Player Matchup

Yemoja
Yemoja
Another936
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Thor
Thor
IfThenElseOaC
Thor
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 3L
1,791 Elo+
Party 2
Medusa
Medusa
IllCarryToGlory
Medusa
Level 30
God Stats
0W - 1L
1,983 SR
Queue Stats
33W - 8L
1,860 Elo+
Party 2
Ymir
Ymir
QUEMENLO
Ymir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 15L
1,845 Elo+
Party 2
Anubis
Anubis
kill01
Anubis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 28
1,597 SR
1,699 Elo+

VS

Team Averages
Level 46
1,630 SR
1,639 Elo+
Charybdis
Charybdis
AuriYoshi
Charybdis
Level 27
God Stats
3W - 2L
1,532 SR
Queue Stats
60W - 44L
1,586 Elo+
Solo
Sol
Sol
InitialEyez
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,689 Elo+
Party 1
Neith
Neith
SlowHammer
Neith
Level 9
God Stats
7W - 5L
1,812 SR
Queue Stats
7W - 6L
1,689 Elo+
Party 1
The Morrigan
The Morrigan
iiGreedy
The Morrigan
Level 18
God Stats
8W - 2L
1,516 SR
Queue Stats
45W - 32L
1,546 Elo+
Solo
Khepri
Khepri
soccer ace
Khepri
Level 156
God Stats
3W - 0L
1,791 SR
Queue Stats
10W - 8L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Another936
Yemoja
14
0 / 0 / 0
9,110
759
0
0
0
14
0 / 0 / 0
9,110
759
0
0
0
20
10 / 1 / 10
15,036
1,253
30,798
16,024
8,126
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
14
0 / 0 / 0
9,110
759
0
0
0
Anubis
kill01
Anubis
20
20 / 11 / 6
17,754
1,480
34,924
36,202
21,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

99

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AuriYoshi
Charybdis
18
4 / 6 / 6
12,591
1,049
14,342
14,063
5,086
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
1 / 4 / 9
11,530
961
6,835
11,593
4,177
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
18
4 / 12 / 6
12,470
1,039
13,675
18,722
7,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
iiGreedy
The Morrigan
18
3 / 7 / 7
12,223
1,019
13,083
12,024
3,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
soccer ace
Khepri
18
0 / 1 / 10
12,013
1,001
2,996
13,436
19,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
50
30
Kills
12
12
Deaths
30
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Another936
Yemoja
0
0
0
0
W
Charybdis
AuriYoshi
Charybdis
4
6
6
1.17
L
0
0
0
0
L
10
1
10
15
W
1
4
9
1.38
L
Ymir
0
0
0
0
W
Neith
4
12
6
0.58
W
The Morrigan
iiGreedy
The Morrigan
3
7
7
0.93
L
Anubis
kill01
Anubis
20
11
6
2.09
W
Khepri
soccer ace
Khepri
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,722
Damage
50,931
52,226
Taken
69,838
29,928
Mitigated
40,662
17,360
Healing
5,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Another936
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
AuriYoshi
Charybdis
14,342
11,227
0
260
14,063
5,086
0
6,707
7,356
0
38,679
L
0
0
0
0
0
0
0
0
0
0
0
L
30,798
11,751
0
1,137
16,024
8,126
0
6,633
9,391
0
68,307
W
6,835
1,881
0
1,344
11,593
4,177
0
5,855
5,738
32,973
0
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Neith
13,675
8,862
0
1,660
18,722
7,734
0
9,818
8,904
0
41,859
W
The Morrigan
iiGreedy
The Morrigan
13,083
1,854
0
479
12,024
3,964
0
7,071
4,933
47,794
0
L
Anubis
kill01
Anubis
34,924
513
0
16,223
36,202
21,802
0
16,281
19,921
83,840
0
W
Khepri
soccer ace
Khepri
2,996
180
0
1,350
13,436
19,701
0
5,473
7,963
7,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,120
Gold Earned
60,827
213
Minions Killed
265
7
Camps Cleared
9
394,704
Distance Traveled
1,054,793
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,110
759
0
0
0
59
0
W
Charybdis
12,591
1,049
48
4
2
209,698
0
L
Thor
9,110
759
0
0
0
49
0
L
Medusa
15,036
1,253
91
8
1
197,359
0
W
Sol
11,530
961
63
5
0
220,751
0
L
Ymir
9,110
759
0
0
0
505
0
W
Neith
12,470
1,039
68
6
4
181,735
0
W
The Morrigan
12,223
1,019
79
7
3
219,439
0
L
Anubis
17,754
1,480
122
10
6
196,732
3
W
Khepri
12,013
1,001
7
1
0
223,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role