Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
DevilsDoz3n
Set
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Discordia
Discordia
Longsides560
Discordia
Level 12
God Stats
2W - 1L
1,467 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Nam31ess
King Arthur
Level 18
God Stats
11W - 6L
1,804 SR
Queue Stats
75W - 62L
1,397 Elo+
Solo
Apollo
Apollo
晨晨不想睡
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,554 SR
1,479 Elo+

VS

Team Averages
Level 23
1,555 SR
1,367 Elo+
Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Rihion
Arachne
Level 27
God Stats
5W - 4L
1,501 SR
Queue Stats
93W - 136L
1,263 Elo+
Solo
Guan Yu
Guan Yu
Sunninja1551
Guan Yu
Level 8
God Stats
1W - 1L
1,773 SR
Queue Stats
3W - 7L
1,387 Elo+
Solo
Ymir
Ymir
piperQdoneER
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 171L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
3
0 / 0 / 0
5,700
335
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 2 / 3
9,330
549
3,488
11,505
2,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Longsides560
Discordia
16
2 / 0 / 8
9,919
583
6,283
3,935
1,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Nam31ess
King Arthur
15
6 / 2 / 3
9,402
553
10,420
13,952
12,669
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 7 / 3
9,140
538
3,363
9,530
2,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
5 / 3 / 3
7,974
469
8,985
10,397
3,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
 
Olorun
5
0 / 2 / 1
5,454
321
0
1,477
362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Rihion
Arachne
2
0 / 1 / 0
4,867
286
369
1,208
345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Sunninja1551
Guan Yu
10
1 / 4 / 0
6,827
402
5,590
11,538
10,021
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 6 / 4
7,282
428
1,242
12,663
6,284

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
16
Kills
9
11
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
0
0
L
Anhur
 
Anhur
5
3
3
2.17
L
Olorun
 
Olorun
0
2
1
0.25
W
4
2
3
2.75
W
Discordia
Longsides560
Discordia
2
0
8
6
W
King Arthur
Nam31ess
King Arthur
6
2
3
3.75
L
Arachne
Rihion
Arachne
0
1
0
0
L
Guan Yu
Sunninja1551
Guan Yu
1
4
0
0.25
L
3
6
4
0.83
W
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,554
Damage
16,186
38,922
Taken
37,283
19,130
Mitigated
20,292
6,007
Healing
5,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
 
Anhur
8,985
5,219
0
3,613
10,397
3,280
44
1,600
8,797
0
51,581
L
Olorun
 
Olorun
0
0
0
0
1,477
362
0
360
1,117
0
0
W
3,488
1,793
0
729
11,505
2,985
0
138
11,367
0
71,536
W
Discordia
Longsides560
Discordia
6,283
455
0
325
3,935
1,359
2,867
0
3,935
67,672
0
W
King Arthur
Nam31ess
King Arthur
10,420
2,185
0
3,460
13,952
12,669
907
0
13,952
0
52,027
L
Arachne
Rihion
Arachne
369
183
0
228
1,208
345
0
0
1,208
0
2,893
L
Guan Yu
Sunninja1551
Guan Yu
5,590
1,519
0
1,406
11,538
10,021
0
1,906
9,632
0
32,946
L
1,242
431
0
532
12,663
6,284
224
2,698
9,965
11,399
0
W
3,363
1,689
0
1,493
9,530
2,117
3,264
1,104
8,426
0
37,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,491
Gold Earned
32,404
414
Minions Killed
170
0
Camps Cleared
0
1,271,948
Distance Traveled
758,266
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,700
335
0
0
0
7,641
0
L
Anhur
7,974
469
85
5
0
273,380
2
L
Olorun
5,454
321
0
0
0
4,050
0
W
Set
9,330
549
110
6
0
344,213
0
W
Discordia
9,919
583
141
8
0
295,694
2
W
King Arthur
9,402
553
100
6
0
338,665
0
L
Arachne
4,867
286
8
0
0
29,957
0
L
Guan Yu
6,827
402
59
3
0
250,008
2
L
Ymir
7,282
428
18
1
0
200,871
1
W
Apollo
9,140
538
63
4
0
285,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role