Player Matchup

Ra
Ra
DIGITAL-BRONCOS
Ra
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 4L
1,831 Elo+
Party 1
Kukulkan
Kukulkan
Gnawty_Kid
Kukulkan
Level 84
God Stats
3W - 2L
1,701 SR
Queue Stats
9W - 4L
1,905 Elo+
Party 1
Yemoja
Yemoja
blessed_nerissa
Yemoja
Level 101
God Stats
2W - 4L
1,386 SR
Queue Stats
193W - 197L
1,627 Elo+
Party 3
Charybdis
Charybdis
jmyster06
Charybdis
Level 11
God Stats
4W - 8L
1,500 SR
Queue Stats
18W - 21L
1,515 Elo+
Party 3
Hercules
Hercules
xV E N O M z594
Hercules
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 169L
1,540 Elo+
Solo
Team Averages
Level 45
1,517 SR
1,684 Elo+

VS

Team Averages
Level 14
1,395 SR
1,460 Elo+
Thor
Thor
RyuThunderGod
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,467 Elo+
Solo
Cerberus
Cerberus
SpokenPen473078
Cerberus
Level 7
God Stats
0W - 1L
1,255 SR
Queue Stats
13W - 25L
1,364 Elo+
Party 2
Heimdallr
Heimdallr
XxfalconguyxX408
Heimdallr
Level 18
God Stats
8W - 6L
1,523 SR
Queue Stats
11W - 9L
1,559 Elo+
Solo
Ra
Ra
Yasuke_smite
Ra
Level 29
God Stats
2W - 4L
1,200 SR
Queue Stats
180W - 152L
1,546 Elo+
Solo
Fenrir
Fenrir
strotty_74
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 23
11,708
976
18,947
14,125
7,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Gnawty_Kid
Kukulkan
20
21 / 0 / 21
13,706
1,142
28,777
8,052
3,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
8 / 0 / 36
14,046
1,171
13,162
20,912
31,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
jmyster06
Charybdis
19
3 / 6 / 28
11,240
937
13,759
15,295
6,894
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
20
12 / 0 / 27
12,706
1,059
16,578
14,854
19,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 5
10,297
858
4,399
16,783
6,414
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
17
0 / 16 / 4
10,507
876
8,177
31,835
16,648
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
17
1 / 9 / 6
10,844
904
21,668
20,066
7,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 0 / 1
13,398
1,117
22,467
5,362
2,067
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
strotty_74
Fenrir
17
0 / 16 / 6
10,145
845
10,492
28,273
18,920
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
32
51
Kills
10
10
Deaths
51
135
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
4
23
4.63
W
Kukulkan
Gnawty_Kid
Kukulkan
21
0
21
31.5
L
0
10
5
0.25
L
Cerberus
0
16
4
0.13
L
Heimdallr
1
9
6
0.44
L
9
0
1
9.5
W
8
0
36
26
W
Charybdis
jmyster06
Charybdis
3
6
28
2.83
L
Fenrir
strotty_74
Fenrir
0
16
6
0.19
W
Hercules
12
0
27
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,223
Damage
67,203
73,238
Taken
102,319
67,667
Mitigated
51,869
24,302
Healing
12,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,947
1,499
469
627
14,125
7,096
0
5,733
8,392
28,647
0
W
Kukulkan
Gnawty_Kid
Kukulkan
28,777
2,256
1,195
1,369
8,052
3,438
0
3,393
4,659
49,585
0
L
4,399
971
0
939
16,783
6,414
0
11,305
5,478
0
11,306
L
Cerberus
8,177
544
259
4,545
31,835
16,648
0
13,834
18,001
36,652
0
L
Heimdallr
21,668
16,855
0
4,782
20,066
7,820
0
14,231
5,835
0
54,173
L
22,467
1,156
1,605
373
5,362
2,067
0
2,657
2,705
60,672
0
W
13,162
3,812
6,986
5,712
20,912
31,232
0
7,127
13,785
20,313
0
W
Charybdis
jmyster06
Charybdis
13,759
11,037
0
0
15,295
6,894
0
7,993
7,302
0
19,953
L
Fenrir
strotty_74
Fenrir
10,492
2,954
0
225
28,273
18,920
0
18,859
9,414
0
17,422
W
Hercules
16,578
6,373
1,640
6,304
14,854
19,007
0
6,398
8,456
0
44,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,406
Gold Earned
55,191
178
Minions Killed
236
1
Camps Cleared
11
1,094,724
Distance Traveled
973,937
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,708
976
31
3
0
207,204
2
W
Kukulkan
13,706
1,142
60
5
0
231,651
0
L
Thor
10,297
858
5
0
3
169,370
1
L
Cerberus
10,507
876
74
6
0
165,934
0
L
Heimdallr
10,844
904
58
5
5
177,858
0
L
Ra
13,398
1,117
92
8
3
240,846
1
W
Yemoja
14,046
1,171
11
1
0
276,217
2
W
Charybdis
11,240
937
16
1
0
166,729
0
L
Fenrir
10,145
845
7
1
0
219,929
0
W
Hercules
12,706
1,059
60
5
1
212,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role