Player Matchup

Odin
Odin
Draghoulus
Odin
Level 60
God Stats
2W - 2L
1,776 SR
Queue Stats
43W - 73L
1,295 Elo+
Party 1
Zhong Kui
Zhong Kui
SithSable
Zhong Kui
Level 103
God Stats
2W - 3L
1,230 SR
Queue Stats
43W - 68L
1,306 Elo+
Party 1
Heimdallr
Heimdallr
xBravoCatx
Heimdallr
Level 91
God Stats
1W - 0L
1,276 SR
Queue Stats
71W - 85L
1,430 Elo+
Party 1
Team Averages
Level 85
1,428 SR
1,344 Elo+

VS

Team Averages
Level 43
1,500 SR
1,462 Elo+
Khepri
Khepri
John Dunkin
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
LoneTeekon
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Rama
Rama
Rawrexdeee
Rama
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 76L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 12
8,120
738
6,683
11,892
7,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
SithSable
Zhong Kui
16
13 / 1 / 8
10,660
969
17,650
13,811
10,260
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
xBravoCatx
Heimdallr
13
7 / 3 / 8
9,503
864
11,694
11,090
4,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
1 / 6 / 6
7,239
658
4,852
16,586
8,122
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nu Wa
10
2 / 6 / 5
7,359
669
10,077
9,872
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 9 / 3
8,711
792
15,203
12,320
4,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
21
Kills
9
9
Deaths
21
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
5
12
1.4
L
Khepri
1
6
6
0.67
L
Nu Wa
2
6
5
0.75
L
6
9
3
0.83
W
Zhong Kui
SithSable
Zhong Kui
13
1
8
17
W
Heimdallr
xBravoCatx
Heimdallr
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,027
Damage
30,132
36,793
Taken
38,778
22,208
Mitigated
15,031
12,467
Healing
4,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,683
2,354
295
704
11,892
7,730
568
4,240
7,348
0
15,158
L
Khepri
4,852
1,511
0
3,223
16,586
8,122
0
6,976
9,203
9,399
0
L
Nu Wa
10,077
3,193
0
0
9,872
2,908
144
4,921
4,820
17,982
0
L
15,203
9,948
0
1,250
12,320
4,001
1,230
5,753
6,401
0
31,253
W
Zhong Kui
SithSable
Zhong Kui
17,650
2,938
0
9,402
13,811
10,260
1,314
5,807
7,592
52,262
0
W
Heimdallr
xBravoCatx
Heimdallr
11,694
6,221
85
1,981
11,090
4,218
283
4,622
6,296
0
33,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,283
Gold Earned
23,309
135
Minions Killed
77
8
Camps Cleared
1
568,303
Distance Traveled
574,982
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,120
738
16
1
0
195,442
0
L
Khepri
7,239
658
11
1
0
208,019
1
L
Nu Wa
7,359
669
25
2
1
213,674
0
L
Rama
8,711
792
41
4
0
153,289
3
W
Zhong Kui
10,660
969
77
7
3
185,632
1
W
Heimdallr
9,503
864
42
4
5
187,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role