Player Matchup

Danzaburou
Danzaburou
Caiceedo
Danzaburou
Level 20
God Stats
3W - 3L
1,581 SR
Queue Stats
17W - 19L
1,562 Elo+
Party 2
Zeus
Zeus
Carnitas7475
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,500 Elo+
Party 2
Skadi
Skadi
Mama-Mercy115
Skadi
Level 26
God Stats
1W - 1L
1,718 SR
Queue Stats
36W - 46L
1,414 Elo+
Solo
Kali
Kali
Pain10Garbanzo
Kali
Level 24
God Stats
1W - 1L
1,719 SR
Queue Stats
87W - 91L
1,424 Elo+
Party 1
Scylla
Scylla
SPARTAN-M12
Scylla
Level 21
God Stats
1W - 5L
1,130 SR
Queue Stats
211W - 215L
1,435 Elo+
Party 1
Team Averages
Level 19
1,530 SR
1,467 Elo+

VS

Team Averages
Level 11
1,525 SR
1,416 Elo+
Kukulkan
Kukulkan
FILLXMEEEE
Kukulkan
Level 8
God Stats
17W - 30L
1,120 SR
Queue Stats
39W - 57L
967 Elo+
Solo
Artio
Artio
GeV kach M
Artio
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Vamana
Vamana
H0B0universe
Vamana
Level 20
God Stats
2W - 2L
1,565 SR
Queue Stats
21W - 22L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
Oichi18
Gilgamesh
Level 13
God Stats
2W - 0L
1,791 SR
Queue Stats
15W - 7L
1,600 Elo+
Solo
Da Ji
Da Ji
xDa_ji
Da Ji
Level 6
God Stats
4W - 2L
1,651 SR
Queue Stats
4W - 2L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Caiceedo
Danzaburou
16
0 / 11 / 3
9,613
874
11,602
22,323
8,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 9 / 0
10,766
979
13,235
16,652
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 2
9,603
873
7,931
11,955
4,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 9 / 3
8,966
815
6,112
15,754
5,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
15
0 / 7 / 2
9,041
822
2,384
10,534
3,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

26

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FILLXMEEEE
Kukulkan
18
1 / 2 / 13
10,082
917
10,983
4,005
1,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
20
8 / 1 / 24
12,992
1,181
16,707
15,269
20,609
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
18
0 / 1 / 19
10,862
987
7,713
10,146
8,457
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
Oichi18
Gilgamesh
18
10 / 1 / 10
12,017
1,092
12,552
7,838
6,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
xDa_ji
Da Ji
20
22 / 0 / 9
14,661
1,333
22,500
9,199
4,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
116
5
Kills
41
41
Deaths
5
10
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Caiceedo
Danzaburou
0
11
3
0.14
L
4
9
0
0.44
W
Kukulkan
FILLXMEEEE
Kukulkan
1
2
13
3.75
W
Artio
8
1
24
20
W
Vamana
0
1
19
9.5
L
1
5
2
0.4
W
Gilgamesh
Oichi18
Gilgamesh
10
1
10
15
L
0
9
3
0.17
L
Scylla
0
7
2
0.14
W
Da Ji
xDa_ji
Da Ji
22
0
9
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,264
Damage
70,455
77,218
Taken
46,457
26,735
Mitigated
42,065
3,284
Healing
8,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Caiceedo
Danzaburou
11,602
5,024
0
738
22,323
8,313
0
10,052
11,931
0
27,059
L
13,235
2,546
0
890
16,652
5,852
0
5,160
11,492
43,708
0
W
Kukulkan
FILLXMEEEE
Kukulkan
10,983
391
0
336
4,005
1,868
0
1,317
2,688
19,334
0
W
Artio
16,707
2,136
1,540
3,643
15,269
20,609
0
6,121
9,148
35,979
0
W
Vamana
7,713
2,680
0
1,501
10,146
8,457
0
3,626
6,520
0
18,856
L
7,931
3,508
47
1,007
11,955
4,034
0
4,672
7,283
0
19,818
W
Gilgamesh
Oichi18
Gilgamesh
12,552
3,413
0
161
7,838
6,575
0
1,789
6,049
0
33,395
L
6,112
1,816
0
602
15,754
5,169
0
2,586
12,688
0
14,992
L
Scylla
2,384
1,412
0
0
10,534
3,367
0
5,220
5,314
8,202
0
W
Da Ji
xDa_ji
Da Ji
22,500
8,476
0
1,270
9,199
4,556
0
2,766
6,433
0
42,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,989
Gold Earned
60,614
150
Minions Killed
187
2
Camps Cleared
10
784,914
Distance Traveled
1,078,635
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,613
874
36
3
0
173,974
0
L
Zeus
10,766
979
54
5
0
166,671
0
W
Kukulkan
10,082
917
24
2
0
230,686
1
W
Artio
12,992
1,181
40
4
2
240,517
1
W
Vamana
10,862
987
31
3
0
193,493
0
L
Skadi
9,603
873
33
3
2
174,368
0
W
Gilgamesh
12,017
1,092
43
4
3
201,007
1
L
Kali
8,966
815
15
1
0
141,245
0
L
Scylla
9,041
822
12
1
0
128,656
0
W
Da Ji
14,661
1,333
49
4
5
212,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role