Player Matchup

Charybdis
Charybdis
Cybiebolt12
Charybdis
Level 87
God Stats
0W - 1L
1,493 SR
Queue Stats
7W - 8L
1,319 Elo+
Party 1
Athena
Athena
Here2Troll
Athena
Level 89
God Stats
0W - 2L
1,498 SR
Queue Stats
0W - 4L
1,004 Elo+
Party 3
Scylla
Scylla
SPOON1089
Scylla
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
928 Elo+
Party 3
King Arthur
King Arthur
grymauch40
King Arthur
Level 103
God Stats
4W - 4L
1,624 SR
Queue Stats
16W - 16L
1,395 Elo+
Party 1
Fenrir
Fenrir
sept111966
Fenrir
Level 89
God Stats
0W - 1L
1,613 SR
Queue Stats
10W - 10L
1,372 Elo+
Party 1
Team Averages
Level 82
1,545 SR
1,203 Elo+

VS

Team Averages
Level 72
1,478 SR
1,389 Elo+
Anubis
Anubis
 
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Dr_ErChivo
Charybdis
Level 89
God Stats
6W - 4L
1,500 SR
Queue Stats
157W - 155L
1,407 Elo+
Solo
Danzaburou
Danzaburou
Lopini25
Danzaburou
Level 78
God Stats
6W - 1L
1,395 SR
Queue Stats
145W - 138L
1,357 Elo+
Solo
Sylvanus
Sylvanus
TheMadHatter154
Sylvanus
Level 65
God Stats
94W - 92L
1,446 SR
Queue Stats
339W - 415L
1,310 Elo+
Solo
Bakasura
Bakasura
yngunig
Bakasura
Level 77
God Stats
4W - 4L
1,550 SR
Queue Stats
63W - 72L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cybiebolt12
Charybdis
13
2 / 5 / 0
7,545
472
4,668
8,689
2,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Here2Troll
Athena
10
0 / 6 / 2
6,333
396
6,135
18,034
10,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
SPOON1089
Scylla
11
1 / 6 / 2
6,881
430
7,253
8,602
2,197
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
grymauch40
King Arthur
13
3 / 3 / 2
7,803
488
9,553
17,310
11,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
sept111966
Fenrir
12
3 / 6 / 1
7,992
500
4,272
12,774
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
10 / 1 / 5
9,729
608
9,906
8,479
4,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Dr_ErChivo
Charybdis
14
1 / 3 / 2
8,499
531
3,158
6,184
1,974
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Lopini25
Danzaburou
14
7 / 2 / 8
9,202
575
15,740
10,262
3,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
13
5 / 1 / 9
8,311
519
10,462
13,446
13,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
yngunig
Bakasura
17
3 / 2 / 9
9,962
623
11,407
11,687
6,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
9
Kills
26
26
Deaths
9
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
1
5
12.5
L
Charybdis
Cybiebolt12
Charybdis
2
5
0
0.4
W
Charybdis
Dr_ErChivo
Charybdis
1
3
2
0.67
L
Athena
Here2Troll
Athena
0
6
2
0.17
W
Danzaburou
Lopini25
Danzaburou
7
2
8
5.5
L
Scylla
SPOON1089
Scylla
1
6
2
0.33
W
Sylvanus
5
1
9
9.5
L
King Arthur
grymauch40
King Arthur
3
3
2
1.33
L
Fenrir
sept111966
Fenrir
3
6
1
0.58
W
Bakasura
yngunig
Bakasura
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,881
Damage
50,673
65,409
Taken
50,058
31,287
Mitigated
29,871
14,818
Healing
23,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,906
513
0
3,712
8,479
4,066
1,840
1,084
7,215
51,358
0
L
Charybdis
Cybiebolt12
Charybdis
4,668
2,202
0
1,119
8,689
2,626
1,008
2,358
5,891
0
44,723
W
Charybdis
Dr_ErChivo
Charybdis
3,158
2,075
189
1,537
6,184
1,974
2,909
0
5,814
0
46,393
L
Athena
Here2Troll
Athena
6,135
1,103
0
3,904
18,034
10,794
426
7,414
10,620
25,090
0
W
Danzaburou
Lopini25
Danzaburou
15,740
7,184
623
3,242
10,262
3,978
1,561
5,634
4,534
0
45,117
L
Scylla
SPOON1089
Scylla
7,253
1,610
0
1,264
8,602
2,197
844
3,023
5,579
31,417
0
W
Sylvanus
10,462
3,581
4,110
5,585
13,446
13,360
773
6,023
7,423
29,443
5,891
L
King Arthur
grymauch40
King Arthur
9,553
815
0
4,767
17,310
11,993
92
2,483
14,462
215
37,117
L
Fenrir
sept111966
Fenrir
4,272
755
201
3,563
12,774
3,677
0
3,996
8,559
0
28,466
W
Bakasura
yngunig
Bakasura
11,407
7,553
0
4,766
11,687
6,493
565
862
10,513
0
66,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,554
Gold Earned
45,703
313
Minions Killed
447
0
Camps Cleared
0
1,388,647
Distance Traveled
1,433,570
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,729
608
90
6
0
269,073
2
L
Charybdis
7,545
472
84
5
0
262,397
2
W
Charybdis
8,499
531
91
6
0
273,739
0
L
Athena
6,333
396
33
2
0
316,271
0
W
Danzaburou
9,202
575
79
5
0
274,524
1
L
Scylla
6,881
430
78
5
0
229,772
0
W
Sylvanus
8,311
519
48
3
0
257,169
1
L
King Arthur
7,803
488
55
3
0
290,945
0
L
Fenrir
7,992
500
63
4
0
289,262
0
W
Bakasura
9,962
623
139
9
0
359,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role