Player Matchup

Neith
Neith
Astrovah
Neith
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
InjusticeForAll
Gilgamesh
Level 117
God Stats
1W - 3L
1,540 SR
Queue Stats
2W - 3L
1,401 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pronakakir
Morgan Le Fay
Level 105
God Stats
9W - 9L
1,651 SR
Queue Stats
349W - 380L
1,548 Elo+
Solo
Team Averages
Level 109
1,564 SR
1,483 Elo+

VS

Team Averages
Level 133
1,599 SR
1,597 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DomBosco17
Mercury
Level 120
God Stats
0W - 1L
1,739 SR
Queue Stats
3W - 4L
1,647 Elo+
Party 2
Ra
Ra
cuocco
Ra
Level 118
God Stats
0W - 1L
1,558 SR
Queue Stats
22W - 12L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Astrovah
Neith
13
9 / 1 / 5
8,712
871
10,546
5,905
2,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
InjusticeForAll
Gilgamesh
12
5 / 3 / 8
8,129
813
7,167
13,153
7,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
pronakakir
Morgan Le Fay
11
1 / 1 / 13
7,429
743
8,210
5,895
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 5 / 2
6,738
674
2,800
10,427
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
DomBosco17
Mercury
11
3 / 6 / 1
7,321
732
4,225
8,782
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ra
11
1 / 4 / 2
6,780
678
9,906
9,175
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
5
5
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
5
2
0.4
W
Neith
Astrovah
Neith
9
1
5
11.5
L
Mercury
DomBosco17
Mercury
3
6
1
0.58
W
Gilgamesh
InjusticeForAll
Gilgamesh
5
3
8
3
L
Ra
1
4
2
0.5
W
Morgan Le Fay
pronakakir
Morgan Le Fay
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,923
Damage
16,931
24,953
Taken
28,384
12,382
Mitigated
18,478
7,733
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,800
143
0
1,160
10,427
9,882
0
2,526
7,901
7,189
0
W
Neith
Astrovah
Neith
10,546
5,875
0
2,103
5,905
2,328
2,092
3,274
2,495
0
31,069
L
Mercury
DomBosco17
Mercury
4,225
1,431
0
70
8,782
4,368
0
2,552
6,230
0
11,900
W
Gilgamesh
InjusticeForAll
Gilgamesh
7,167
2,682
0
3,680
13,153
7,972
351
6,491
6,264
0
20,637
L
Ra
9,906
656
893
2,073
9,175
4,228
0
3,383
5,792
29,174
0
W
Morgan Le Fay
pronakakir
Morgan Le Fay
8,210
858
82
1,868
5,895
2,082
622
2,892
2,847
21,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,270
Gold Earned
20,839
105
Minions Killed
91
4
Camps Cleared
4
557,422
Distance Traveled
521,148
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,738
674
2
0
0
157,179
3
W
Neith
8,712
871
52
5
3
186,435
2
L
Mercury
7,321
732
19
2
1
178,692
2
W
Gilgamesh
8,129
813
19
2
1
188,681
3
L
Ra
6,780
678
70
7
3
185,277
2
W
Morgan Le Fay
7,429
743
34
3
0
182,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role