Player Matchup

Neith
Neith
EzeG1891
Neith
Level 8
God Stats
1W - 11L
1,105 SR
Queue Stats
8W - 16L
1,363 Elo+
Solo
Bellona
Bellona
ViZamTV
Bellona
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 14L
1,359 Elo+
Solo
Ra
Ra
XxAgustinYTxX
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,155 Elo+
Solo
Team Averages
Level 11
1,368 SR
1,292 Elo+

VS

Team Averages
Level 56
1,601 SR
1,473 Elo+
Thanatos
Thanatos
GratefulDeadhead
Thanatos
Level 114
God Stats
26W - 40L
1,430 SR
Queue Stats
511W - 517L
1,467 Elo+
Party 1
Merlin
Merlin
MrsCryBabys
Merlin
Level 27
God Stats
1W - 0L
1,698 SR
Queue Stats
3W - 2L
1,421 Elo+
Solo
Bacchus
Bacchus
PlanteiMandioca
Bacchus
Level 28
God Stats
2W - 0L
1,673 SR
Queue Stats
23W - 17L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EzeG1891
Neith
10
2 / 7 / 2
7,734
595
5,241
9,211
2,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
ViZamTV
Bellona
12
2 / 5 / 3
8,916
686
6,406
18,109
14,122
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 9 / 4
8,513
655
6,335
10,176
4,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
17 / 1 / 3
11,333
872
18,118
9,582
4,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
14
1 / 2 / 16
9,403
723
9,178
4,664
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 3 / 10
8,947
688
4,717
13,738
17,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
21
21
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
EzeG1891
Neith
2
7
2
0.43
W
17
1
3
18.5
W
Merlin
1
2
16
4.5
W
3
3
10
2.67
L
Bellona
ViZamTV
Bellona
2
5
3
0.7
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,982
Damage
32,013
37,496
Taken
27,984
20,863
Mitigated
23,381
6,450
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
EzeG1891
Neith
5,241
2,349
0
831
9,211
2,035
72
3,534
5,677
0
18,467
W
18,118
4,642
0
11,609
9,582
4,260
345
1,733
7,849
0
43,747
W
Merlin
9,178
813
317
431
4,664
2,117
494
1,231
3,433
37,520
0
W
4,717
969
0
1,530
13,738
17,004
250
4,148
9,590
11,784
0
L
Bellona
ViZamTV
Bellona
6,406
1,595
0
3,433
18,109
14,122
0
6,613
11,496
0
21,086
L
6,335
1,366
667
1,519
10,176
4,706
0
4,856
5,320
21,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,163
Gold Earned
29,683
95
Minions Killed
132
2
Camps Cleared
9
651,779
Distance Traveled
691,483
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,734
595
30
2
1
206,948
1
W
Thanatos
11,333
872
49
4
8
264,676
3
W
Merlin
9,403
723
74
6
1
231,680
4
W
Bacchus
8,947
688
9
1
0
195,127
4
L
Bellona
8,916
686
25
2
1
241,251
4
L
Ra
8,513
655
40
3
0
203,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role