Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Chief JPac
Chaac
Level 117
God Stats
59W - 48L
1,528 SR
Queue Stats
115W - 130L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
Son Fearing
Baron Samedi
Level 89
God Stats
80W - 76L
1,540 SR
Queue Stats
212W - 252L
1,397 Elo+
Party 1
Team Averages
Level 112
1,523 SR
1,443 Elo+

VS

Team Averages
Level 36
1,593 SR
1,348 Elo+
Thor
Thor
PlatinumGold85
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Horus
Horus
Showtyme_31
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,053 Elo+
Solo
Olorun
Olorun
xCam2552x
Olorun
Level 98
God Stats
1W - 3L
1,779 SR
Queue Stats
60W - 66L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 1 / 8
6,463
808
3,422
4,081
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
11
5 / 0 / 8
7,119
890
3,741
6,488
4,171
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Son Fearing
Baron Samedi
11
6 / 2 / 6
7,025
878
5,626
5,476
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,730
591
0
2,286
640
Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 8 / 3
5,155
644
940
9,283
3,749
Olorun
xCam2552x
Olorun
7
0 / 3 / 2
5,059
632
2,500
3,735
1,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
0
3
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
8
6
W
Chaac
5
0
8
9
L
0
2
1
0.25
L
0
8
3
0.19
W
Baron Samedi
Son Fearing
Baron Samedi
6
2
6
4.5
L
Olorun
xCam2552x
Olorun
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,789
Damage
3,440
16,045
Taken
15,304
8,219
Mitigated
5,800
7,269
Healing
641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,422
1,644
0
1,143
4,081
1,348
843
655
3,426
0
15,821
W
Chaac
3,741
104
0
2,802
6,488
4,171
374
1,266
5,222
0
20,484
L
0
0
0
0
2,286
640
0
1,005
1,281
0
805
L
940
282
35
374
9,283
3,749
0
3,510
5,773
0
2,205
W
Baron Samedi
Son Fearing
Baron Samedi
5,626
633
852
2,472
5,476
2,700
480
924
4,552
21,712
0
L
Olorun
xCam2552x
Olorun
2,500
1,050
54
178
3,735
1,411
0
1,243
2,492
7,817
1,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,607
Gold Earned
14,944
97
Minions Killed
16
6
Camps Cleared
1
379,359
Distance Traveled
211,011
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,463
808
26
3
2
142,327
1
W
Chaac
7,119
890
34
4
1
115,769
1
L
Thor
4,730
591
0
0
0
56,789
0
L
Horus
5,155
644
1
0
0
92,799
0
W
Baron Samedi
7,025
878
37
5
3
121,263
0
L
Olorun
5,059
632
15
2
1
61,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role