Player Matchup

Chaac
Chaac
BrownMenace007
Chaac
Level 85
God Stats
0W - 2L
1,208 SR
Queue Stats
2W - 7L
1,195 Elo+
Party 2
Izanami
Izanami
DrTrevorPhd
Izanami
Level 121
God Stats
2W - 4L
1,287 SR
Queue Stats
11W - 24L
1,377 Elo+
Party 2
Vulcan
Vulcan
IRUNDZIEHER
Vulcan
Level 69
God Stats
1W - 6L
1,303 SR
Queue Stats
9W - 25L
1,347 Elo+
Party 2
Team Averages
Level 92
1,266 SR
1,306 Elo+

VS

Team Averages
Level 73
1,539 SR
1,694 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Aimtoplease
Artio
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 12L
1,780 Elo+
Party 1
Susano
Susano
BL4ZEOFGL0RY
Susano
Level 123
God Stats
2W - 1L
1,617 SR
Queue Stats
23W - 11L
1,801 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,631
663
5,187
12,170
10,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
DrTrevorPhd
Izanami
9
2 / 6 / 1
6,748
675
7,830
10,452
3,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
9
0 / 7 / 3
6,438
644
7,465
7,951
2,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
6 / 1 / 8
8,283
828
6,649
7,945
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
5 / 1 / 12
9,175
918
5,926
17,364
16,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
12
6 / 1 / 10
8,624
862
13,328
9,997
6,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
17
17
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
1
8
10
W
5
1
12
11
W
Susano
6
1
10
11
L
1
4
1
0.38
L
Izanami
DrTrevorPhd
Izanami
2
6
1
0.42
L
Vulcan
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,482
Damage
25,903
30,573
Taken
35,306
17,313
Mitigated
25,953
6,467
Healing
22,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,649
1,505
5,260
5,423
7,945
3,477
925
1,553
6,392
26,611
0
W
5,926
58
1,171
7,298
17,364
16,468
369
3,800
13,564
18,161
0
W
Susano
13,328
1,435
0
3,820
9,997
6,008
1,169
2,902
7,095
0
33,923
L
5,187
437
0
2,622
12,170
10,798
0
6,273
5,897
0
9,417
L
Izanami
DrTrevorPhd
Izanami
7,830
6,123
172
2,002
10,452
3,892
21
3,370
7,082
0
20,877
L
Vulcan
7,465
4,466
193
1,478
7,951
2,623
0
3,308
4,643
22,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,817
Gold Earned
26,082
79
Minions Killed
102
2
Camps Cleared
7
511,043
Distance Traveled
676,863
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,283
828
44
4
2
204,356
0
W
Artio
9,175
918
19
2
1
243,345
2
W
Susano
8,624
862
39
4
4
229,162
3
L
Chaac
6,631
663
15
2
1
179,043
0
L
Izanami
6,748
675
34
3
0
154,260
3
L
Vulcan
6,438
644
30
3
1
177,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role