Player Matchup

Izanami
Izanami
ItsallLIT
Izanami
Level 34
God Stats
39W - 29L
1,603 SR
Queue Stats
230W - 253L
1,418 Elo+
Solo
Erlang Shen
Erlang Shen
TheCrimsonKinggg
Erlang Shen
Level 35
God Stats
1W - 3L
1,384 SR
Queue Stats
78W - 94L
1,387 Elo+
Party 3
Bakasura
Bakasura
YungFrost
Bakasura
Level 29
God Stats
3W - 10L
1,322 SR
Queue Stats
66W - 58L
1,461 Elo+
Party 3
Charybdis
Charybdis
adrian201410
Charybdis
Level 142
God Stats
13W - 10L
1,530 SR
Queue Stats
185W - 174L
1,571 Elo+
Party 2
Odin
Odin
icelroot
Odin
Level 29
God Stats
17W - 9L
1,834 SR
Queue Stats
39W - 43L
1,408 Elo+
Party 2
Team Averages
Level 54
1,535 SR
1,449 Elo+

VS

Team Averages
Level 70
1,599 SR
1,413 Elo+
Charybdis
Charybdis
C0chieMan
Charybdis
Level 47
God Stats
11W - 7L
1,803 SR
Queue Stats
103W - 138L
1,404 Elo+
Solo
Nemesis
Nemesis
ImBing410
Nemesis
Level 91
God Stats
3W - 5L
1,787 SR
Queue Stats
351W - 425L
1,388 Elo+
Party 1
Zeus
Zeus
MysticForest
Zeus
Level 124
God Stats
5W - 8L
1,188 SR
Queue Stats
569W - 592L
1,459 Elo+
Party 1
Ymir
Ymir
enrique2199
Ymir
Level 42
God Stats
21W - 13L
1,719 SR
Queue Stats
186W - 235L
1,419 Elo+
Solo
Bellona
Bellona
seanlikesguac
Bellona
Level 48
God Stats
3W - 8L
1,498 SR
Queue Stats
127W - 168L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsallLIT
Izanami
18
7 / 7 / 0
11,817
537
13,412
17,269
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
TheCrimsonKinggg
Erlang Shen
17
1 / 6 / 1
10,643
484
12,566
18,041
11,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
YungFrost
Bakasura
12
2 / 5 / 3
9,325
424
10,223
11,342
5,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
adrian201410
Charybdis
19
4 / 6 / 2
12,143
552
14,270
20,912
7,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
13
0 / 8 / 6
8,995
409
2,746
16,040
12,281
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
C0chieMan
Charybdis
18
4 / 4 / 5
11,810
537
9,338
12,460
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ImBing410
Nemesis
20
10 / 2 / 12
13,617
619
11,105
15,941
7,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 3 / 7
13,792
627
28,716
12,518
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 2 / 13
11,647
529
5,807
19,126
22,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
19
3 / 3 / 2
12,439
565
10,115
20,104
12,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
14
Kills
31
32
Deaths
14
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Charybdis
C0chieMan
Charybdis
4
4
5
1.63
W
Nemesis
ImBing410
Nemesis
10
2
12
8
L
Izanami
ItsallLIT
Izanami
7
7
0
1
W
12
3
7
5.17
L
Erlang Shen
TheCrimsonKinggg
Erlang Shen
1
6
1
0.25
L
Bakasura
YungFrost
Bakasura
2
5
3
0.7
L
Charybdis
adrian201410
Charybdis
4
6
2
0.83
W
2
2
13
4.25
L
Odin
0
8
6
0.38
W
Bellona
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,217
Damage
65,081
83,604
Taken
80,149
42,476
Mitigated
51,440
18,705
Healing
16,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
C0chieMan
Charybdis
9,338
4,637
0
4,654
12,460
4,000
697
165
12,295
0
84,701
W
Nemesis
ImBing410
Nemesis
11,105
5,338
766
2,954
15,941
7,942
2,822
0
15,321
0
101,728
L
Izanami
ItsallLIT
Izanami
13,412
7,478
0
5,139
17,269
5,706
1,137
8,842
8,427
0
75,181
W
28,716
5,088
144
2,120
12,518
4,180
2,654
0
12,363
103,546
0
L
Erlang Shen
TheCrimsonKinggg
Erlang Shen
12,566
6,522
0
3,539
18,041
11,568
0
2,781
15,260
0
70,406
L
Bakasura
YungFrost
Bakasura
10,223
7,007
0
2,144
11,342
5,224
1,848
4,568
6,774
0
33,059
L
Charybdis
adrian201410
Charybdis
14,270
6,783
0
5,926
20,912
7,697
3,656
9,672
11,240
0
87,231
W
5,807
1,884
0
1,925
19,126
22,926
140
140
18,397
34,007
0
L
Odin
2,746
763
0
1,957
16,040
12,281
774
8,734
7,306
0
25,981
W
Bellona
10,115
4,137
0
4,248
20,104
12,392
2,002
171
19,922
0
69,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,923
Gold Earned
63,305
507
Minions Killed
618
0
Camps Cleared
0
1,822,515
Distance Traveled
2,050,473
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,810
537
141
6
0
371,813
3
W
Nemesis
13,617
619
148
7
0
548,369
1
L
Izanami
11,817
537
130
6
0
342,208
4
W
Zeus
13,792
627
153
7
0
380,631
3
L
Erlang Shen
10,643
484
115
5
0
415,432
2
L
Bakasura
9,325
424
74
3
0
300,445
5
L
Charybdis
12,143
552
137
6
0
379,420
1
W
Ymir
11,647
529
34
2
0
410,560
9
L
Odin
8,995
409
51
2
0
385,010
1
W
Bellona
12,439
565
142
6
0
339,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role