Player Matchup

Cthulhu
Cthulhu
Alphaohmegaa
Cthulhu
Level 54
God Stats
5W - 5L
1,500 SR
Queue Stats
259W - 195L
1,534 Elo+
Party 1
Hades
Hades
Lar-On
Hades
Level 157
God Stats
1W - 3L
1,512 SR
Queue Stats
307W - 272L
1,512 Elo+
Party 1
Anhur
Anhur
Lycans_05
Anhur
Level 143
God Stats
0W - 2L
1,370 SR
Queue Stats
220W - 189L
1,502 Elo+
Party 1
Team Averages
Level 118
1,461 SR
1,516 Elo+

VS

Team Averages
Level 77
1,511 SR
1,500 Elo+
Fenrir
Fenrir
BeadsMe
Fenrir
Level 99
God Stats
74W - 49L
1,562 SR
Queue Stats
606W - 612L
1,582 Elo+
Solo
Olorun
Olorun
UnknwnYokai
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
XxXxCYOMARxXxX
Neith
Level 126
God Stats
1W - 1L
1,471 SR
Queue Stats
2W - 6L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alphaohmegaa
Cthulhu
11
1 / 6 / 5
8,350
596
11,149
20,019
13,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hades
Lar-On
Hades
14
6 / 5 / 2
9,543
682
12,533
16,367
10,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Lycans_05
Anhur
11
1 / 5 / 5
8,414
601
6,917
10,952
3,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeadsMe
Fenrir
15
6 / 0 / 10
10,841
774
14,248
20,213
16,405
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
15
9 / 4 / 5
10,694
764
12,811
11,297
4,335
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 12
9,131
652
11,127
9,419
3,647
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
16
16
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alphaohmegaa
Cthulhu
1
6
5
0.58
W
Fenrir
BeadsMe
Fenrir
6
0
10
11
L
Hades
Lar-On
Hades
6
5
2
1.4
L
Anhur
Lycans_05
Anhur
1
5
5
0.7
W
Olorun
9
4
5
2.88
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,599
Damage
38,186
47,338
Taken
40,929
27,847
Mitigated
24,387
9,770
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alphaohmegaa
Cthulhu
11,149
904
531
4,187
20,019
13,562
0
7,496
12,523
24,594
0
W
Fenrir
BeadsMe
Fenrir
14,248
4,503
360
3,862
20,213
16,405
816
10,256
9,957
0
26,869
L
Hades
Lar-On
Hades
12,533
1,244
521
4,531
16,367
10,689
356
3,554
12,813
39,398
0
L
Anhur
Lycans_05
Anhur
6,917
2,612
0
0
10,952
3,596
656
2,341
8,611
0
22,927
W
Olorun
12,811
8,022
1,879
3,737
11,297
4,335
1,701
6,799
4,498
42,422
0
W
11,127
4,428
402
2,344
9,419
3,647
659
6,775
2,644
0
32,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,307
Gold Earned
30,666
133
Minions Killed
134
6
Camps Cleared
3
617,113
Distance Traveled
707,748
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,350
596
28
2
1
220,681
3
W
Fenrir
10,841
774
25
2
1
281,541
1
L
Hades
9,543
682
61
4
2
201,763
2
L
Anhur
8,414
601
44
3
3
194,669
0
W
Olorun
10,694
764
66
5
1
216,328
2
W
Neith
9,131
652
43
3
1
209,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role