
Thanatos
10,824
984
25
2
1
167,489
0
W
Cthulhu
12,611
1,146
67
6
1
240,706
0
W
Serqet
13,904
1,264
39
4
6
233,668
0
L
Danzaburou
11,422
1,038
59
5
1
154,782
1
W
Mercury
12,008
1,092
23
2
0
248,610
0
L
Medusa
10,604
964
38
3
2
150,641
0
W
Freya
13,258
1,205
29
3
1
189,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role