Player Matchup

Danzaburou
Danzaburou
FwMyVision
Danzaburou
Level 18
God Stats
8W - 4L
1,552 SR
Queue Stats
49W - 35L
1,420 Elo+
Party 1
Khepri
Khepri
Quetzalcoatl202
Khepri
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,500 Elo+
Solo
Loki
Loki
S1RJ0N3S
Loki
Level 19
God Stats
5W - 2L
1,736 SR
Queue Stats
46W - 62L
1,233 Elo+
Party 1
King Arthur
King Arthur
TheRealHotSauce1
King Arthur
Level 48
God Stats
25W - 30L
1,458 SR
Queue Stats
126W - 211L
1,216 Elo+
Party 1
Charybdis
Charybdis
ġdžåä
Charybdis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,549 SR
1,374 Elo+

VS

Team Averages
Level 6
1,491 SR
1,500 Elo+
Hachiman
Hachiman
Jay savage1897
Hachiman
Level 8
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
KnownWidowmaker
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
PATTDADDY6775
Anhur
Level 5
God Stats
0W - 1L
1,684 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
QueenFree12
Tyr
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 27L
1,500 Elo+
Solo
Bellona
Bellona
xZIKABINGx
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FwMyVision
Danzaburou
11
1 / 2 / 5
6,543
545
5,295
4,786
1,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 3 / 3
5,947
496
2,095
7,931
4,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
11
4 / 3 / 4
6,688
557
4,495
7,142
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
TheRealHotSauce1
King Arthur
10
10 / 4 / 5
7,239
603
6,950
7,210
5,744
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
ġdžåä
Charybdis
10
5 / 4 / 4
7,230
603
2,295
7,430
1,948
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
5
2 / 8 / 2
4,894
408
1,758
6,004
1,200
4
0 / 5 / 2
4,233
353
1,424
3,371
817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

2
0 / 2 / 0
3,906
326
377
1,143
171
12
13 / 1 / 0
8,187
682
10,631
10,512
4,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
xZIKABINGx
Bellona
7
0 / 8 / 2
5,151
429
4,093
11,129
7,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
22
Kills
15
16
Deaths
24
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FwMyVision
Danzaburou
1
2
5
1.75
L
Hachiman
2
8
2
0.38
L
0
5
2
0.2
L
0
2
0
0
L
13
1
0
13
W
2
3
3
1.17
W
Loki
4
3
4
2
W
King Arthur
TheRealHotSauce1
King Arthur
10
4
5
3.13
L
Bellona
xZIKABINGx
Bellona
0
8
2
0.13
W
Charybdis
ġdžåä
Charybdis
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,130
Damage
18,283
34,499
Taken
32,159
15,650
Mitigated
15,021
4,236
Healing
7,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FwMyVision
Danzaburou
5,295
2,791
0
1,635
4,786
1,421
3,224
89
4,697
0
35,012
L
Hachiman
1,758
1,291
0
0
6,004
1,200
0
0
6,004
0
5,936
L
1,424
767
76
142
3,371
817
0
330
2,941
2,159
398
L
377
377
0
26
1,143
171
0
0
1,143
0
788
L
10,631
1,917
0
5,636
10,512
4,843
0
855
9,657
0
38,033
W
2,095
329
0
0
7,931
4,283
840
337
7,594
14,120
0
W
Loki
4,495
1,195
0
1,671
7,142
2,254
150
127
7,015
0
30,296
W
King Arthur
TheRealHotSauce1
King Arthur
6,950
1,747
0
300
7,210
5,744
36
229
6,981
0
25,276
L
Bellona
xZIKABINGx
Bellona
4,093
1,925
0
1,447
11,129
7,990
352
773
10,319
0
15,383
W
Charybdis
ġdžåä
Charybdis
2,295
910
0
630
7,430
1,948
978
288
7,142
0
13,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,647
Gold Earned
26,371
218
Minions Killed
99
0
Camps Cleared
0
1,042,533
Distance Traveled
737,499
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,543
545
68
6
0
212,306
0
L
Hachiman
4,894
408
6
1
0
165,327
1
L
Olorun
4,233
353
4
0
0
78,585
0
L
Anhur
3,906
326
0
0
0
36,104
0
L
Tyr
8,187
682
61
5
0
233,038
1
W
Khepri
5,947
496
29
2
0
192,013
2
W
Loki
6,688
557
62
5
0
219,976
0
W
King Arthur
7,239
603
35
3
0
241,860
0
L
Bellona
5,151
429
28
2
0
224,445
0
W
Charybdis
7,230
603
24
2
0
176,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role