Player Matchup

Ymir
Ymir
Probeh
Ymir
Level 10
God Stats
4W - 1L
1,765 SR
Queue Stats
112W - 123L
1,574 Elo+
Party 1
Artemis
Artemis
RY--JO
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,651 Elo+
Solo
Persephone
Persephone
WesBurtt
Persephone
Level 27
God Stats
11W - 13L
1,468 SR
Queue Stats
190W - 162L
1,630 Elo+
Solo
Thor
Thor
alex5grant
Thor
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 47L
1,483 Elo+
Party 1
Erlang Shen
Erlang Shen
hoiughh
Erlang Shen
Level 17
God Stats
19W - 12L
1,639 SR
Queue Stats
28W - 19L
1,658 Elo+
Solo
Team Averages
Level 15
1,575 SR
1,599 Elo+

VS

Team Averages
Level 20
1,508 SR
1,633 Elo+
Chaac
Chaac
EmPeezy
Chaac
Level 25
God Stats
4W - 5L
1,542 SR
Queue Stats
218W - 157L
1,634 Elo+
Solo
Ymir
Ymir
PHaceOkay
Ymir
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
94W - 79L
1,740 Elo+
Solo
Merlin
Merlin
Sptcranberry
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,642 Elo+
Solo
Bacchus
Bacchus
saint66go6
Bacchus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 111L
1,586 Elo+
Solo
Izanami
Izanami
sauron_1133
Izanami
Level 19
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 35L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Probeh
Ymir
10
1 / 4 / 4
6,311
451
3,361
11,961
7,836
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
RY--JO
Artemis
12
4 / 5 / 1
7,216
515
9,999
11,423
3,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
WesBurtt
Persephone
12
2 / 4 / 0
7,260
519
7,573
10,036
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 1
5,591
399
541
8,113
3,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
hoiughh
Erlang Shen
8
1 / 3 / 0
6,120
437
4,941
7,322
4,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EmPeezy
Chaac
14
4 / 1 / 4
8,514
608
10,701
11,749
12,597
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
17
5 / 0 / 2
9,548
682
4,313
6,092
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
15
7 / 1 / 1
9,124
652
9,792
7,748
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
saint66go6
Bacchus
13
3 / 2 / 7
7,672
548
6,718
12,395
11,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
sauron_1133
Izanami
13
0 / 4 / 4
7,631
545
5,340
9,435
2,834
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
19
19
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
EmPeezy
Chaac
4
1
4
6
W
Ymir
5
0
2
6
L
Ymir
Probeh
Ymir
1
4
4
0.75
L
Artemis
RY--JO
Artemis
4
5
1
0.9
W
Merlin
7
1
1
7.5
L
Persephone
WesBurtt
Persephone
2
4
0
0.5
L
0
3
1
0.17
L
Erlang Shen
hoiughh
Erlang Shen
1
3
0
0.33
W
Bacchus
saint66go6
Bacchus
3
2
7
3.25
W
Izanami
sauron_1133
Izanami
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,415
Damage
36,864
48,855
Taken
47,419
22,823
Mitigated
32,271
10,001
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
EmPeezy
Chaac
10,701
2,073
0
6,944
11,749
12,597
0
680
10,990
0
46,619
W
Ymir
4,313
1,192
0
996
6,092
3,031
786
87
6,005
78,555
0
L
Ymir
Probeh
Ymir
3,361
1,243
0
250
11,961
7,836
0
6,766
5,195
12,655
0
L
Artemis
RY--JO
Artemis
9,999
4,780
337
3,253
11,423
3,691
1,280
4,516
6,907
0
44,246
W
Merlin
9,792
1,366
0
3,096
7,748
2,415
1,329
5,719
1,735
61,834
0
L
Persephone
WesBurtt
Persephone
7,573
349
0
1,714
10,036
2,801
0
7,092
2,940
41,824
0
L
541
117
0
1,832
8,113
3,507
0
2,064
6,049
0
16,070
L
Erlang Shen
hoiughh
Erlang Shen
4,941
2,689
0
2,615
7,322
4,988
0
381
6,941
0
21,780
W
Bacchus
saint66go6
Bacchus
6,718
1,357
0
1,980
12,395
11,394
0
3,335
8,895
27,137
0
W
Izanami
sauron_1133
Izanami
5,340
3,264
346
3,486
9,435
2,834
0
908
8,527
0
56,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,498
Gold Earned
42,489
250
Minions Killed
480
0
Camps Cleared
0
1,107,463
Distance Traveled
1,304,697
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,514
608
85
6
0
282,068
0
W
Ymir
9,548
682
144
10
0
295,275
3
L
Ymir
6,311
451
22
2
0
243,755
0
L
Artemis
7,216
515
69
5
0
222,709
4
W
Merlin
9,124
652
114
8
0
253,238
6
L
Persephone
7,260
519
74
5
0
261,251
3
L
Thor
5,591
399
40
3
0
206,129
0
L
Erlang Shen
6,120
437
45
3
0
173,619
1
W
Bacchus
7,672
548
26
2
0
274,985
3
W
Izanami
7,631
545
111
8
0
199,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role