Player Matchup

Cerberus
Cerberus
FOREVERFKOMI
Cerberus
Level 41
God Stats
22W - 16L
1,526 SR
Queue Stats
172W - 145L
1,509 Elo+
Party 3
Zeus
Zeus
MlK3 WAZOWSKI
Zeus
Level 29
God Stats
147W - 92L
1,643 SR
Queue Stats
180W - 140L
1,607 Elo+
Party 3
Apollo
Apollo
NateBoddi
Apollo
Level 16
God Stats
1W - 2L
1,160 SR
Queue Stats
51W - 50L
1,484 Elo+
Party 1
Anubis
Anubis
crackdingo23
Anubis
Level 52
God Stats
7W - 2L
1,528 SR
Queue Stats
78W - 82L
1,476 Elo+
Party 1
Neith
Neith
temp-906450
Neith
Level 68
God Stats
74W - 61L
1,541 SR
Queue Stats
79W - 66L
1,489 Elo+
Party 3
Team Averages
Level 41
1,480 SR
1,513 Elo+

VS

Team Averages
Level 74
1,568 SR
1,473 Elo+
Sun Wukong
Sun Wukong
EmoGangsta619
Sun Wukong
Level 40
God Stats
5W - 10L
1,720 SR
Queue Stats
70W - 85L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Mikataro16
Kukulkan
Level 109
God Stats
98W - 75L
1,584 SR
Queue Stats
163W - 147L
1,469 Elo+
Party 2
Zhong Kui
Zhong Kui
Zaraxes-Fraklau
Zhong Kui
Level 89
God Stats
6W - 8L
1,467 SR
Queue Stats
174W - 157L
1,469 Elo+
Party 2
Bacchus
Bacchus
polarbear121
Bacchus
Level 23
God Stats
23W - 22L
1,520 SR
Queue Stats
39W - 43L
1,463 Elo+
Party 2
Neith
Neith
twilitsamurai
Neith
Level 107
God Stats
19W - 15L
1,548 SR
Queue Stats
129W - 112L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FOREVERFKOMI
Cerberus
17
3 / 0 / 25
9,889
989
8,328
10,958
14,698
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
19 / 0 / 14
12,630
1,263
25,563
8,598
3,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
NateBoddi
Apollo
16
2 / 1 / 18
9,546
955
8,290
9,990
4,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
18
9 / 0 / 24
11,488
1,149
17,497
7,482
5,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 21
9,949
995
5,124
3,108
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

278

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EmoGangsta619
Sun Wukong
15
0 / 9 / 1
8,572
857
4,362
20,173
11,843
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Mikataro16
Kukulkan
15
0 / 6 / 0
8,790
879
15,170
10,604
2,532
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Zaraxes-Fraklau
Zhong Kui
15
1 / 5 / 0
8,762
876
9,758
13,495
7,586
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
polarbear121
Bacchus
15
0 / 8 / 1
8,460
846
2,325
13,560
13,184
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 8 / 1
8,646
865
5,638
11,858
2,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
4
36
Kills
1
1
Deaths
36
102
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EmoGangsta619
Sun Wukong
0
9
1
0.06
W
Cerberus
FOREVERFKOMI
Cerberus
3
0
25
15.5
L
Kukulkan
Mikataro16
Kukulkan
0
6
0
0
W
19
0
14
26
W
Apollo
NateBoddi
Apollo
2
1
18
11
L
Zhong Kui
Zaraxes-Fraklau
Zhong Kui
1
5
0
0.2
W
Anubis
9
0
24
21
L
Bacchus
polarbear121
Bacchus
0
8
1
0.06
W
3
0
21
13.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,802
Damage
37,253
40,136
Taken
69,690
28,831
Mitigated
38,107
7,355
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EmoGangsta619
Sun Wukong
4,362
192
0
332
20,173
11,843
0
15,048
5,125
0
20,795
W
Cerberus
FOREVERFKOMI
Cerberus
8,328
231
0
945
10,958
14,698
0
6,013
4,945
14,726
0
L
Kukulkan
Mikataro16
Kukulkan
15,170
298
406
553
10,604
2,532
0
8,333
2,271
60,452
0
W
25,563
1,118
0
413
8,598
3,665
0
7,201
1,397
42,664
0
W
Apollo
NateBoddi
Apollo
8,290
5,868
0
689
9,990
4,271
0
7,585
2,405
0
32,219
L
Zhong Kui
Zaraxes-Fraklau
Zhong Kui
9,758
180
0
1,177
13,495
7,586
0
8,581
4,914
19,323
0
W
Anubis
17,497
442
0
3,588
7,482
5,002
0
4,908
2,574
39,226
0
L
Bacchus
polarbear121
Bacchus
2,325
0
0
0
13,560
13,184
0
9,804
3,756
11,413
0
W
5,124
1,278
0
1,720
3,108
1,195
0
1,546
1,562
0
18,202
L
5,638
1,401
0
1,136
11,858
2,962
0
9,622
2,236
0
24,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,502
Gold Earned
43,230
212
Minions Killed
202
4
Camps Cleared
6
969,978
Distance Traveled
900,116
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,572
857
29
3
2
184,362
1
W
Cerberus
9,889
989
17
2
0
193,412
0
L
Kukulkan
8,790
879
97
10
0
179,973
1
W
Zeus
12,630
1,263
41
4
1
199,107
0
W
Apollo
9,546
955
70
7
1
182,324
0
L
Zhong Kui
8,762
876
11
1
2
185,853
0
W
Anubis
11,488
1,149
46
5
2
191,895
1
L
Bacchus
8,460
846
21
2
1
182,420
0
W
Neith
9,949
995
38
4
0
203,240
0
L
Neith
8,646
865
44
4
1
167,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role