Player Matchup

Kali
Kali
Ben77chess
Kali
Level 123
God Stats
1W - 1L
1,776 SR
Queue Stats
176W - 157L
1,518 Elo+
Party 1
Artio
Artio
Cinnas
Artio
Level 48
God Stats
2W - 2L
1,700 SR
Queue Stats
107W - 82L
1,712 Elo+
Solo
Ra
Ra
Urist96
Ra
Level 10
God Stats
2W - 1L
1,805 SR
Queue Stats
7W - 7L
1,454 Elo+
Party 1
Izanami
Izanami
Zhores
Izanami
Level 65
God Stats
3W - 3L
1,544 SR
Queue Stats
6W - 7L
1,424 Elo+
Party 1
Achilles
Achilles
zors2ge000s2
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,454 Elo+
Party 1
Team Averages
Level 54
1,665 SR
1,512 Elo+

VS

Team Averages
Level 67
1,601 SR
1,504 Elo+
Chernobog
Chernobog
Kayetre
Chernobog
Level 30
God Stats
14W - 8L
1,604 SR
Queue Stats
190W - 180L
1,508 Elo+
Party 2
Ra
Ra
Kilï
Ra
Level 160
God Stats
2W - 0L
1,773 SR
Queue Stats
88W - 69L
1,573 Elo+
Party 2
Bakasura
Bakasura
Vester2
Bakasura
Level 32
God Stats
10W - 7L
1,552 SR
Queue Stats
88W - 77L
1,403 Elo+
Solo
Yemoja
Yemoja
kumasagati
Yemoja
Level 28
God Stats
4W - 3L
1,421 SR
Queue Stats
158W - 149L
1,510 Elo+
Party 2
Eset
Eset
slickjoel1141400
Eset
Level 86
God Stats
6W - 1L
1,653 SR
Queue Stats
221W - 190L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,787
487
6,218
13,227
6,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Cinnas
Artio
10
1 / 5 / 7
7,344
459
5,941
16,624
13,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 3
6,998
437
4,103
7,153
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Zhores
Izanami
13
5 / 4 / 5
8,402
525
10,380
13,657
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
zors2ge000s2
Achilles
10
3 / 7 / 1
6,909
432
4,695
13,615
10,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kayetre
Chernobog
15
1 / 6 / 5
8,646
540
4,923
9,336
2,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
16
6 / 1 / 13
10,514
657
13,533
9,990
6,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Vester2
Bakasura
15
5 / 3 / 7
9,208
576
8,359
13,505
4,798
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
kumasagati
Yemoja
11
2 / 0 / 13
7,550
472
5,098
4,970
1,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
12 / 3 / 8
10,114
632
15,369
10,990
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
13
Kills
26
26
Deaths
13
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Artio
Cinnas
Artio
1
5
7
0.9
W
Chernobog
Kayetre
Chernobog
1
6
5
0.58
W
Ra
6
1
13
12.5
L
1
6
3
0.42
W
Bakasura
Vester2
Bakasura
5
3
7
2.83
L
Izanami
Zhores
Izanami
5
4
5
1.88
W
Yemoja
kumasagati
Yemoja
2
0
13
8.5
W
12
3
8
5.33
L
Achilles
zors2ge000s2
Achilles
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,337
Damage
47,282
64,276
Taken
48,791
38,310
Mitigated
19,785
16,970
Healing
19,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,218
2,236
0
4,555
13,227
6,782
200
5,389
7,288
0
57,890
L
Artio
Cinnas
Artio
5,941
720
927
4,302
16,624
13,568
168
7,332
8,223
28,097
0
W
Chernobog
Kayetre
Chernobog
4,923
2,736
0
1,856
9,336
2,523
480
1,243
8,017
0
55,289
W
Ra
13,533
1,698
1,382
5,610
9,990
6,842
1,402
2,724
6,895
66,204
0
L
4,103
655
507
760
7,153
2,541
190
4,591
2,476
27,831
0
W
Bakasura
Vester2
Bakasura
8,359
5,403
0
4,775
13,505
4,798
1,009
2,764
10,450
0
43,872
L
Izanami
Zhores
Izanami
10,380
7,287
0
4,772
13,657
4,854
1,721
7,029
6,217
0
55,676
W
Yemoja
kumasagati
Yemoja
5,098
416
1,610
917
4,970
1,740
582
806
4,002
12,648
0
W
15,369
439
1,139
2,296
10,990
3,882
1,882
2,314
8,316
66,769
0
L
Achilles
zors2ge000s2
Achilles
4,695
1,022
0
1,147
13,615
10,565
168
8,404
4,450
598
14,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,440
Gold Earned
46,032
327
Minions Killed
454
0
Camps Cleared
0
1,488,069
Distance Traveled
1,681,394
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,787
487
88
6
0
354,255
3
L
Artio
7,344
459
40
3
0
305,975
14
W
Chernobog
8,646
540
94
6
0
311,788
3
W
Ra
10,514
657
123
8
0
326,300
3
L
Ra
6,998
437
63
4
0
257,503
4
W
Bakasura
9,208
576
96
6
0
392,184
3
L
Izanami
8,402
525
111
7
0
255,610
0
W
Yemoja
7,550
472
18
1
0
332,176
6
W
Eset
10,114
632
123
8
0
318,946
2
L
Achilles
6,909
432
25
2
0
314,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role