Player Matchup

Fafnir
Fafnir
BussySlayer911
Fafnir
Level 28
God Stats
12W - 4L
1,203 SR
Queue Stats
248W - 216L
1,545 Elo+
Party 3
Izanami
Izanami
HadesNightmare-
Izanami
Level 84
God Stats
13W - 5L
1,500 SR
Queue Stats
344W - 313L
1,442 Elo+
Party 3
Loki
Loki
PresentlyCookie
Loki
Level 101
God Stats
47W - 31L
1,614 SR
Queue Stats
320W - 308L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
Skybass_
Gilgamesh
Level 44
God Stats
21W - 8L
1,310 SR
Queue Stats
221W - 237L
1,382 Elo+
Party 2
Zhong Kui
Zhong Kui
thewizardman73
Zhong Kui
Level 69
God Stats
141W - 119L
1,429 SR
Queue Stats
421W - 380L
1,427 Elo+
Party 3
Team Averages
Level 65
1,411 SR
1,452 Elo+

VS

Team Averages
Level 94
1,545 SR
1,464 Elo+
Charybdis
Charybdis
JarryDrulz
Charybdis
Level 124
God Stats
11W - 15L
1,569 SR
Queue Stats
624W - 634L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
demonking321
Cthulhu
Level 129
God Stats
9W - 15L
1,626 SR
Queue Stats
348W - 340L
1,445 Elo+
Party 1
Arachne
Arachne
deosmalos0
Arachne
Level 17
God Stats
8W - 3L
1,703 SR
Queue Stats
15W - 12L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
firstassist117
Gilgamesh
Level 47
God Stats
3W - 3L
1,507 SR
Queue Stats
57W - 61L
1,496 Elo+
Solo
Ah Puch
Ah Puch
sir_dr_professor
Ah Puch
Level 155
God Stats
11W - 10L
1,321 SR
Queue Stats
546W - 557L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 4
5,165
470
3,192
8,020
5,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 4
5,526
502
5,372
6,097
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 2 / 0
6,337
576
7,623
6,567
1,933
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Skybass_
Gilgamesh
10
2 / 1 / 2
5,965
542
4,300
6,768
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
thewizardman73
Zhong Kui
11
0 / 0 / 0
6,064
551
1,550
3,903
2,925
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JarryDrulz
Charybdis
10
3 / 2 / 2
5,998
545
5,003
6,489
1,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
demonking321
Cthulhu
9
0 / 2 / 6
5,651
514
4,912
10,134
5,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
deosmalos0
Arachne
9
2 / 1 / 1
5,979
544
3,985
5,848
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
firstassist117
Gilgamesh
10
0 / 3 / 0
5,707
519
2,846
7,455
7,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 0 / 1
6,399
582
3,699
5,370
2,317
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
6
Kills
7
7
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
W
0
2
4
1
L
Charybdis
JarryDrulz
Charybdis
3
2
2
2
W
4
2
0
2
W
Gilgamesh
Skybass_
Gilgamesh
2
1
2
3
L
Cthulhu
demonking321
Cthulhu
0
2
6
1.5
L
Arachne
deosmalos0
Arachne
2
1
1
2.5
L
Gilgamesh
firstassist117
Gilgamesh
0
3
0
0
L
2
0
1
2.5
W
Zhong Kui
thewizardman73
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,037
Damage
20,445
31,355
Taken
35,296
14,624
Mitigated
18,253
9,232
Healing
10,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,192
559
114
2,321
8,020
5,773
0
2,704
5,316
11,085
0
W
5,372
3,264
0
1,522
6,097
1,399
0
1,755
4,342
0
35,699
L
Charybdis
JarryDrulz
Charybdis
5,003
3,339
278
1,387
6,489
1,709
0
720
5,769
0
32,347
W
7,623
2,841
0
1,927
6,567
1,933
0
399
5,652
0
29,861
W
Gilgamesh
Skybass_
Gilgamesh
4,300
1,775
0
396
6,768
2,594
0
1,948
4,820
0
35,153
L
Cthulhu
demonking321
Cthulhu
4,912
746
842
2,215
10,134
5,074
29
1,994
8,140
20,145
0
L
Arachne
deosmalos0
Arachne
3,985
2,473
0
1,669
5,848
2,012
0
665
5,183
0
23,455
L
Gilgamesh
firstassist117
Gilgamesh
2,846
565
0
2,290
7,455
7,141
0
0
7,455
0
23,428
L
3,699
302
86
2,217
5,370
2,317
0
1,423
3,947
34,049
0
W
Zhong Kui
thewizardman73
Zhong Kui
1,550
381
0
2,952
3,903
2,925
861
1,805
2,098
35,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,057
Gold Earned
29,734
319
Minions Killed
267
0
Camps Cleared
0
1,085,868
Distance Traveled
1,015,244
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,165
470
15
1
0
220,360
1
W
Izanami
5,526
502
80
7
0
199,202
7
L
Charybdis
5,998
545
70
6
0
190,000
2
W
Loki
6,337
576
56
5
0
245,763
2
W
Gilgamesh
5,965
542
69
6
0
227,017
0
L
Cthulhu
5,651
514
32
3
0
200,768
1
L
Arachne
5,979
544
44
4
0
246,321
3
L
Gilgamesh
5,707
519
54
5
0
177,742
2
L
Ah Puch
6,399
582
67
6
0
200,413
0
W
Zhong Kui
6,064
551
99
9
0
193,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role