Player Matchup

Gilgamesh
Gilgamesh
Gold I
 
Gilgamesh
Gold I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold V
BeatsByPhantom
Danzaburou
Gold V
Level 136
God Stats
8W - 2L
1,727 SR
Queue Stats
413W - 439L
1,409 MMR
Party 1
Eset
Eset
Platinum IV
Gojjoh
Eset
Platinum IV
Level 160
God Stats
1W - 0L
1,531 SR
Queue Stats
657W - 654L
1,535 MMR
Solo
Mercury
Mercury
Gold II
Mikele__97
Mercury
Gold II
Level 149
God Stats
13W - 6L
1,844 SR
Queue Stats
154W - 142L
1,535 MMR
Solo
Medusa
Medusa
Gold III
xDiogo-SrS
Medusa
Gold III
Level 78
God Stats
1W - 0L
1,760 SR
Queue Stats
66W - 74L
1,555 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,672 SR
1,507 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 76
1,609 SR
1,538 MMR
Fenrir
Fenrir
Silver III
Life_Is_KrizixX_
Fenrir
Silver III
Level 40
God Stats
0W - 3L
1,331 SR
Queue Stats
54W - 62L
1,394 MMR
Solo
Ares
Ares
Platinum V
PeoplesGM
Ares
Platinum V
Level 85
God Stats
0W - 2L
1,360 SR
Queue Stats
38W - 35L
1,844 MMR
Solo
Izanami
Izanami
Silver II
Rxmjan-
Izanami
Silver II
Level 129
God Stats
1W - 2L
1,867 SR
Queue Stats
106W - 89L
1,467 MMR
Solo
Odin
Odin
Bronze III
mad-cam-11
Odin
Bronze III
Level 30
God Stats
0W - 2L
1,689 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
xGuNRZz
Kuzenbo
Gold IV
Level 95
God Stats
10W - 6L
1,797 SR
Queue Stats
151W - 137L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 1 / 0
8,347
596
7,516
8,446
6,292
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
BeatsByPhantom
Danzaburou
13
1 / 3 / 1
7,865
562
2,655
8,403
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Gojjoh
Eset
13
3 / 1 / 9
8,235
588
5,673
7,697
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Mikele__97
Mercury
15
6 / 1 / 5
8,807
629
9,948
10,173
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
xDiogo-SrS
Medusa
14
4 / 1 / 6
8,714
622
9,837
8,648
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
PersephoneThorMorgan Le FayNeithTiamat

VS

Bans
Guan YuArtioArachneRaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,133
510
2,909
11,201
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
11
0 / 3 / 2
6,397
457
6,490
10,697
6,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
Rxmjan-
Izanami
14
3 / 3 / 2
8,117
580
6,237
7,934
2,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
7,006
500
5,346
10,796
8,607
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
xGuNRZz
Kuzenbo
9
1 / 3 / 3
6,533
467
3,888
13,180
14,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
16
Kills
6
7
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
0
2
W
Danzaburou
BeatsByPhantom
Danzaburou
1
3
1
0.5
W
Eset
Gojjoh
Eset
3
1
9
7.5
L
1
4
0
0.25
W
Mercury
Mikele__97
Mercury
6
1
5
8.5
L
Ares
0
3
2
0.33
L
Izanami
Rxmjan-
Izanami
3
3
2
1.33
L
1
3
0
0.33
W
Medusa
xDiogo-SrS
Medusa
4
1
6
7
L
Kuzenbo
xGuNRZz
Kuzenbo
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,629
Damage
24,870
43,367
Taken
53,808
19,701
Mitigated
35,660
18,367
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,516
2,072
0
2,344
8,446
6,292
0
0
7,708
9,113
41,598
W
Danzaburou
BeatsByPhantom
Danzaburou
2,655
805
0
3,540
8,403
2,052
624
901
7,502
0
47,485
W
Eset
Gojjoh
Eset
5,673
779
895
3,992
7,697
3,957
0
2,429
5,182
32,184
0
L
2,909
565
0
4,308
11,201
3,725
0
1,010
10,191
0
39,664
W
Mercury
Mikele__97
Mercury
9,948
5,463
0
4,335
10,173
3,736
0
3,300
6,675
0
55,584
L
Ares
6,490
0
0
818
10,697
6,211
0
1,782
8,915
32,600
0
L
Izanami
Rxmjan-
Izanami
6,237
5,421
0
2,457
7,934
2,735
1,816
833
7,101
0
70,354
L
5,346
1,014
0
3,201
10,796
8,607
0
1,833
8,963
0
34,733
W
Medusa
xDiogo-SrS
Medusa
9,837
5,267
0
3,261
8,648
3,664
2,119
3,330
5,020
0
61,744
L
Kuzenbo
xGuNRZz
Kuzenbo
3,888
1,312
0
2,312
13,180
14,382
0
2,151
11,029
17,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,968
Gold Earned
35,186
480
Minions Killed
388
0
Camps Cleared
0
1,401,877
Distance Traveled
1,290,403
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,347
596
116
8
0
288,060
5
W
Danzaburou
7,865
562
90
6
0
226,205
0
W
Eset
8,235
588
56
4
0
274,616
6
L
Fenrir
7,133
510
93
7
0
258,508
0
W
Mercury
8,807
629
110
8
0
348,475
2
L
Ares
6,397
457
55
4
0
240,774
3
L
Izanami
8,117
580
136
10
0
245,782
3
L
Odin
7,006
500
75
5
0
269,149
2
W
Medusa
8,714
622
108
8
0
264,521
3
L
Kuzenbo
6,533
467
29
2
0
276,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role