Player Matchup

Kukulkan
Kukulkan
AAlciano
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,252 Elo+
Solo
Chang'e
Chang'e
ItzHoneyLemon
Chang'e
Level 28
God Stats
11W - 8L
1,507 SR
Queue Stats
128W - 112L
1,447 Elo+
Party 1
Charybdis
Charybdis
Kash_Kid32
Charybdis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,373 Elo+
Solo
Bellona
Bellona
Reds445
Bellona
Level 29
God Stats
3W - 4L
1,358 SR
Queue Stats
120W - 122L
1,501 Elo+
Solo
Izanami
Izanami
WarGhxst
Izanami
Level 21
God Stats
59W - 47L
1,546 SR
Queue Stats
94W - 84L
1,484 Elo+
Party 1
Team Averages
Level 18
1,482 SR
1,411 Elo+

VS

Team Averages
Level 16
1,546 SR
1,327 Elo+
Jormungandr
Jormungandr
Jesse15Koda
Jormungandr
Level 12
God Stats
1W - 1L
1,719 SR
Queue Stats
12W - 36L
1,148 Elo+
Party 2
Chang'e
Chang'e
TwerksumDaddyG
Chang'e
Level 29
God Stats
56W - 52L
1,673 SR
Queue Stats
258W - 253L
1,518 Elo+
Solo
Neith
Neith
WhiskeyOutcast97
Neith
Level 8
God Stats
2W - 7L
1,267 SR
Queue Stats
6W - 13L
1,195 Elo+
Party 2
Tiamat
Tiamat
playunotincho
Tiamat
Level 7
God Stats
0W - 1L
1,770 SR
Queue Stats
0W - 6L
1,189 Elo+
Solo
Loki
Loki
tosai8989
Loki
Level 22
God Stats
0W - 2L
1,298 SR
Queue Stats
5W - 5L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AAlciano
Kukulkan
20
3 / 10 / 9
13,081
934
7,853
13,090
4,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
20
5 / 5 / 14
14,606
1,043
17,498
18,335
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
Kash_Kid32
Charybdis
20
0 / 8 / 12
12,563
897
7,995
18,048
13,991
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Reds445
Bellona
20
8 / 5 / 14
15,227
1,088
22,458
25,445
19,410
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
WarGhxst
Izanami
20
19 / 10 / 8
17,814
1,272
43,443
31,572
10,712
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jesse15Koda
Jormungandr
20
3 / 7 / 18
13,271
948
5,095
24,541
24,723
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 7 / 21
15,866
1,133
35,673
27,256
9,506
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 12 / 21
14,391
1,028
17,896
26,012
10,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
0 / 0 / 6
11,035
788
314
3,099
2,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
20
21 / 9 / 8
17,806
1,272
40,559
27,470
11,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
112
35
Kills
38
38
Deaths
35
57
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AAlciano
Kukulkan
3
10
9
0.75
W
Chang'e
5
5
14
2.4
L
Jormungandr
Jesse15Koda
Jormungandr
3
7
18
1.71
W
Charybdis
Kash_Kid32
Charybdis
0
8
12
0.75
W
Bellona
Reds445
Bellona
8
5
14
3
L
9
7
21
2.79
W
Izanami
WarGhxst
Izanami
19
10
8
2.3
L
5
12
21
1.29
L
0
0
6
3
L
Loki
21
9
8
2.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,247
Damage
99,537
106,490
Taken
108,378
54,266
Mitigated
58,735
24,435
Healing
19,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AAlciano
Kukulkan
7,853
1,469
0
376
13,090
4,135
0
8,784
4,306
15,346
0
W
Chang'e
17,498
2,252
1,523
4,220
18,335
6,018
0
7,792
10,543
48,815
0
L
Jormungandr
Jesse15Koda
Jormungandr
5,095
3,092
0
0
24,541
24,723
0
4,429
20,112
10,306
0
W
Charybdis
Kash_Kid32
Charybdis
7,995
5,264
322
2,088
18,048
13,991
0
4,556
13,492
0
24,326
W
Bellona
Reds445
Bellona
22,458
8,411
0
3,320
25,445
19,410
0
10,040
15,405
0
43,343
L
35,673
4,534
5,793
9,423
27,256
9,506
0
7,734
19,522
85,630
0
W
Izanami
WarGhxst
Izanami
43,443
37,244
0
12,586
31,572
10,712
0
9,910
21,662
0
95,163
L
17,896
7,250
0
1,834
26,012
10,649
0
3,045
22,967
0
46,425
L
314
186
0
222
3,099
2,359
0
1,120
1,979
6,150
0
L
Loki
40,559
12,727
59
2,006
27,470
11,498
0
9,023
18,447
0
64,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,291
Gold Earned
72,369
267
Minions Killed
234
7
Camps Cleared
7
1,050,048
Distance Traveled
1,153,132
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,081
934
13
1
0
137,483
8
W
Chang'e
14,606
1,043
61
4
3
223,309
0
L
Jormungandr
13,271
948
6
0
0
222,095
0
W
Charybdis
12,563
897
30
2
1
207,413
1
W
Bellona
15,227
1,088
44
3
1
267,035
2
L
Chang'e
15,866
1,133
122
9
1
254,300
0
W
Izanami
17,814
1,272
119
9
2
214,808
0
L
Neith
14,391
1,028
52
4
3
208,169
0
L
Tiamat
11,035
788
14
1
0
194,494
0
L
Loki
17,806
1,272
40
3
3
274,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role