Player Matchup

King Arthur
King Arthur
EstoymuLOKI
King Arthur
Level 32
God Stats
2W - 1L
1,694 SR
Queue Stats
15W - 6L
1,603 Elo+
Party 1
Hel
Hel
Lytro
Hel
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 29L
1,367 Elo+
Solo
Sol
Sol
Marioroach14
Sol
Level 29
God Stats
6W - 8L
1,505 SR
Queue Stats
108W - 98L
1,482 Elo+
Party 1
Pele
Pele
Mystic6261
Pele
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 16L
1,575 Elo+
Solo
Ratatoskr
Ratatoskr
Slenderkatz
Ratatoskr
Level 26
God Stats
8W - 12L
1,378 SR
Queue Stats
91W - 82L
1,292 Elo+
Solo
Team Averages
Level 28
1,515 SR
1,464 Elo+

VS

Team Averages
Level 18
1,457 SR
1,369 Elo+
Ullr
Ullr
BearGrylls
Ullr
Level 27
God Stats
14W - 7L
1,611 SR
Queue Stats
14W - 7L
1,343 Elo+
Solo
Ares
Ares
DrZoidberg35
Ares
Level 29
God Stats
11W - 8L
1,625 SR
Queue Stats
83W - 75L
1,513 Elo+
Solo
Olorun
Olorun
MhosteGane
Olorun
Level 10
God Stats
2W - 2L
1,483 SR
Queue Stats
16W - 17L
1,325 Elo+
Party 2
Scylla
Scylla
YokaiBoi
Scylla
Level 15
God Stats
4W - 5L
1,247 SR
Queue Stats
52W - 54L
1,232 Elo+
Solo
Baron Samedi
Baron Samedi
YoungChrxst
Baron Samedi
Level 7
God Stats
3W - 2L
1,320 SR
Queue Stats
9W - 9L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EstoymuLOKI
King Arthur
20
13 / 7 / 11
16,933
1,129
30,787
38,529
33,952
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hel
Lytro
Hel
19
2 / 6 / 9
12,484
832
8,557
14,730
7,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 6 / 16
16,939
1,129
42,365
21,939
6,798
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

20
9 / 9 / 15
16,480
1,099
38,440
29,398
12,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
Slenderkatz
Ratatoskr
20
4 / 7 / 20
14,653
977
13,825
19,571
18,614
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 15
17,764
1,184
27,636
27,171
19,583
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 5 / 23
15,598
1,040
22,386
36,124
40,288
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
MhosteGane
Olorun
20
5 / 10 / 18
14,318
955
16,968
23,934
11,906
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
YokaiBoi
Scylla
20
4 / 10 / 15
13,992
933
20,377
26,988
10,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
YoungChrxst
Baron Samedi
20
6 / 8 / 20
14,869
991
28,651
26,328
15,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
126
37
Kills
35
35
Deaths
37
71
Assists
91
Player
Kills
Deaths
Assists
KDA
W
15
4
15
5.63
W
5
5
23
3.3
L
King Arthur
EstoymuLOKI
King Arthur
13
7
11
2.64
L
Hel
Lytro
Hel
2
6
9
1.08
L
9
6
16
2.83
W
Olorun
MhosteGane
Olorun
5
10
18
1.4
L
9
9
15
1.83
L
Ratatoskr
Slenderkatz
Ratatoskr
4
7
20
2
W
Scylla
YokaiBoi
Scylla
4
10
15
1.15
W
Baron Samedi
YoungChrxst
Baron Samedi
6
8
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,974
Damage
116,018
124,167
Taken
140,545
79,243
Mitigated
97,510
25,652
Healing
24,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,636
19,421
0
3,789
27,171
19,583
0
8,811
18,360
0
78,589
W
22,386
1,119
0
3,515
36,124
40,288
0
10,664
25,460
41,839
0
L
King Arthur
EstoymuLOKI
King Arthur
30,787
2,224
0
7,485
38,529
33,952
0
29,690
8,481
0
57,075
L
Hel
Lytro
Hel
8,557
325
1,848
2,752
14,730
7,484
0
12,448
2,082
19,215
0
L
42,365
18,514
0
5,699
21,939
6,798
0
12,527
9,362
84,801
1,013
W
Olorun
MhosteGane
Olorun
16,968
8,313
1,298
5,013
23,934
11,906
0
9,744
14,190
42,356
0
L
38,440
6,997
0
6,480
29,398
12,395
0
18,528
10,648
0
73,999
L
Ratatoskr
Slenderkatz
Ratatoskr
13,825
2,796
0
1,388
19,571
18,614
0
14,101
5,212
0
31,255
W
Scylla
YokaiBoi
Scylla
20,377
4,044
206
1,979
26,988
10,730
0
11,427
15,561
32,500
0
W
Baron Samedi
YoungChrxst
Baron Samedi
28,651
1,281
4,206
4,292
26,328
15,003
0
9,705
16,623
49,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,489
Gold Earned
76,541
286
Minions Killed
293
16
Camps Cleared
4
1,346,649
Distance Traveled
1,306,712
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
17,764
1,184
107
7
1
273,165
4
W
Ares
15,598
1,040
36
2
1
299,369
0
L
King Arthur
16,933
1,129
74
5
1
297,524
0
L
Hel
12,484
832
27
2
0
162,294
0
L
Sol
16,939
1,129
84
6
7
276,520
3
W
Olorun
14,318
955
66
4
0
229,997
1
L
Pele
16,480
1,099
72
5
8
314,874
3
L
Ratatoskr
14,653
977
29
2
0
295,437
3
W
Scylla
13,992
933
29
2
0
255,246
0
W
Baron Samedi
14,869
991
55
4
2
248,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role