Player Matchup

Ymir
Ymir
Baconman116
Ymir
Level 17
God Stats
15W - 11L
1,498 SR
Queue Stats
57W - 63L
1,254 Elo+
Party 1
Hera
Hera
Focalbull666666
Hera
Level 37
God Stats
8W - 5L
1,497 SR
Queue Stats
194W - 223L
1,312 Elo+
Party 1
Charybdis
Charybdis
Fungalevning69
Charybdis
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
210W - 232L
1,367 Elo+
Party 1
Team Averages
Level 28
1,499 SR
1,311 Elo+

VS

Team Averages
Level 62
1,479 SR
1,083 Elo+
Charybdis
Charybdis
ShampooSlurper
Charybdis
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
937 Elo+
Party 2
Xing Tian
Xing Tian
SkratchJohnsons
Xing Tian
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 37L
937 Elo+
Party 2
Nike
Nike
XErbtheGodX
Nike
Level 86
God Stats
2W - 6L
1,438 SR
Queue Stats
462W - 688L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 10
9,559
797
8,889
12,271
5,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 3 / 8
9,320
777
14,654
6,022
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Fungalevning69
Charybdis
12
5 / 3 / 10
9,200
767
9,913
9,545
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ShampooSlurper
Charybdis
11
4 / 7 / 3
8,511
709
4,745
10,842
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
SkratchJohnsons
Xing Tian
12
3 / 7 / 5
8,577
715
6,374
16,837
11,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 2 / 4
9,003
750
7,504
12,312
10,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
16
Kills
11
11
Deaths
16
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
5
10
2
W
6
3
8
3.33
W
Charybdis
Fungalevning69
Charybdis
5
3
10
3.33
L
Charybdis
ShampooSlurper
Charybdis
4
7
3
0.79
L
Xing Tian
SkratchJohnsons
Xing Tian
3
7
5
0.79
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,456
Damage
18,623
27,838
Taken
39,991
10,048
Mitigated
26,134
4,520
Healing
2,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,889
2,307
775
2,319
12,271
5,213
831
3,818
8,209
23,177
0
W
14,654
5,818
0
1,008
6,022
2,021
1,214
1,508
4,251
45,106
0
W
Charybdis
Fungalevning69
Charybdis
9,913
6,032
0
418
9,545
2,814
1,019
1,713
7,416
0
32,085
L
Charybdis
ShampooSlurper
Charybdis
4,745
2,005
0
288
10,842
3,719
0
5,868
4,974
0
19,768
L
Xing Tian
SkratchJohnsons
Xing Tian
6,374
498
0
632
16,837
11,840
0
10,827
6,010
16,377
0
L
7,504
923
56
1,411
12,312
10,575
0
6,848
5,464
0
20,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,079
Gold Earned
26,091
144
Minions Killed
76
8
Camps Cleared
0
622,616
Distance Traveled
540,974
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,559
797
40
3
4
209,880
1
W
Hera
9,320
777
56
5
3
202,080
2
W
Charybdis
9,200
767
48
4
1
210,656
1
L
Charybdis
8,511
709
27
2
0
165,410
1
L
Xing Tian
8,577
715
23
2
0
184,702
0
L
Nike
9,003
750
26
2
0
190,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role