Player Matchup

Fenrir
Fenrir
FettaNoize
Fenrir
Level 135
God Stats
10W - 8L
1,632 SR
Queue Stats
343W - 302L
1,520 Elo+
Party 2
Merlin
Merlin
Nerd_Gio
Merlin
Level 123
God Stats
14W - 11L
1,655 SR
Queue Stats
207W - 180L
1,510 Elo+
Party 2
Guan Yu
Guan Yu
Yourdawg1st
Guan Yu
Level 85
God Stats
5W - 3L
1,766 SR
Queue Stats
593W - 320L
1,565 Elo+
Party 2
Ymir
Ymir
heyzeuscriest
Ymir
Level 11
God Stats
10W - 3L
1,959 SR
Queue Stats
18W - 15L
1,256 Elo+
Party 2
Artemis
Artemis
ilvexs
Artemis
Level 108
God Stats
6W - 8L
1,579 SR
Queue Stats
555W - 534L
1,544 Elo+
Party 2
Team Averages
Level 92
1,718 SR
1,479 Elo+

VS

Team Averages
Level 95
1,765 SR
1,565 Elo+
Sun Wukong
Sun Wukong
Homie JBurns
Sun Wukong
Level 27
God Stats
3W - 0L
1,785 SR
Queue Stats
45W - 35L
1,540 Elo+
Party 1
Kali
Kali
Mob Borley
Kali
Level 156
God Stats
2W - 1L
1,814 SR
Queue Stats
327W - 297L
1,543 Elo+
Party 1
Olorun
Olorun
NathanDePaulo
Olorun
Level 160
God Stats
9W - 3L
1,910 SR
Queue Stats
378W - 349L
1,514 Elo+
Party 3
Odin
Odin
Patriclese
Odin
Level 117
God Stats
25W - 10L
1,818 SR
Queue Stats
133W - 131L
1,589 Elo+
Party 3
Zeus
Zeus
notyungcub
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FettaNoize
Fenrir
14
3 / 3 / 0
8,424
527
3,622
11,116
5,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Nerd_Gio
Merlin
13
2 / 3 / 1
8,356
522
8,198
6,253
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Yourdawg1st
Guan Yu
16
3 / 1 / 1
9,165
573
6,769
10,498
8,215
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

9
0 / 6 / 1
6,643
415
2,059
13,437
9,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
ilvexs
Artemis
12
0 / 5 / 0
7,456
466
7,170
9,364
3,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Homie JBurns
Sun Wukong
10
0 / 4 / 0
6,216
389
3,239
9,042
6,645
16
5 / 1 / 4
9,949
622
9,465
11,289
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
4 / 0 / 5
8,827
552
5,947
9,109
4,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 8
8,086
505
6,753
8,393
3,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 2 / 3
8,738
546
7,671
9,447
3,635
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
8
Kills
18
18
Deaths
8
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FettaNoize
Fenrir
3
3
0
1
W
Sun Wukong
Homie JBurns
Sun Wukong
0
4
0
0
W
5
1
4
7
W
4
0
5
6.5
L
Merlin
Nerd_Gio
Merlin
2
3
1
0.83
W
4
1
8
8
L
Guan Yu
Yourdawg1st
Guan Yu
3
1
1
3.5
L
0
6
1
0.08
L
Artemis
ilvexs
Artemis
0
5
0
0
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,818
Damage
33,075
50,668
Taken
47,280
28,134
Mitigated
23,672
10,091
Healing
18,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FettaNoize
Fenrir
3,622
633
0
2,083
11,116
5,420
228
1,988
9,128
0
55,331
W
Sun Wukong
Homie JBurns
Sun Wukong
3,239
712
0
223
9,042
6,645
45
0
9,042
0
25,213
W
9,465
4,971
0
6,491
11,289
5,469
733
772
10,429
0
68,852
W
5,947
3,131
258
6,674
9,109
4,649
819
1,105
7,950
65,185
0
L
Merlin
Nerd_Gio
Merlin
8,198
529
0
1,485
6,253
2,155
376
1,808
4,445
53,459
0
W
6,753
2,246
225
950
8,393
3,274
180
3,596
4,675
0
31,042
L
Guan Yu
Yourdawg1st
Guan Yu
6,769
1,026
60
3,943
10,498
8,215
0
0
10,498
0
51,738
L
2,059
136
0
995
13,437
9,305
54
5,497
7,940
7,448
0
L
Artemis
ilvexs
Artemis
7,170
3,157
0
1,525
9,364
3,039
140
4,490
4,874
0
54,096
W
7,671
1,304
0
3,549
9,447
3,635
444
4,250
4,927
65,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,044
Gold Earned
41,816
469
Minions Killed
432
0
Camps Cleared
0
1,485,523
Distance Traveled
1,596,582
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,424
527
104
7
0
322,060
1
W
Sun Wukong
6,216
389
38
2
0
282,953
3
W
Kali
9,949
622
122
8
0
373,700
8
W
Olorun
8,827
552
113
7
0
287,163
4
L
Merlin
8,356
522
127
8
0
307,669
4
W
Odin
8,086
505
40
3
0
337,475
7
L
Guan Yu
9,165
573
118
7
0
308,809
2
L
Ymir
6,643
415
15
1
0
279,500
0
L
Artemis
7,456
466
105
7
0
267,485
3
W
Zeus
8,738
546
119
7
0
315,291
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role