Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
JayPoseidon7
Yemoja
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 46L
1,487 Elo+
Solo
Danzaburou
Danzaburou
VenisonMaker
Danzaburou
Level 8
God Stats
3W - 1L
1,689 SR
Queue Stats
40W - 9L
1,595 Elo+
Party 1
Merlin
Merlin
Yeehaw8131
Merlin
Level 10
God Stats
1W - 0L
1,307 SR
Queue Stats
121W - 62L
1,595 Elo+
Party 1
Kali
Kali
truMSTRnutZ
Kali
Level 29
God Stats
13W - 11L
1,400 SR
Queue Stats
195W - 184L
1,487 Elo+
Solo
Team Averages
Level 32
1,479 SR
1,533 Elo+

VS

Team Averages
Level 18
1,464 SR
1,406 Elo+
Artemis
Artemis
Jinkz586
Artemis
Level 24
God Stats
5W - 5L
1,468 SR
Queue Stats
50W - 66L
1,399 Elo+
Solo
Bakasura
Bakasura
MagicKarp22
Bakasura
Level 24
God Stats
1W - 1L
1,363 SR
Queue Stats
6W - 9L
1,418 Elo+
Solo
Cerberus
Cerberus
Showtyme_31
Cerberus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,363 Elo+
Solo
Danzaburou
Danzaburou
bybye6724
Danzaburou
Level 15
God Stats
0W - 1L
1,456 SR
Queue Stats
17W - 23L
1,374 Elo+
Solo
Izanami
Izanami
fearhendrix
Izanami
Level 21
God Stats
29W - 28L
1,530 SR
Queue Stats
67W - 70L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
4 / 1 / 15
10,118
1,124
9,919
8,832
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
18
1 / 1 / 29
10,284
1,143
3,988
7,888
5,773
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
VenisonMaker
Danzaburou
19
19 / 3 / 17
13,397
1,489
35,142
11,052
4,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Yeehaw8131
Merlin
18
8 / 2 / 22
11,599
1,289
15,739
10,217
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
15 / 2 / 18
12,466
1,385
18,120
14,072
6,711
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jinkz586
Artemis
15
5 / 10 / 1
10,806
1,201
16,100
18,490
7,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
MagicKarp22
Bakasura
15
3 / 13 / 3
9,746
1,083
12,492
18,063
8,514
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Showtyme_31
Cerberus
15
0 / 6 / 4
8,504
945
2,998
16,875
7,920
Danzaburou
bybye6724
Danzaburou
15
0 / 11 / 4
8,621
958
4,716
17,128
7,678
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
fearhendrix
Izanami
15
1 / 7 / 5
9,683
1,076
8,927
16,924
6,844
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
26
47
Kills
9
9
Deaths
47
101
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
15
11.5
W
Yemoja
1
1
29
15.5
L
Artemis
Jinkz586
Artemis
5
10
1
0.55
L
Bakasura
MagicKarp22
Bakasura
3
13
3
0.35
L
Cerberus
Showtyme_31
Cerberus
0
6
4
0.33
W
Danzaburou
VenisonMaker
Danzaburou
19
3
17
9.17
W
Merlin
Yeehaw8131
Merlin
8
2
22
9.5
L
Danzaburou
bybye6724
Danzaburou
0
11
4
0.18
L
Izanami
fearhendrix
Izanami
1
7
5
0.5
W
15
2
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,908
Damage
45,233
52,061
Taken
87,480
24,801
Mitigated
38,788
12,215
Healing
3,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,919
839
0
801
8,832
3,472
0
43
7,748
30,556
0
W
Yemoja
3,988
1,226
5,760
705
7,888
5,773
0
319
7,058
17,629
0
L
Artemis
Jinkz586
Artemis
16,100
10,489
0
890
18,490
7,832
0
4,586
13,543
0
23,715
L
Bakasura
MagicKarp22
Bakasura
12,492
7,742
0
583
18,063
8,514
0
6,310
11,475
0
18,529
L
Cerberus
Showtyme_31
Cerberus
2,998
107
0
736
16,875
7,920
0
5,458
11,023
10,762
0
W
Danzaburou
VenisonMaker
Danzaburou
35,142
23,270
0
1,521
11,052
4,655
0
1,694
8,952
0
46,064
W
Merlin
Yeehaw8131
Merlin
15,739
1,322
0
0
10,217
4,190
0
280
9,827
29,556
0
L
Danzaburou
bybye6724
Danzaburou
4,716
718
0
527
17,128
7,678
0
5,753
11,089
0
12,739
L
Izanami
fearhendrix
Izanami
8,927
6,893
0
670
16,924
6,844
0
5,956
10,704
0
46,695
W
18,120
10,046
0
3,428
14,072
6,711
0
662
12,773
0
30,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,864
Gold Earned
47,360
170
Minions Killed
164
10
Camps Cleared
5
869,124
Distance Traveled
802,812
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,118
1,124
54
6
2
189,513
0
W
Yemoja
10,284
1,143
24
3
2
148,686
0
L
Artemis
10,806
1,201
26
3
1
159,070
0
L
Bakasura
9,746
1,083
21
2
3
160,530
0
L
Cerberus
8,504
945
19
2
1
167,957
0
W
Danzaburou
13,397
1,489
35
4
1
156,126
1
W
Merlin
11,599
1,289
33
4
0
169,405
0
L
Danzaburou
8,621
958
14
2
0
160,945
0
L
Izanami
9,683
1,076
84
9
0
154,310
0
W
Kali
12,466
1,385
24
3
5
205,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role