Player Matchup

Cthulhu
Cthulhu
Dinkz13
Cthulhu
Level 124
God Stats
3W - 0L
1,847 SR
Queue Stats
47W - 25L
1,636 Elo+
Party 2
Charybdis
Charybdis
FullTimeFailure
Charybdis
Level 160
God Stats
2W - 2L
1,642 SR
Queue Stats
39W - 35L
1,507 Elo+
Party 2
Janus
Janus
HurpDurpington
Janus
Level 41
God Stats
2W - 1L
1,197 SR
Queue Stats
18W - 13L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
Tweeed
Danzaburou
Level 48
God Stats
3W - 1L
1,567 SR
Queue Stats
18W - 12L
1,611 Elo+
Party 2
Osiris
Osiris
h0ck3y
Osiris
Level 119
God Stats
3W - 2L
1,753 SR
Queue Stats
34W - 30L
1,517 Elo+
Party 2
Team Averages
Level 98
1,601 SR
1,565 Elo+

VS

Team Averages
Level 49
1,544 SR
1,340 Elo+
Gilgamesh
Gilgamesh
CircadianSpy760
Gilgamesh
Level 26
God Stats
4W - 6L
1,459 SR
Queue Stats
44W - 77L
1,358 Elo+
Party 3
Loki
Loki
Daddy Kacy
Loki
Level 84
God Stats
3W - 6L
1,492 SR
Queue Stats
255W - 300L
1,403 Elo+
Party 3
Nu Wa
Nu Wa
SauceKage1642
Nu Wa
Level 46
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 1
Chang'e
Chang'e
SwaggyHashTaggy
Chang'e
Level 60
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 1
Heimdallr
Heimdallr
TopSlashB
Heimdallr
Level 28
God Stats
0W - 1L
1,565 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dinkz13
Cthulhu
12
3 / 0 / 5
6,489
1,082
5,059
5,415
4,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
FullTimeFailure
Charybdis
11
1 / 0 / 4
5,750
958
4,176
4,303
1,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 0 / 4
5,686
948
5,017
1,794
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Tweeed
Danzaburou
10
2 / 2 / 1
5,299
883
4,552
4,220
1,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
h0ck3y
Osiris
10
2 / 1 / 1
5,541
924
2,412
3,808
2,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CircadianSpy760
Gilgamesh
9
1 / 2 / 1
4,571
762
2,584
7,457
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
4,187
698
1,810
3,483
1,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 3 / 1
5,263
877
3,003
6,792
2,336
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

6
0 / 0 / 0
3,804
634
0
0
0
Heimdallr
TopSlashB
Heimdallr
9
0 / 3 / 1
4,391
732
3,412
6,429
2,189
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
3
3
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CircadianSpy760
Gilgamesh
1
2
1
0.75
L
0
1
0
0
W
Cthulhu
Dinkz13
Cthulhu
3
0
5
5.5
W
Charybdis
FullTimeFailure
Charybdis
1
0
4
3
W
1
0
4
3
L
2
3
1
0.83
L
0
0
0
0
L
Heimdallr
TopSlashB
Heimdallr
0
3
1
0.17
W
Danzaburou
Tweeed
Danzaburou
2
2
1
1.25
W
Osiris
h0ck3y
Osiris
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,216
Damage
10,809
19,540
Taken
24,161
10,275
Mitigated
8,227
4,165
Healing
3,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CircadianSpy760
Gilgamesh
2,584
378
86
559
7,457
2,585
0
3,824
3,633
0
5,075
L
1,810
110
225
888
3,483
1,117
0
1,001
2,482
0
9,924
W
Cthulhu
Dinkz13
Cthulhu
5,059
198
168
120
5,415
4,270
1
962
4,453
18,695
0
W
Charybdis
FullTimeFailure
Charybdis
4,176
2,003
0
2,036
4,303
1,370
1,538
401
3,902
0
19,154
W
5,017
108
0
488
1,794
494
284
448
1,346
19,913
0
L
3,003
1,035
0
764
6,792
2,336
0
3,237
3,555
8,237
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
TopSlashB
Heimdallr
3,412
1,552
0
986
6,429
2,189
0
2,014
4,415
0
13,625
W
Danzaburou
Tweeed
Danzaburou
4,552
2,154
0
853
4,220
1,507
581
1,017
3,203
0
11,934
W
Osiris
h0ck3y
Osiris
2,412
420
0
500
3,808
2,634
156
589
3,219
0
13,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,765
Gold Earned
22,216
155
Minions Killed
67
8
Camps Cleared
1
685,293
Distance Traveled
453,367
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,571
762
7
1
0
124,396
0
L
Loki
4,187
698
20
3
0
138,446
1
W
Cthulhu
6,489
1,082
35
6
1
132,822
5
W
Charybdis
5,750
958
39
7
1
117,720
1
W
Janus
5,686
948
48
8
2
125,774
3
L
Nu Wa
5,263
877
15
3
0
89,386
0
L
Chang'e
3,804
634
0
0
0
0
0
L
Heimdallr
4,391
732
25
4
1
101,139
0
W
Danzaburou
5,299
883
15
3
2
116,511
2
W
Osiris
5,541
924
18
3
2
192,466
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role