Player Matchup

Arachne
Arachne
Batousai1
Arachne
Level 128
God Stats
31W - 37L
1,492 SR
Queue Stats
265W - 250L
1,514 Elo+
Party 1
Hercules
Hercules
ChicoDasVerdura
Hercules
Level 156
God Stats
11W - 19L
1,540 SR
Queue Stats
318W - 364L
1,406 Elo+
Solo
Charybdis
Charybdis
FR3NZYMOLDOV4N
Charybdis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KiaChan
Nu Wa
Level 142
God Stats
8W - 11L
1,353 SR
Queue Stats
275W - 263L
1,514 Elo+
Party 1
Zhong Kui
Zhong Kui
Noahayo
Zhong Kui
Level 69
God Stats
2W - 9L
1,344 SR
Queue Stats
375W - 439L
1,408 Elo+
Solo
Team Averages
Level 118
1,446 SR
1,468 Elo+

VS

Team Averages
Level 101
1,436 SR
1,472 Elo+
Odin
Odin
Labortamox
Odin
Level 104
God Stats
12W - 3L
1,591 SR
Queue Stats
434W - 420L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Lord Suprem3
Cthulhu
Level 137
God Stats
19W - 11L
1,523 SR
Queue Stats
463W - 456L
1,441 Elo+
Party 2
Mercury
Mercury
MineiroPrax
Mercury
Level 97
God Stats
8W - 6L
1,430 SR
Queue Stats
333W - 373L
1,475 Elo+
Solo
Zeus
Zeus
Ordnael-_-
Zeus
Level 93
God Stats
21W - 22L
1,259 SR
Queue Stats
397W - 443L
1,494 Elo+
Solo
Charybdis
Charybdis
hirogodz
Charybdis
Level 76
God Stats
3W - 4L
1,377 SR
Queue Stats
369W - 345L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Batousai1
Arachne
12
4 / 7 / 5
7,922
528
9,137
12,722
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
11
0 / 5 / 5
6,834
456
3,493
17,086
13,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
FR3NZYMOLDOV4N
Charybdis
11
1 / 6 / 0
6,930
462
2,525
10,963
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
KiaChan
Nu Wa
13
4 / 3 / 3
7,984
532
11,849
9,875
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Noahayo
Zhong Kui
14
3 / 2 / 2
8,109
541
8,081
10,117
8,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,263
484
3,384
10,493
8,226
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Lord Suprem3
Cthulhu
12
5 / 0 / 10
8,185
546
8,158
10,913
10,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
MineiroPrax
Mercury
14
3 / 3 / 4
8,321
555
5,319
12,748
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 4 / 5
8,617
574
13,087
11,027
4,387
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
hirogodz
Charybdis
14
6 / 2 / 7
8,527
568
8,793
8,592
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
12
Kills
23
23
Deaths
13
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
Batousai1
Arachne
4
7
5
0.93
L
Hercules
0
5
5
0.5
L
Charybdis
FR3NZYMOLDOV4N
Charybdis
1
6
0
0.17
L
Nu Wa
KiaChan
Nu Wa
4
3
3
1.83
W
1
4
2
0.5
W
Cthulhu
Lord Suprem3
Cthulhu
5
0
10
10
W
Mercury
MineiroPrax
Mercury
3
3
4
1.67
L
Zhong Kui
Noahayo
Zhong Kui
3
2
2
2
W
8
4
5
2.63
W
Charybdis
hirogodz
Charybdis
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,085
Damage
38,741
60,763
Taken
53,773
32,920
Mitigated
31,175
22,616
Healing
18,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Batousai1
Arachne
9,137
6,408
315
3,006
12,722
5,127
617
5,505
7,217
0
45,493
L
Hercules
3,493
592
652
6,966
17,086
13,055
97
5,897
11,189
0
18,889
L
Charybdis
FR3NZYMOLDOV4N
Charybdis
2,525
1,768
0
2,787
10,963
3,088
0
3,082
7,881
0
36,441
L
Nu Wa
KiaChan
Nu Wa
11,849
2,842
188
3,823
9,875
3,356
419
4,789
5,086
49,271
0
W
3,384
1,031
0
2,140
10,493
8,226
0
5,409
5,084
0
33,172
W
Cthulhu
Lord Suprem3
Cthulhu
8,158
586
923
2,574
10,913
10,989
317
3,380
7,533
28,496
0
W
Mercury
MineiroPrax
Mercury
5,319
3,133
0
5,472
12,748
4,852
0
4,815
7,933
0
57,870
L
Zhong Kui
Noahayo
Zhong Kui
8,081
1,646
0
4,879
10,117
8,294
895
1,972
8,145
48,057
0
W
13,087
1,454
0
4,091
11,027
4,387
757
4,677
6,350
52,850
0
W
Charybdis
hirogodz
Charybdis
8,793
4,588
0
3,006
8,592
2,721
222
1,649
6,943
0
58,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,779
Gold Earned
40,913
352
Minions Killed
414
0
Camps Cleared
0
1,222,767
Distance Traveled
1,447,488
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,922
528
78
5
0
258,824
4
L
Hercules
6,834
456
31
2
0
259,500
5
L
Charybdis
6,930
462
79
5
0
234,357
1
L
Nu Wa
7,984
532
69
5
0
246,177
8
W
Odin
7,263
484
61
4
0
281,485
2
W
Cthulhu
8,185
546
45
3
0
294,582
1
W
Mercury
8,321
555
107
7
0
352,775
3
L
Zhong Kui
8,109
541
95
6
0
223,909
4
W
Zeus
8,617
574
104
7
0
248,436
7
W
Charybdis
8,527
568
97
6
0
270,210
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role